Muddy hunter 14 trail camera reviews

Southern California Hiking/Backpacking

2011.12.09 21:58 nwangelo Southern California Hiking/Backpacking

This is a place for fellow hikers and backpackers in Southern California to organize meet ups, post gear reviews, trip reviews, and etc. Hopefully this will unite local hikers and allow us to meet and explore the beautiful landscape we inhabit.
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2023.06.07 15:28 Helmutlot2 Help me find a cushioned trainer for light forest gravel paths

Help me find a cushioned trainer for light forest gravel paths
So, I am moving very close to a nearby forest, that offers lots of fantastic running opportunities, however, my current shoe rotation will face some limitation, and I need your input.

Surface
The surface in general is not muddy dirt paths, but rather cultivated forest gravel paths. I will try to attach a few pictures. They are somewhat hard packed with a layer of semi loose gravel on top. They genneraly dont get too muddy.
There are also dirt single tracks, but for these I expect to get something like Peregrine, Speedgoat, or Xodus Ultra 2, Nnormal, Mafate speed, etc.

Climate
Located in Scandinavia means, it will not get very hot, but very humid, and lots of rain. In winter there is for sure some snow, but mainly slush. Ice is limited.

Current rotation - and what works well
My current rotation is centered around road running, which wont be good the new place.
In general I am searching for a road shoe, with a good outsole rather than a trail shoe.

For slow and recovery I got:
Invincible 2, which i like the midsole of, but a bit unstable for this use. I dont like the upper
Triump 19, outsole works well, but the midsole is a brick, and they are too wide.

Tempo and daily training
Endorphin speed 2 - Perfect shoe in my opinion, but the outsole lacks grip on this surface.
Puma Deviate Nitro 2 - Perfect shoe. This will be used for tempo runs on this surface. Basically the perfect outsole for this.
Race
Takumi Sen 9 - Like the firmness, but dont love the upper.
Alphafly 1

Trail
Nike pegasus trail 3 GoreTex - Not a great running shoe
Nike Pegasus Trail 4 - Seems like a good candidate if I only had one shoe, but I wish for more cush.

Shoes in consideration - I look for cush and bounce, but with solid outsole
  • Novablast 3 TR - Not really an easy day shoe - would it be too much like my Puma Deviate?
  • Nimbus 25 - but in doubt if the outsole can manage this
  • NB More V3 Trail - heard its wide, and I got narrow ish feet
  • Xodus Ultra 2 - maybe its overkill?
  • Salomon Ultra Glide 2 - Current favorite perhaps
  • NNormal Tomir - Not many reviews on them.
  • Hoka challenger

General running context
32 year old male, 72 kg / 158 lbs, 175cm
About 30km a week, slow pace around 5:20, threshold around 4:50
10k PB is 46:50 in this spring.
Narrow feet, UK size 7

Conclusion / TLDR
Looking for a shoe with bouncy and cushy foam like PWR PB, Puma Nitro, Nike Zoom X, Litestrike Pro etc.
An outsole like a gravel bike tire - slight lugs, but not too much, so either a good road outsole or a 'trail-light' outsole - i guess 3mm or less
Shoe is cushioned pairing to Puma Deviate Nitro 2.
https://preview.redd.it/4zgpzm0trl4b1.jpg?width=4896&format=pjpg&auto=webp&s=6b39d19be347dcc9fc0e0df35f3c4d454853fd41
https://preview.redd.it/7dwg6j0trl4b1.jpg?width=1200&format=pjpg&auto=webp&s=f26ec0669761f6ac7fb0d0ff62ed08b7243f8ec9
submitted by Helmutlot2 to RunningShoeGeeks [link] [comments]


2023.06.07 15:20 Bogey4hoo 'Surving The Win' - Chapter 009B.

'Faze'.
At the, "Dere-Licht," Manor, upon the Steps of the Stairs, a Smoked Pipe was placed. In the very Centre of the Meeting Hall (the Room off to the Side from the Bottom of the Stairwell), there was another one, as well. Okay well, throughout the entire building... More like, a GREAT number!
Avem had them placed all throughout that Rebuilt Old Character House, and within that Glorified Mansion, there were Smoked Pipes, In and On Cupboards, Resting Upon Windowsills (with the Drapes Pulled or Left Open), upon Countertops, Hidden Inside of Bookshelves (if not Resting Upon them), of course on the Mantle, Hidden In and Around Corners.. at Every End, Above and Slightly Adjacent to Entrances, and even some, which were included upon the Tabletops...
All of these Smoking Pipes, some with Ashen Remainders in them, some only Constructed Models of, what we imagine, would have been kept for their Interest Sake, were watched by a Careful Set-Up, of Video Surveillance.
The Surveillance, Signaled Hanging Display Monitors, all throughout the House, and also at Avem's Lab in Tokyo. Some of these Monitors, were Hanging from the Ceiling, at the Walls, Facing Down and Into the Rooms. Others, in the Bedrooms, were Level with Sitting Chairs, where one might want to Sit Down and Look At Them.
They were Set Up, Primarily, To Catch Every Angle and Motion of Light or Shadow Upon or Within the Pipes. This Recording of Smoked Rememberances, took place Every Night and Day, from the Rising to the Setting of the Sun, all Throughout the Years. What were the Ashes for?

Granny Smith, he yelled. I'm telling you! She didn't believe him one bit. And you pretend you weren't looking for me!?...
She interrogated him fearsomely. Do you know who I am???
Do you know who I am, "Roared," Perry, back at her, bleakly. He was terrified. Though, he somehow managed to pull off a tone, which mirrored her own, with mock mavery.
Down the hall, there was a beep. Close the door, Swarma commanded, looking out through the interrogation Room's Exit. There was the sound of a, "fwoosh," and a, "click," outside of it. Nobody had been at the Exit, either to push or to pull it's heavy door, closed. There was also no telling, of where that other door might be. She took a swab and daubed Perry with it quickly, before leaving. Wait right here, she cackled, smiling a leerily-wisening old grin, as she left him to total.
What's doing this to you? shrieked Ren. June had actually been, in all fact, sobbing and in dread. Her body, becoming purple, as it was, "cast," with some thick layer of unknown chrysoform, which continued to cover her in variegating patches, no matter how much she scratched or peeled. It seemed to keep leaking out from her pores in beads, which coalesced over her skin, recombined, and matted. Heaving, she threw a chunk at the Vending Machine.
She was sitting in Emergency, having just made it through Triage. These are for you, said the Faithful and Believing, Catholic Lady Friend of Wells, who passed her some Pamphlets from the Lecture.
The Professor had stopped everything, to see to it that this kind Lady, would bring Juniper to ER, post-haste. June had brought Ren along as a Study Buddy, for Note-Taking, with a Bribe.
Initially, June went out to the Mountains, to collect Perry's belongings from the Rented Cabin. Upon arriving back in town, both she and Ren decided to Drive out to the College for a Lecture, and to Sight-See, while asking people around the Area if they had Seen or Heard from Perry. Could he be haunting her somewhere? Was there any hope?
Although... the Professor HAD, abruptly interrupted his Lecture to find one of his CPR-trained staff to escort Juniper to the nearby Hospital E.R., in the event that she might not make it there herself, and was, "Truly," facing a Medical Crisis.
The Vending Machine, went lame, and the lights in ER flickered for a moment. I'm getting creeped, said Ren. That's all!
June's problem stemmed back, from when she ate the Oatmeal, which Perry had left behind at the Cabin, while she was inside it, looking at a Newspaper and Doodling.
Some of Avem's Team, had been in the Trails previously, and Driven a Snowmobile through them, tracing Chemicals through the Snow. A or Spoken Split. It had been at just one of her Lab's Testing Zones.
Avem had caught onto Perry, first, when her Voice Exploded from a Crackling Ice Wyrm/ “i”’Sāqa-Šaqqa, in the Cabin's Fireplace.
Avem had been Writing her Vocals into the Chemical Strains of the Ice-Wyrm Constituency Potion, which she concocted in her Lab, and Spread Rumours about, then Codifying it with Automatic Cyber-Sentience Response-Forms, which took initiatives, based on Environmental Factors, and in turn, fed back Information. This Data, was made readable by her Reverse Tonic, which Tabulated it, by Codices, which had Variables in her own Mental Inter-Framing. Cog-Notes, if you will, to her own Cognition. All of, these, Variables, which entered her Consideration, let her Pry, both on Known, and Unknown, Territories. She frequently Drank her Cyber-Tonic from a Vial in her Lab, while going over Her Work.
Perry Wheeled, and Stumbled around the Room, trying to avoid the Icicle Firecrackers, which were Sounding Off whenever he Slid and/or Stepped upon them. He'd apparently been Mega-Dosed, and was now about to Learn what in the World of a Mega-Dosed, Felt Like when Under and In It.
The Wyrms were Sounding Off, in an Acoustics Array, and Perry, Bounded and Rebounded Turning Listless as the Chrysalids Exited him, and Becoming Reinterred into Motion Again, by their Sounds. He was now, well... Not Feeling Like a Perry. That and he was Done, Done, and, "Roared," out. He could No Longer even Find his Own Vocal to Bless How He Felt. Avem came back in, when the Turnabout was Over. She had Observed Perry by a Camera Hidden in the Room, which was Hooked up to her Monitors for Surveillance, as well. Turning on a Ventilation Fan, from outside, which led the Room's Air into a Separate Chamber, she had Two People, Dressed in Dark Robes, walk in, and move Perry back to his Chair, now Limp. They Swept Up, the Remaining Crystalline Deciduates, and Drains Opened, which Took the Little Bit of Liquidine Debris, Out of the Room. Perry, was now Toned.
Swarma, Placed her Hand on his Forehead, at First to Take his Temperature, and then, Mentally Calibrating his Vocal Remembrance within Herself, Uttered a Word to him, While he sat Slumped over the Chair, Catatonic. The Word.
And Therein, may be a Key... His Subconscious Mind, would most certainly Remember. She Had Uttered It, in His Very Own Vocal Tone. Why? It Rendered him Cognizant and Triggered His Mentality, as though His Own... Though, Truly?... Her Own.
Perry was allowed, with the other Time Wraiths as escort, to slowly move around the Manor and familiarize himself with it. He was being taught by them, how to remain very still for long periods of time. Many of the Time Wraiths, were flown out to the Lab down in Tokyo, to use the computers on their Night-Watch Network. The Lab there, housed her prized Hua Niu ("Black Diamond") Apple, Bonsai, kept under specialized lighting, plus numerous other artefacts. It was set up like somewhat of a Museum, with one dimly lit, humming room for computer observancy, which apart from Monitor glare, left much to the realm of the keen observer.
The 34, often formed a Large Pentagram, with two people at each of the five elemental points, two people between each elemental point encompassing, two people between each elemental point intersecting, two people in the very centre, and two people encircling round about. Underneath them, was stone masonwork in black basalt, and a large star outline, traced with gold inlay.
A chandelier hung above them, and the room had an overview of the gated entrance, where birds were often seen in trees, and light could pour in, but at night, the glass of these windows turned sheet-black to buffet them in, high enough up that none might peep.
By no commotion of ceremony, the participants would stand and hear the NicNeven recite her Canon address. The fruits her Science had yielded, sounded in the Hall, and into their collective memory, which disbanded when they did, after she read from her book.
The book, made from gene paper, was their Canon, and this... only a meeting hall. Despite its congressional form, summons were not of sell out to World Teachings. She ranked as their Science-elected, matriarch, of mental-modernity, by the facet of old typings and tyings, to, "new," teachings.
Ruminations from the fruits of her labwork, thereat would be discussed. For if nobody would have them, they most certainly would. Then, and only then, would the lines be codographed (some of the Night-Watch, were also very good hackers). They were secretly culted-over, but by few, and their practicum bore method, not mere devotion. The team were, "Nec-Will'O’Mancer"-affiliate.
An Addendum/Add-On on The Hadena/Gaudy Hadibi/Gift, Out Of Hades/Hell, by Hoodoo (Through Sinter Croft Sinchery, or, alleged Ho-Doctorate).
~ In Other Words: The Elaborately Sinched False-Label on Tobacco Smoke. ~

That It Came From, Túḫ-ḫa-a-iz-zi: "To Produce Smoke."
A Variant Of This Hittite Language Word (In Imperative Plural), Is, "Tuḫḫāndu."

Because, 'Tuh': Means to, "Pour"/"Give Birth"/"Lay Eggs"/"Touha (Which, implies, by, "Desire")," And/Or, "Tuha," https://en.m.wiktionary.org/wiki/tuh
This, As Well As, 'Tuhh': "Thousand"/"Grand"/"Tonn,” by the Proponent of Measure. https://en.m.wiktionary.org/wiki/tuhh
&
... 'Tuha': "Tuba." https://en.m.wiktionary.org/wiki/туъһа
Where, ... 'Tuba' (Malay Language): Is a, "Poison That Is Made Out Of Root." https://en.m.wiktionary.org/wiki/tuba
Plus, it’s, 'Tuba' (Malay Language), Gives "Duva (Fijian Language),"
For 'Dūbǭ' (Dutch Language): https://en.m.wiktionary.org/wiki/Reconstruction:Proto-Germanic/dūbǭ * 'Dūbǭ', Can Mean, "Dove." *
Thus, “Height.” Though, Holy Spirit (Or Prayers) still, “Intemn”/”Imprison,” you as Indebted by Material Snare (Karmic-Causal Renditions), if not off of it.

~ After Tuh, Which Too, Is Tuha.. And Tuha, Which With Tuhh, Is Thousand.. ~
... Kamba Language: "Andu,” for, “Mundu."
• Making, "Tuḫḫāndu."

The Reason Why, Is Because,
"Andu (Kamba Language)": "Mundu,"
And "Mundu (Kamba Language)": "A Man,"
When,
"Mʊ̀ntʊ̀ (Proto-Bantu Language)": "Kɪ̀ntʊ̀"/"Thing,"
And "Kɪ̀ntʊ̀"/"Thing,"
When Translated To Nyasa, Chichewa Language: "Chinthu."
This Last Addition Indicates The
  • "Co."
Which Is, The, "Man," "Thing," Or, "World," Of It, So To Speak.
Which Would Be The World, If Not By Dove-Letterate.
  • Jehu, Jehu, He’ish I Say too. *
Ishi (Hosea). …
  • Anyhow, the Natives know it by another name. Hope you've enjoyed the Lesson!
What did you have me on? Some sort of Cerelium Slick? El, in Perry, broke out bawling. Something so licentious that I can’t tell I’m licked. HaHa.
His stupor adored him with affection, and he had a hammering affectation from it. It caused him to clout his knowing, though only briefly.
Perry came through, yamming… I’m looking back on days of Candy Cloaker Gobstoppers! You mean you literally had me erased… or, where am I?
You Hide no Burger, in Finding Fries, Perald. Daytime is where I have you.
At that, there had been an unconventional or out-of-the-norm convening, where not-an-one of all the attendants had-in, to agree, "We are Necropolitan"... Though, their greed to know, would grow.
Perry led himself back in, looking for his girlfriend, strangely feeling sold out of his nut.

Ironically, it was just at that point that Juniper had made it there. She too was undergoing her thought detexturing, “rinse,” that is, the opposite of any detox, after looking like a Raisin May's, “In.”
This was to be the, “Turnabout (a new Ceremony was declared by Avem’s Host in Relative-Caster Company, and held somewhat like a House Party).”
A $9,000.00 Maitland Smith Dollhouse Bar Cabinet, was off in isolated room of the newly Renovated Manor, with a load of Porcelain Dolls and cameras to watch it.
That room was off limits.
Juniper had had it in her know long afore, in dream. Now to hack Avem… oh, where?

"Osa," circuit of my air... How can, "I," enfold you? Swarma asked, with a vestitude, which only, behooved to surmise her, with surreptitious guiltiness of paridyllic refrain.
She, “The NicNeven,” winked meaningfully, holding an extremely rare pipe up, skyward.
The Time Wraiths all sat, in their, “F”arm-Ended Theatre apart from the once-Ballroom.
Quieting down, it was in their circle that a cast occurred, but in truth they were no relative summoners and Avem’s Mafia had elected them afresh.
That is… that as they were all a, somewhat afraid and eerily sketched out, “Fresh Crop,” yet and though, she would in fact, have them richly afforded, in Good Time.

Avem’s Mafia had sent the former Nec-Will’O’Mancers over to her Manor for the Renovations.
Avem, then, was Crowned, “Accorded,” and the Newly Selected Time Wraiths, could be Trained.
Avem’s Clue In, in her new Role, while in her old Manor seemed to live in it’s espies.
I mean, they must have had her drugged for the whole house to be enchanted, somehow, but the only question is who set it up, and when?
One of her clues, came from a former Nec-Will’O’Mancer silently shadow-encoaching a novice approved in the group, by his far larger boding of path had, in-the-off. She heard the man in her head as well, ruling that Smith had to explore her ties in the Mafia, through rank, a second time, and thus a later, termed-submission as a right of accession, had been officed.
She, once again (the man went over in his mind) being indoctrinated into Mafia rank, though slowly, because her freedom-release methods, were her own merital device, and she needed a longer time to work at them.
Avem, had canned herself intentionally, to stay at a head, but nobody fully knew, how it was done.
Reptilian Mind Control.
-‐-
How could that be?
Look to the Wind, and we shall ride. ~ "Phantom Riding The Whip," where one is not standing on top of a vehicle, but rather, riding over a different type of, "Whip," as a, "Phantom-Circuit." ~
"Now we admonish," they recited.
"Peace be," stated the NicNeven. She inhaled from the lit pipe.
They all, “doned,” her infuriatingness, with amicability.
Now yes, your highest love, and what’s our gift they forecried, awaiting something.
Not of in an any Dib of forgery… You will undoubtedly see. She canned.
Please don’t mess us or master us mental, Avem, one girl joked, admitting the kind dark lair WAS weird.
That's Missus, Avem relegated ghasting.

Now, I have here the document they stole it from, a man entering the room said. He read aloud,
The remains of a, "chicote"/"cigar butt"/"cigarette butt."
The Nec-Will'O'Mancers, then stated in unison, reading off of the pamphlets they'd previously been handed out, though in a less clear-and-determined tone, or well (it seemed), in a way that hummed and wandered.
"... Far l'fo, Ho glow. How we sway. How does a hard tar, Lie her thieu, In a chi, icy high..."?
When they were finished reciting, the man continued speaking.
By, "sukunai," "少ない," the man continued in Japanese… a word, which means, "few or little," with the root word, "少し ("すこし," "sukoshi").""
Avem exhaled. "The synonym for, which is, "chotto," she said. So yes... in other words? "A little." "ちょっと ("chotto")," may I add, it has a root word in the adverb, "chito..." "... "ちと ("chito")," as in, "slightly," "a little," "a bit," or, "somewhat," where, "ち ("chi," means, “small”)," and, "と ("to," is an adverbial particle). "と ("to")," is also a noun, which is short for, "と金 (tokin)," which will now indicate a promoted, "歩兵 ("fuhyō," or, "pawn”)," that, "moves," like a, "金将 ("kinshō," or, “gold general”).""
Thus, what might have been inferred, perhaps, was that a, "Chicote," in a pipe, was, more or less, alike unto a, "Chi Chót," if it did indeed implicate such.
A, "Chót," of course, meaning something at the, "Bottom," "Lowest Extremity," or, "End," of something, and from there, or at that point, perhaps even then moving forward.
Chicote, apart from being a form of Tobacco, was also, in all truth, a form of, "Whip," known for being a Scourge, in places like the Congo.
The NicNeven, had already caught wise to this, and also how, this form of Tobacco, may have had it's own "Xicohtli (a Nahuatl word, for, "Bumblebee")."
I guess, what needed to be said most (as a nod to the Indigenous People), was that they were good to hold a Peace over the Herb, and also Bow...
Some people may have needed a Peace Blessed over them, knowing the Nature of how all Words exist with ties to Power.

This time, however, she was not merely dreaming with the pipe. She aimed to begin work on something more pivotal. Holding her peace, over them, as though the Time Wraiths had not, in fact, been led by her to keep a different mindset, themselves, she kept them aware, of the part of her mind they were let in by.
A part, they would not be able to share. When inhaling, she did so with a strickening wind, through sympathetic diacords and resonance fields, and from a region locked onto by the Time Wraiths collective awareness. The NicNeven (we presume, remaining silent somewhere at the top of an, "imaginary," but quite irregal, circuit of Heaven, and with her pipe), had her whole lot hidden safely away, and blessed unseen.
She, "wind-let," her chosen remote area, with the pipe, from a distance, as though it were a whip and a scourge, creating yet another (this time stronger), bane.
Her smoke summons, were such that, she hoped to collect and open them, one day, as a portal, to dawn on the World.
As for the pipe vision. This one was well formed. She might have make a centrepiece of it, on table somewhere.
Many of them, rested on glass plates, with glass cases overtop. After their Surveillance Circuit had run, "Ash-Line Data," or, "Pipe Particle Intel," was fed through a Computer on the Ash-Configuracy, Analysis-Observancy Program, of the, 'Night-Watch Circuit', of the, "Time Wraiths"-Network, and for a Number of Reasons...
One, being that the Data, would often be used to reproduce these, "In-Pipe Visions," as, "Viable Product-for-Sale ("Furnishings from the, "Furnace,"" so-to-speak)," and so they needed a Good Record of Analysis kept for Reproduction. "Pipe Reproductions," would be made using more Durable Materials, and Non-Smokable Materials. The Data, would also allow the group to Configure Predictions of Ash-Shift, with a Matrix, once Measurements and Variables were Plugged into an appropriate Coded Program Logarithm, which helped them see, potential Shift Patterns, which may yet arise. The Furnishings, were to be kept as Permanent Pipes... Artefacts, for the Mansion, and Museum, of Swarma.
'Necrolith Spectre'. ~ The NicNeven's, "Necrolith Spectre," had a very real premise. She, had drawn Chi through her Summon of Feiz, by a Fix. ~
"Chi (# 14)": https://en.m.wiktionary.org/wiki/%E3%81%A1
"Summon ("Korean," Language)": 徴 https://en.m.wiktionary.org/wiki/%E5%BE%B4#Japanese
"Feiz ("Zhuang," Language)": https://en.m.wiktionary.org/wiki/feiz#Zhuang
"Fix ("Bouyei," Language)": https://en.m.wiktionary.org/wiki/fix
Andrew wrote obscurely,
My thought is that the Jinwen Bian, Bronze Inscription, of, "Fá (in the Mandarin Language)," ties itself over to, "Fät (in the "Volapük," Language)," and thus relates to, "Fate," and, "Karma."
"Fat (in the Cantonese Language)," means, "Buddha," and is related to, "Fá (in Mandarin)," while, "Fät (in the Voläpuk Language)," is characteristic of, "Buddhist Philosophy."
Does anyone else see the Structure of the Modern, "Wheel," in the Mandarin, "Fá?" - A.W.T. (November 18th, 2020).
  • No-one knew why. *
‘A, “Marrow Vin Gean”’.
The Holy Spirit Sword cuts through to the Marrow. This is intended to mean that it is versatile. Only, more to the point, that it is not intended for vice.
How this happens, is that it has verses, in tandem occurrence, operating in relevant reflection, on Scripture, and is designed to heal. That is… before having thought of attack or rendering anyone ineffectual.
Wisdom from Jesus, in Scripture, teaches us, that, without Doctrinal relevance, and Revelation, we live on a Dying Planet and cause it.
~ Falling out of our mouths, if I may add. ~ The tongue is a venomous instrument, which apart from destroying, needs to be bridled with Scriptural Truth and or the Gospel, or healing falls away from what we know of vital spirit, sowing, growing, engrafting, and planning.
However picking up on any dead line of “Prayer Chain (for things truly are, by introspection, a righteously bidden, divine godly judgement's in of how to live by a planetary Monodeism and not just by correspondence, but mainly faith in Him),” to help, Christianly, defeat the death of the soul. [Angelic parameters, of what’s barred, of course had in, or it’s out a’barren]
Marrow is where the Blood Cells are created before reaching the Circulatory System.
This is in the bone.
Luz is the Catholic-Bidden Vertebrae/Spinal Column Bone for Resurrection.
As Jesus commands one to Live or the Tree not to grow for being of ill time, Our lines have a prayer solvency to that line of fess, by the Vin, or vine, and gean or Spirit.
However, Merovingeans are babylonian Dragon order. We needed it bidden less graven.
  • Remember the Holy Ghost is of the Burning Bush, with Moses, in Exodus, in The Holy Bible (and not only there).
A Spirit Sword (Of The LORD), bids first how to save. One, “should,” not desire to dare another into fire, as God graces the time by his hand.
Made of Heaven, wise, the sword knows the hairs on the heads of the utilizers and counting unequal, may perform.
That is, off for bolder lead, and even balded for baring, out of the Worker’s Parable of God’s Constance and Unequal Nature, bearers of it's Fire, may see, and do oft’ find some in their know, of the Church Hold on Word.
Obvious?
This is the Rate Of Pay, in the Vineyard Parable, of the Workers who worked (un-in Mammon), for their Lord (Christ), earlier, and then some other, later (ie. When, in Truth, found bidden in and by Him, a fair constant is maintained, no matter World Climate, in the Fellowship), for and not toward, the forever, for they may not be bidden.
God unriddled.
Jesus, is the Amen in Revelations 3:14, He Ransoms Believers Souls, through Self Sacrifice and Sovereign Service, his father, created and lawed through the covenants, and the commandments, and owned all heaven host and hierarch, and the Holy Spirit, Blessed the Way.
'On What Could Have Been'.
An expensive matryoshka was brought in for Ralph to look at...
He received the package at his Estate, and had a hard time with his spectacles, adjusting them trying to read the fine print.
The brown paper parcel, with white sticker, opened to a smaller purple gift box, within it. The gift box was about the size of an order of chow mein, and from within the lilac tissue paper inside, was a golden doll. Andrei, Fu, and Evelyn, had driven back and were now seated around Mr. Dizzmith.
Well, here it is, he stated. No word of who it's from, not to mention that I'm not working anymore.
Is it another antique asked Andrei?
Yes, and well, I think it is, replied the Senior, but the thing is, I don't know how to open it. It's a Matryoshka or Russian Nesting Doll, and this one is rather expensive, but the Middle Circumference of the Doll has a Twistable-Dial Lock, and I've never known that to be the case before.
Would you wager all the others inside it are like that, too? asked Evelyn. I know what Matryoshkas are, but you're right. This one DOES seem a little bedeviled.
Perhaps said Ralph.
Do you think there is anything inside, asked Fu.
It looks a little weighty. Is it a bomb? Asked Evelyn.
Nobody would bomb a man like Mr. Dizzmith, said Andrei, but just to be on the safe side, I'll look it up. Andrei pulled out his Smart Phone.
Most bombs don't have Passcodes, said Fu. Look, the Passcode is right here on the box.
It says the code can be adjusted and is made to be matrilineal.
This is most definitely a finely-crafted specimen then, but how does it work? asked Ralph.
Well, it looks like every Doll has two turnable dials at the vertical middle, which run horizontal and around the circumference. These are adjusted from within, when open, and numerically set with dates for a passcode, before the top and bottom on each doll are latched, that is. Each doll is secured, around and over the former one, which has been latched or fastened, and each, in so doing, has its dials consecutively scrambled from the outside, before putting the next doll on it. The dolls are hollow, and increase in scale, to fit, while the locks operate by Birth Years of mothers, or rather, daughters. If one Mother or Grandmother, leaves a Sum, in her Will, to the, 'Matryoshka Fund', it will Increase in Interest, and if they send an Heirloom in With the Money, once the Company is Informed of the Birth of the Final Child, they will send the Doll to the Final Child, Heirloom within It. The Family History, and Records are Sent too, as the Locks are Set with Birth Years, of Mothers, in Chronological Order or First to Last, and this Prevents the Wrong Families from Accessing the Contents.
If No Contents, are Sent by the Ancestral Will-Bearer, Gifts-in-Shop, may also be Included, upon Initial Order Selection.
The Company/Fund, occasionally Touches Base with the Families, but this is Less Common.
Who is it for? asked Evelyn.
I have no idea, but there's some Weird Vial in it!
What could it be of, though?
Well, Matryoshka's are generally not compartments, made use of, for containing things, but this appears to be a Vial of Oil.
"Oyle," is a rare name for the Saviour, "Jesus Christ," remarked Andrei.
"Oyle ("Middle English," Language)": # 2.4. https://en.m.wiktionary.org/wiki/oyle Maybe an Heiress, then? said Ralph. WHO could she have been?!
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2023.06.07 14:50 kiplet1 [City of Roses] no. 27.2: “The first order of Business” – at This table – antique Punk bullshit – the Basics of Security

[City of Roses] no. 27.2: “The first order of Business” – at This table – antique Punk bullshit – the Basics of Security
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tends to crumble
“The first order of business,” says the man at the head of the table, “in any face time we take with potential occupancy partners, we need to assess how the anticipated anchor’s gonna impact their appraisal and availability approach.” It’s a long table, a slab of wood the color of pale flesh, polished to a striking gleam that’s broken here and there by a phone or a computer tablet laid before this person or that, until down at the very other end of it, a couple of comb-bound reports bristling with post-it flags, a spill of colorful diagrams, a worn redweld holding a couple of file folders upright, a small black notebook splayed open, the wispy scratch of a fountain pen, APPRAISAL written in ruddy black ink, AVAILABILITY , then three sharp underscores. “It’s not,” the man at the head of the table is saying, “that we anticipate an antagonism toward the anchor, on the part of any potential partners?” His flat grey suit’s a touch too big, the collar of his soft blue shirt’s undone, his sparse beard neatly trimmed. “But by anticipating,” he says, “their respective stances vis-à-vis their individualized brand engagement profiles which, let me assure you, we will be reviewing in a thorough manner before we, we take up any,” he’s trailing off, “tête-à-têtes,” blinking quizzically. The room about them’s walled in cool sheets of green-tinged glass on all four sides and more beyond refracting, reflecting, shimmering desk lamps and fluorescents, computer screens, heads popping up over cubicle walls, turning, following the figure swimming up through them, one glass door after another opening before her, “I,” says the man at the head of the table, “excuse me,” as the final glass door swings open, she’s sweeping into the room, Ysabel in her long white coat. “I tried to tell her,” someone’s saying, a receptionist maybe, bobbing in her wake, and “Do you mind,” says an older man, halfway down the table, a hand on his phone on the wood, but she’s glaring at the very other end of the table. “How dare you,” she says.
“Sorry, folks,” says Lymond, screwing the cap onto his fountain pen. “Think we might have the room a minute?”
“I, um,” says the man at the head of the table, “we just got started?”
“And we’ll get right back into it,” says Lymond. “I’m really looking forward to hearing more about this brand engagement. Now,” pushing back his chair, “if you don’t mind,” but already they’re filing out, shirts and blouses of dull green, milky blue, an intrepid puce, awkwardly around past Ysabel all in white. “Um,” says the man who’d been at the head of the table, in his flat grey suit.
“Thanks,” says Lymond, cheerfully. The green glass door swings shut. “How dare I?” he says, to Ysabel. “I’m the King. A certain latitude’s expected.”
“You could’ve gotten her killed,” says Ysabel.
“They’re watching, you know,” he says, tucking a report into the redweld. “Go on. Lean over the table. Slap me. That should be enough to undo all his sacrifice secured.”
She blinks at that, draws back. “Sacrifice,” she says.
“He thought of it as such,” says Lymond, stacking up those diagrams, tapping their edges against the wood. “Now. Slap me, or turn about, and go home.”
“Not until you explain yourself, brother.”
“Oh, Ys,” he says. “If you would play at this table,” he’s tucking the diagrams into a file folder, “you must pay attention.” A wince, as he sets the folder aside. “We find ourselves upon a crux: the duel between the Devil and the Huntsman redounded to our favor, yet the wound’s but freshly healed. Any sudden shift might tear it right back open.” His hands, folded together before him, a thumb pressed tight against a knuckle. “Is that what you would have?”
“I’ve seen the wound,” she says. “He nearly cut her through. The owr does what it can,” and she looks up from the tabletop to meet his eyes, one brown, one blue, both cold. “She sleeps. She’s been asleep since the Mason brought her home.” Leaning down now, both hands planted on the glossy wood. “I’m doing you a courtesy, by answering a question I assume you would eventually have asked?”
A bitter something of a smile. “How is Jo,” he says, “how Jo is, I know how is our Gallowglas: loyal, and effective. I trusted her to do what needed doing, and she went and got it done. Now,” over her sharp intake of breath, “I ask, once more. You know what is at stake. Do you mean to stand against any particular point of our plan?” Leaning in close. “Slap me,” he says. “Or go home.”
She steps back, she turns away. Before she can open the green glass door he says, “Take care, sister, where and when you might vent any further displeasures?” Looking down, at his folded hands. “Our tantrums are expensive.”
“You’ve no idea,” she says, “what could’ve spilled from her heart, had his stroke been a whit more true.”
She opens the door. He shifts his thumb. The thin line of a neat straight cut along the edge of his forefinger, sewn with tiny beads of dark red blood. He lifts it to his lips. “Um,” says someone, the man in the flat grey suit a touch too big, peering into the room. “Everything good?”
“Paper cut,” says Lymond, waving him in. “C’mon, let’s go. Take it from the top.”

Well and I don’t know, dim voices floating up through floorboards loosely laid across the joists, not what we discussed, poets and junkies, epic, like some, there’s a mirror, there’s no one in the mirror, there’s a crack in the glass of it jagged, chased and dappled, splotched with gold, a spangled haze, such a history, working together, that didn’t work, a drip-drip trickle from the faucet, puddles on gold-streaked marble about the sink, but there, it’s gonna be epic, dust gone dark to grey, to black, a lump of it mucked up under the mirror, with the shreds of a burst plastic baggie, this, or this, or this. There’s music, too, loud but languid, strummed guitars, a melodeon, but she’s sitting up in the dark, her head in her hands, and there is no mirror, no light, no sinks or water, no marble countertop, but there is the dust, spangled, glimmering in the milky cloud of her hair, and still the music.
“Well if we have to have a name,” says Gloria Monday.
“It’s something to put on a poster,” says the woman sitting on the nubbled pea-green couch, one hand braced on the curled handle of an orthopædic cane, a big brown scaley purse in her lap.
“Well if that’s all we want,” says Gloria, wrestling to one side a great stretched canvas, a twirling figure calligraphed in slashes of black, to reveal another propped behind it, the next wild scribble of dance. She steps back, behind a tiny silver camera atop a stolid tripod, stoops to peer through it. “We could call it the Lawn,” she says, snapping a picture. Straightening, she looks back and forth, from the painting, to the image of it, now on the enormous white-framed monitor behind her there on the worktable.
“As in get off the?” says the woman standing off to one side, her long black coat done up with brightly silver buttons, and a little grey snap-brim hat on her head.
“That’s not what we discussed,” says Anna in her houndstooth trousers, narrow black-rimmed glasses glaring in the light.
“The house,” says Gloria, taking hold of the canvas. “Run-down and falling apart and poets and junkies and twenty bedrooms to one bathroom and full of,” lifting, “epic,” hoisting it aside, “legend, and, and art,” to reveal the next. “The Lawn,” says Gloria Monday. Her feet are bare, laddered tights printed with overlapping gears, her vast white T-shirt says Robot Fightin’ Boots.
“I liked Weatherall’s,” says Anna. “If we’re going to change it.”
“Yeah, well,” says Gloria, stooping behind the camera again.
“Sounds like some Harry Potter shit,” says the woman in the long black coat.
“Jilting of,” says Gloria, snapping another picture. “Granny Weatherall? Been a while, since you been in high school?” The woman on the couch snorts up a laugh, sits up, hefting her cane. “How about,” she says, pointing the wide rubber foot of it out, toward the cavernous space beyond, “this building,” the boxes, equipment, the bulks of whatever it is under tarps shoved off to either side, stacked in the stalls that one by one march down the long high walls, “the history,” soaked in soft grey light depending from up under the rafters, the windows there scrubbed clean of filth, scraped clear of paint, “a name should honor that.”
“It was a warehouse for vegetables,” says Gloria.
“A farmers’ market,” says the woman on the couch, “built by Italian immigrants, working together. Cooperatively.”
“Snot Market,” says Gloria, “Grime Market, that didn’t work,” grabbing the next canvas, “Pus Market has a certain punch,” hauling it aside, “but Anna didn’t like any of those, and anyway it’s antique punk bullshit. Effluvial Plane I kinda liked, but that’s too, much, y’know?”
“How old are you?” says the woman all in black.
“Fuck you,” says Gloria. “That’s how old I am.”
“Gloria,” says Anna.
“No, fuck this,” snarls Gloria. “We got the space. We’re doing the thing. It’s gonna be epic. And you can either get on board, get your, people, involved,” the woman on the couch, clutching her purse, “you can write about it like you know what’s gonna happen,” the woman all in black, hands in her pockets, smirking, “or you can scramble to catch up after, like everyone else.”
“Ms. Thorpe, we must apologize,” says Anna, after a moment, but “No, no,” says the woman all in black, “tempers run hot and you let them out and that’s fine, and then you stop and you take a deep breath and you think. Maybe you do this, or maybe tomorrow you’re kicked out for squatting. You don’t – ”
“Hey, Anna!” says Gloria. “What’s the owner got to say, about us being here?”
“There are no objections,” says Anna, but Thorpe looks away, rolling her eyes. “I did my homework,” she says, lifting her little grey hat, “or I wouldn’t be here at all,” scratching her head, her dark hair short, swept back. “You’re Suzette Wilson, you’re Tom Wilson’s daughter, and I’m sorry for your loss, but the title to this pile is hardly as clear-cut as,” but Gloria’s saying, “This, this is my place,” as Thorpe says “that’s before we even get into the questions of insurance, and zoning, and inspections,” but Gloria’s shouting “S1! Last Thursday! The Teahouse! You think they waited around for fucking paperwork?”
Anna and the woman on the couch, watching them both, Gloria seething, Thorpe settling her hat on her head, “Well,” she’s saying, tucking her hands in the pockets of her coat, “S1 is street-legal now, yeah, and the Teahouse? That was in Sellwood? Long gone. And you have any idea how much the merchants on Alberta pay the city for extra cops?” A shrug, and that smirk warms to something more sympathetic. “You want to beg forgiveness instead of ask permission and I can respect that, but there’s this delicate balance. You gotta be big enough to get noticed, but you can’t be so big you get noticed, you know?” Looking out, over the cavernous space below. “And all this you want to do in a week.” Turning back, hands spread in a hapless shrug, a burble of sound, “I like you,” she says, “I do, I like the idea,” looking up. It sounds like someone’s singing up there.
Up there, up at the edge of the planks laid across the joists, up by the brief ladder bolted to the wall a couple of long bare legs kicked over and orange underpants, ee, ee-oh nor, the keening voice a grunt, doo da-da dee, doo da-da dee, down the ladder to the walkway up there, a wild mad cloud of white-gold hair, “and quickly was received, enthusiastically,” and Thorpe looks down, over at the paintings leaned, at the image on the enormous monitor. “Some say that it had more to do with her,” the singer’s making her way, hand on the railing, “improper sense of dress, than her talent, or her diligence,” opening a door up there, painted with letters that possibly once said Ranchers, or Gardeners, and closing it muffles her song. “I’m sorry,” says Anna, drawing back their attention. “It seems Marfisa forgot we were meeting this morning.”
“I’ve seen,” says Thorpe, “I’ve heard her, before.”
“Salt and Straw,” says the woman on the couch, but then, lifting a finger, “no, that’s the ice cream.”
“She kinda came with the place,” says Gloria. Up there a crash of water, flushing, that door opens, Marfisa’s stepping out, “Cartier Bresson!” she shouts. “Max Ernst, Paul Eluard, George Bataille,” as she’s making her way back along the wall above them. “Their misogyny really irritated her, but she wasn’t, she,” stopping, standing there, wavering a little, looking down at them. Absently scratching just beneath a breast, and sunlight flashing from the gold dust spangling her skin.
“I heard you play once,” says Thorpe, abruptly.
Her wide smile spreading, Marfisa tips back her white-gold head, “Lee, ee-oh nor!” she sings, reaching for the ladder. “Lee, ee-oh nor!” Climbing back up toward the makeshift floor above.
“Stone and Salt!” says the woman on the couch. “That was it.”

Ding the microwave, she opens the door of it, reaches in with a hot pad for a steaming pink mug that says Sophia & Dorothy & Blanche & Rose. In she dunks a purple octopus infuser, dandling its delicate chain a moment. Color blooms.
Out of the kitchen, across the living room, dark wood paneling, grey-green shag, shuff and snap of her slippers into a nook of a hall, too brightly lit. She nudges open a door left ajar, into a small dark room lit only by sunlight staining the edges of heavy curtains drawn, and almost entirely filled by a great wide bed. “I’ve brought tea,” she says, setting the mug on the nightstand in the corner. “Hey.” Sitting on the edge of the bed. “I called Reg,” she says, reaching along the margin of the thick dark comforter, and a gentle stroke for the blond head there, turned away. “Told him we’d need another week. He wasn’t happy, but hey. Fuck him.” Tucking a lock of her own hair, as blond, as straight, behind her ear. “Chrissie,” she says. “Chér.”
“I don’t want any tea.”
“Yeah, well,” says Ettie, and she gets to her feet with a sigh. “This would be why I stick with men. They can’t break your heart.”

The door swings open, for a moment all’s revealed, scarred floor and drifts of grit against the bar, peeling dimpled paint along the front of it and its cracked vinyl bumper, dust furring the bottles along the top shelf, the washed-out flyspecked neon lights, the bartender, spiky hair flared palely to a golden brown, hand up against the raw daylight, skinny arm festooned with shadowy tattoos, “Jacks?” says Jessie, blinking, but the light’s swallowed away as the door swings shut, and dimness closes about the warm neon, the sparkle of glass, the rattle of drums and a couple of jangled chords, bubbling bass, “Jackie?” says the bartender, his hair gone black. “Ah, naw. She ain’t here.”
“Oh,” says Jessie, in her puffy pink parka. “Sorry. I thought,” and she shakes her head, Americans were thus denied, someone’s singing, with the guitar and the drums, all right to travel to the other side. “She usually works mornings,” says Jessie. “Any idea when she’s in next?”
“No, see,” says the bartender, “I mean, she’s not here? Anymore?” Folding those skinny arms, leaning his elbows on the bar. “And we can’t be giving out people’s schedules, come on. Basic security.”
“I’m a friend,” says Jessie, and then, “I used to dance here? About a year, year and a half ago. Went by Rain?”
“If you’re a friend,” says the bartender, “I mean, she left, what, right after the holidays? Two, three months ago? So, I mean,” and he spreads his hands. “Want something to drink?”
“Where’d she go?” says Jessie.
“I don’t know, Eugene or something? But even if I did I couldn’t tell you, because, security, you know. Coffee? Anything?”
Betcha my life, there’d be no violence there, and she opens her mouth to speak but everything lights up again, washed out, as the door swings open, two women, raincoat, trench coat, gym bag and backpack, nodding to the bartender who waves hello as they head through empty tables past the empty little stage, toward the nondescript door back there. “How about Chilli,” says Jessie. “He back there?”
“He, naw, Chilli, we’re,” the bartender jumps as she walks away, “we’re under new management,” he calls after her, “so,” but there’s confusion by that nondescript door as it opens, those women stepping through around and past a man who’s stepping out, brown leather vest and rich red hair flopping from a widow’s peak, “I need you to,” the bartender’s saying. Jessie waves him off. “It’s Gaveston,” she says. “I know Gav.”
But Gaveston’s holding the door for someone else, a tall woman in a white track suit, short hair greenly yellow, and Jessie stops short, in the midst of the empty tables. “Chariot?” she says. The tall woman’s saying something to Gaveston, as she heads off past the little stage. “Iona?” says Jessie, and the tall woman looks over to see her there in pink. “Oh,” she says, stopped short. “Rain.”
“Is she here?” says Jessie. “The,” a cough, “the Princess? Uh, Queen? Ysabel?”
Iona’s shaking her head, “I’m merely here on her behalf,” she says, stepping away, but “Iona,” says Jessie, “Chariot, tell her, please,” and Iona stops, looks back. “Yes?” she says.
Jessie looks away. “Nothing,” she says. “Don’t tell her anything. Not even, that you saw me.”
“As you wish,” says Iona. Jessie’s still looking away, there among the empty tables. I’d want the giddy-up, the guitar jangles, I’d want to live it up, I’d want the pick-me-up, and the nondescript door back there’s now shut. The bartender isn’t behind the bar that flares, scoured once more by daylight as Iona opens the door outside. She steps through, the door swings shut, the darkness returns.

Nox Sea Raid say the letters punched in light across the screen. Choose Your Squad swooshes in below. A husky contralto says Set em up Sarge over the speakers, and the guy on the beanbag thumbs and clicks the controller in his lap, wheeling the view on the screen about a motley crew of centaurs, each stepping up to present arms as the focus settles fleetingly on them, uttering a catch-phrase, Rock an roll, rack em and pack em, they will fear my song, buzzbombs why’s it have to be buzzbombs, reportin for beauty! rock an rack em rock an pack em why’s it have to fear my rock an roll an reportin! “This is gonna suck,” says the guy on the beanbag, “I need more’n one tank for this.” Wrinkles about his eyes and gingery stubble along his jaw. “Whaddaya think,” he says, looking away from the screen, “would a Mixolydian,” but there’s nobody beside him, there’s a man headed away, over toward the grand dark staircase, dodging around a dark wood column, his sweater bulky, red, he’s looking up to the woman stopped there on the stairs, black trousers, a bowtie unclipped about her winged collar. “Long as he needs,” she’s saying, and “Oh,” says the guy on the beanbag, turning back to the screen, “Ellen’s home.” Clicking through the figures on the screen, rock an roll, reportin for beauty, they will fear, “The hell was he doing, wearing my shirt?” and the guy on the beanbag looks up again at that, the man in the red sweater a step or two up the stairs, and Ellen above him, maybe a shrug, “It looks better on him,” she’s saying, turning away. Why’s it have to be, says the centaur on the screen. Rack em!
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2023.06.07 14:50 rob_burnley Shopify Checklist: before launch, or conversion troubles (it's a bit long)

Check your store for these points if you're struggling with sales, I've been reviewing shopify sites for 3 yrs and picked up these tips. might be a few useful bits for your site

general web layout
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header - ideally should have a good number of links (on desktop view). the height of the header should be as short as possible, otherwise it can cover the site content. Also large headers have lots of empty space (empty space is a big no-no, looks unprofessional). Big issue - For the shop link there should always be a 'shop all' option. Then customers can just browse without having to click back and forth into each individual collecton, which can lead to click burnout and bounce.
footer - Ideally should have your contact address, address, maybe a telephone number, contact times (builds trust and looks professional). Also it should have your socials links, about us, contact, shipping, returns, page links...as a minimum.
buttons - looks better if it's a solid colour not a frame. it's possible to CSS code in a shadow or solid shadow, which looks better (adidas has quite good buttons) makes a 'big' subtle difference. You can also CSS code in shadows on the text of buttons, again generally looks better
fonts - never use old fashioned fonts like times new roman, really affects the look. Can get some pretty edgy title fonts for things like urban streetwear which look good. Also the big title fonts and small paragraphs 'look' is quite good...nike is a good example.
colour scheme - sites that have a colour scheme (ie one colour for their buttons, announcement bar, header background, footer background) tend to be more memorable than sites without a colour scheme. enhances the brand.
email subscription popups - if you have a subscription popup try and delay its pop at least 5 seconds into landing. otherwise you're asking people to give out their email address before having seen anything of the site or products. Also a good message is key, try and incentivise them to give out their email (eg signup for a chance to win a prize, or discount code),
products - are there enough? ideally you want the 'huntegatherer' shopping experience where they have to search, compare and find something. Not an empty store with only 4 products, which makes for a bad experience (not applicable for 1 product stores).
On the other hand you can have too may products or categories. And you get the burnt out shopper effect - think of a time when you're on amazon, does anyone really want to search for a product after more than say 6 pages.
front page
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At the mo, the trend for web design and the front page is to have 'a ton' of content. content-rich. If you look at the big players and most successful sites their front page is jam-packed with content. This doesnt include a few apparel sites like supreme, or the more expensive apparel brands, I personally think they would get more sales if they did.
Your front image is part of the branding. Should be high quality photography, full colour (not greyed over), with a bit of text/button over the top or better graphics, discount codes. Ideally a slideshow. Ideally with people in the shot. With the text make sure it's clear what is for sale, and make it concise :)
The front page usually includes a good logo, a front image (or better a slideshow, or a movie), a small amount of blurb (2 or 3 sentences of good copy), add to carts (more than 6, not usually more than 30) exclusive to us add to carts, featured product, top pick this month add to cart. It can also have 'as seen in' icons (eg vogue, cosmopolitan, GQ). A movie, special offers/ discount codes, an IG gallery, reviews..with name/location/stars (this gives your brand momentum knowing that people are buying from you and trust your business).
If your prices are higher than people might expect it could be good to have a small section on the front page explaining 'rarity''craft''effort' etc
If you need extra credibility. Like say selling a protein powder or maybe a lifestyle therapist....you can have a tick comparison table, graph, pie/ chart, diagram, comparison table.
A lot of new sites have a problem with 'text' on the front page. Way too much text. They have large paragraphs (which look bad on desktop, worse on mobile). Nothing worse than a wall of text. People want to see nice photos, products + prices. If you have anything with more than 4 sentences people will just scroll past it imo.
Add to carts
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the photos need to be great. can you see the designs properly, if it's too wide a crop and the pic is too small on your catalogue page - people cant see the product properly ...they wont click into each and every add to cart to see it. this will affect sales. Have you got the latest theme which has all the gizmos on your add to carts...'on sale', 'tiktok fav', 'top seller', star reviews, etc
product descriptions
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avoid walls of text. have paragraphs, bullet points, diagrams, charts, emojis, 'estimated delivery date', link to faq or shipping page, lots of photos and maybe a movie,
supporting pages
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Go the extra mile. For your about us, have photos. For your returns and shipping pages have some drop down menus/ diagrams. For your contact us have an address, email address, maybe a map.
General points
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Amazon. amazon is always gonna be a threat, but remember jeff bezos is one of the richest men in the world. If that is the case then there must surely be room to undercut and outperform his company. Also amazon sells allsorts, they dont specialize in anything ...which is an opportunity. Would you buy say protein powder from amazon or from Big Jack's protein powder store, where they sell 30 types of powder and come across as specialists. Big Jack's would have a stronger brand loyalty + trust than amazon. It does depend on what niche you go for. Tech gadgets, gym equipment, kitchen stuff, books, will generally be amazon's domain at the mo.
With sites that have higher pricepoints, and often the more successful sites generally....they tend to photo the people more than the products. Think group shots, wideangles, close ups, singles, couples, different angles, interesting locations. Good examples are Nike, Gucci, Adidas. You dont often see mid-shots of people smiling into the camera, because these are too basic. That's the mistake most new streetwear brands make. And a lot of new jewellery sites dont even have models on their site, which has a bad effect on the branding and sales imo.
Klarna. And other buy now pay later payment options. These are getting more and more popular. If you sell anything above $40 it's a good buying motivator to have klarna. And mention it on the front page (like they do with pandora jewellery)
Wizards. When your selling a lot of products which connect together (eg a solar power system with battery, wires, solar panel) a 'step by step wizard' with link on the front page is a good idea. Otherwise it can be daunting not knowing what to buy ( https://diytvwallmount.com.au/ is a good example of a wizard)
First 2 seconds. the first 2 seconds are the most important part of the customer experience. If they land on the front page ...they look at the logo then the front image then the message. If there's any confusion (like it's not clear what's for sale) or lack of clarity it affects the whole journey. You could have the most amazing site after that, but if the logo + front image arent up to scratch (the brand), it takes a heck of a lot to get back on track and lead to a sale. in ecommerce the branding is the business.
Retargeting ads -the reason you see the same TV ad's over and over is because re-targeting works, most people buy between 3-10 landings on a site. so you need to retarget your ads to these same people.
Saturated sectors - in no order these are the most saturated sectors. Doesn't mean don't sell these products, but you will have more competition and everything about your store has to be upto date and in the top 5% imo.
  1. activewear
  2. jewellery
  3. pet stores
  4. home decor
  5. coffee
  6. camping gear
  7. tech products
  8. wall art
  9. make-up + beauty
  10. fitness gadgets
social media
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most people know it needs to have great content, hashtags, stories on your IG, movies, model shots with people using your products. this is a pretty good site for tips: https://www.garyvaynerchuk.com/how-to-create-64-pieces-of-content-in-a-day/

best of luck :) this is just my opinion, do your own research, bla de bla
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2023.06.07 14:29 Shagrrotten The Non-English Language Movie Tournament: Final

Letterboxd list of all the participating movies: https://boxd.it/lOu1o
Results of Round 2
8 1/2 (1963) - Italy (32) beat The Battle of Algiers (1966) - Italy/Algeria (16)
Metropolis (1927) - Germany (54) beat The 400 Blows (1959) - France (18)
Fantastic Planet (1973) - France (35) beat Mirror (1975) - Russia (22)
My Neighbour Totoro (1988) - Japan (42) beat Fists of Fury (1972) - Hong Kong (19)
Nausicaa of the Valley of the Wind (1984) - Japan (24) beat Night and Fog (1956) - France (17)
Nosferatu (1922) - Germany (52) beat Nosferatu: Phantom der Nacht (1979) - Germany (13)
Grave of the Fireflies (1988) - Japan (75) beat The Girl With The Dragon Tattoo (2009) - Sweden (37)
Amelie (2001) - France (43) beat Harakiri (1962) - Japan (30)
Andrei Rublev (1966) - Russia (28) beat The Host (2006) - South Korea (23)
Pan’s Labyrinth (2006) - Mexico (56) beat High and Low (1963) - Japan (28)
Parasite (2019) - South Korea (55) beat Hour of the Wolf (1968) - Sweden (23)
The Hunt (2012) - Denmark (19) beat Ikiru (1952) - Japan (17)
The Lives of Others (2006) - Germany (26) beat Il Decameron (1971) - Italy (8)
Battle Royale (2000) - Japan (34) beat Beauty and the Beast (1946) - France (21)
In the Mood for Love (2000) - Hong Kong (36) beat The Red Balloon (1956) - France (9)
Bicycle Thieves (1948) - Italy (36) beat Ip Man (2008) - Hong Kong (21)
The Seventh Seal (1957) - Sweden (38) beat Princess Mononoke (1997) - Japan (21)
Ran (1985) - Japan (82) beat Raise the Red Lantern (1991) - China (19)
Rashomon (1950) - Japan (39) beat Johnny Gaddaar (2007) - India (4)
The Virgin Spring (1960) - Sweden (17) beat Raw (2016) - France/Belgium (14)
Rififi (1955) -France (17) beat Chungking Express (1994) - Hong Kong (14)
City of God (2002) - Brazil (34) beat Cinema Paradiso (1988) - Italy (22)
Throne of Blood (1957) - Japan (19) beat Come and See (1985) - Russia (17)
Crouching Tiger, Hidden Dragon (2000) - Taiwan (24) beat La Jetee (1962) - France (21)
Das Boot (1981) - Germany (38) beat Tokyo Story (1953) - Japan (22)
Seven Samurai (1954) - Japan (35) beat Scenes from a Marriage (1974) - Sweden (6)
Solaris (1972) - Russia (21) beat Troll Hunter (2010) - Norway (5)
Umberto D. (1952) - Italy (15) tied with Spring, Summer, Fall, Winter…and Spring (2003) - South Korea (15)
Stalker (1979) - Russia (21) beat Wages Of Fear (1953) - France (14)
Suspiria (1977) - Italy (21) beat Werckmeister Harmonies (2001) - Hungary (8)
Winter Light (1963) - Sweden (16) beat Life is Beautiful (1997) - Italy (6)
Y tu Mama Tambien (2001) - Mexico (24) beat Like Water For Chocolate (1992) - Mexico (4)
M (1931) - Germany (22) beat Taste of Cherry (1997) - Iran (10) and Drunken Master (1978) - Hong Kong (5)
Man with a Movie Camera (1929) - Ukraine (10) beat Pather Panchali (1955) - India (9), and Z (1969) - Algeria (6)
Results of Round 3
Metropolis (1927) - Germany (17) beat 8 1/2 (1963) - Italy (14)
My Neighbour Totoro (1988) - Japan (21) beat Fantastic Planet (1973) - France (9)
Nosferatu (1922) - Germany (34) beat Nausicaa of the Valley of the Wind (1984) - Japan (10)
Grave of the Fireflies (1988) - Japan (25) beat Amelie (2001) - France (17)
Pan’s Labyrinth (2006) - Mexico (17) beat Andrei Rublev (1966) - Russia (10)
Parasite (2019) - South Korea (22) beat The Hunt (2012) - Denmark (9)
The Lives of Others (2006) - Germany (14) tied with Battle Royale (2000) - Japan (14)
Bicycle Thieves (1948) - Italy (13) beat In the Mood for Love (2000) - Hong Kong (12)
The Seventh Seal (1957) - Sweden (22) beat Ran (1985) - Japan (18)
Rashomon (1950) - Japan (21) beat The Virgin Spring (1960) - Sweden (11)
Rififi (1955) -France (11) beat City of God (2002) - Brazil (8)
Throne of Blood (1957) - Japan (12) beat Crouching Tiger, Hidden Dragon (2000) - Taiwan (11)
Seven Samurai (1954) - Japan (15) beat Das Boot (1981) - Germany (14)
Solaris (1972) - Russia (23) beat Umberto D. (1952) - Italy (4)
Stalker (1979) - Russia (18) beat Suspiria (1977) - Italy (13)
Y tu Mama Tambien (2001) - Mexico (19) beat Winter Light (1963) - Sweden (7)
M (1931) - Germany (19) beat Spring, Summer, Fall, Winter…and Spring (2003) - South Korea (4), and Man with a Movie Camera (1929) - Ukraine (2)
Results of Round 4
Metropolis (1927) - Germany (21) beat My Neighbour Totoro (1988) - Japan (19)
Nosferatu (1922) - Germany (19) beat Grave of the Fireflies (1988) - Japan (10)
Parasite (2019) - South Korea (20) beat Pan’s Labyrinth (2006) - Mexico (19)
Bicycle Thieves (1948) - Italy (16) beat Battle Royale (2000) - Japan (9) and The Lives of Others (2006) - Germany (7)
The Seventh Seal (1957) - Sweden (11) tied with Rashomon (1950) - Japan (11)
Rififi (1955) - France (12) beat Throne of Blood (1957) - Japan (6)
Seven Samurai (1954) - Japan (18) beat Solaris (1972) - Russia (11)
Stalker (1979) - Russia (23) beat Y tu Mama Tambien (2001) - Mexico (12), and M (1931) - Germany (11)
Results of Round 5
Metropolis (1927) - Germany (25) beat Nosferatu (1922) - Germany (12)
Parasite (2019) - South Korea (20) beat Bicycle Thieves (1948) - Italy (12)
Rififi (1955) - France (15) beat The Seventh Seal (1957) - Sweden (11)
Seven Samurai (1954) - Japan (27) beat Stalker (1979) - Russia (20)
Results of the Final Four
Parasite (2019) - South Korea (25) beat Metropolis (1927) - Germany (22)
Seven Samurai (1954) - Japan (26) beat Rififi (1955) - France (8)
View Poll
submitted by Shagrrotten to IMDbFilmGeneral [link] [comments]


2023.06.07 10:33 CollectorCache [Store] BIGGEST Stor of TI5/TI6/TI7/TI8/TI9/TI10/Nemestice/Aghanim's/2022 CC/Dead Reckoning Chest

Why me?

Best Selling Deals:

steam link: https://steamcommunity.com/id/Collectors_Cache/

Dead Reckoning Chest:

Set [Hero] Price[items] Reserved/Sold
Dead Heat [Lina ] 8$ 2 Sold
Spectral Hunter [Anti-Mage] 7$ 2 Sold
Dying Light [Dawnbreaker] 10$ 3 Sold
Expired Gun [Sniper] 11$ 5 Sold
Death Adder [Medusa] 9$ 4 Sold
Soul Serpent [Viper ] 7$ 2 Sold

Aghanim's 2021 Collector's Cache:

Set [Hero] Price[items] Reserved/Sold
Silverwurm Sacrifice [Dragon Knight ] 17$ 33 Sold
Scales of the Shadow Walker [Phantom Lancer] 13$ 44 Sold
Perception of the First Light [Dawnbreaker] 14$ 37 Sold
Apex Automated [Clockwerk] 13$ 38 Sold
Test of the Basilisk Lord [Razor] 8$ 41 Sold
Secrets of the Frost Singularity [Ancient Apparition ] 5$ 36 Sold
Perils of the Red Banks [Chen] 9$ 40 Sold
The Chained Scribe [Grimstroke] 9$ 38 Sold
Widow of the Undermount Gloom [Broodmother] 9$ 33 Sold
Forgotten Fate [Mars] 5$ 44 Sold
March of the Crackerjack [Rubick] 10$ 37 Sold
Stranger in the Wandering Isles [Drow Ranger ] 20$ 38 Sold
Cosmic Concoctioneers [Alchemist] 13$ 41 Sold
Days of the Demon [Axe] 15$ 36 Sold
Blightfall [Abaddon] 10$ 40 Sold
Pyrexae Polymorph Perfected [Ogre Magi ] 30$ 38 Sold
Wrath of the Celestial Sentinel [Chaos Knight ] 47$ 26 Sold

Nemestice Collector's Cache 2021:

Set [Hero] Price[items] Reserved/Sold
Twilight Hex [Dark Willow] 13$ 23 Sold
Litany of the Damned [Doom] 12$ 25 Sold
Astral Terminus [Enigma] 5$ 21 Sold
Caerulean Star [Enchantress] 6$ 21 Sold
Arcane Inverter [Gyrocopter] 15$ 23 Sold
Creed of the Skullhound [Lycan] 18$ 22 Sold
Desert Bloom [Nature's Prophet] 8$ 22 Sold
Silence of the Starweaver [Oracle] 7$ 23 Sold
Eyriebound Imperator [Skywrath Mage] 9$ 21 Sold
Anthozoan Assault [Tiny] 13$ 21 Sold
Vision of the Seraph Scion [Vengeful Spirit] 26$ 23 Sold
Defender of the Brumal Crest [ Winter Wyvern] 8$ 23 Sold
Red Sands Marauder [Shadow Shaman] 13$ 21 Sold
Indomitable Legacy [Sven] 48$ 21 Sold
Footfalls of the Sporefathers [ Witch Doctor] 45$ 13 Sold

The International 2020 Collector's Cache I:

Set [Hero] Price[items] Reserved/Sold
Origin of the Dark Oath[Night Stalker] 25$ 32 Sold
Ravenous Abyss [Underlord] 15$ 36 Sold
Apocalypse Unbound [Ancient Apparition] 9$ 31 Sold
Beholden of the Banished Ones [Warlock] 10$ 39 Sold
Fury of the Righteous Storm [Disruptor] 5$ 25 Sold
Lineage of the Stormlords [Juggernaut] 27$ 43 Sold
Silent Slayer [Silencer] 15$ 47 Sold
Mindless Slaughter [Pudge] 17$ 28 Sold
Heartless Hunt [Bounty Hunter] 9$ 32 Sold
Herald of the Ember Eye [Grimstroke] 10$ 36 Sold
Fissured Flight [Jakiro] 5$ 29 Sold
Flashpoint Proselyte [Huskar] 11$ 36 Sold
Signs of the Allfather [Nature's Prophet] 15$ 37 Sold
Glory of the Elder Flame [Lina] 25$ 42 Sold
Songs of Starfall Glen [Enchantress] 10$ 35 Sold
Ancient Inheritance [Tiny] 27$ 51 Sold
Forsworn Legacy [Mars] 40$ 24 Sold
Spirit of the Sacred Grove [Mirana] 100$ 30 Sold

The International 2020 Collector's Cache II:

Set [Hero] Price[items] Reserved/Sold
Evolution of the Infinite [Enigma] 5$ 33 Sold
Beast of the Crimson Ring [Bristleback] 9$ 42 Sold
Clearcut Cavalier [Timbersaw] 6$ 36 Sold
The King Of Thieves [Keeper of the Light] 9$ 34 Sold
Horror from the Deep [Tidehunter] 22$ 47 Sold
Ire of the Ancient Gaoler [Arc Warden] 40$ 39 Sold
Talons of the Endless Storm [Chaos Knight] 11$ 33 Sold
Carousal of the Mystic Masquerade [Rubick] 6$ 29 Sold
Crown of Calaphas [Shadow Demon] 10$ 38 Sold
Wrath of the Fallen [Doom] 20$ 31 Sold
Blacksail Cannoneer [Sniper] 8$ 32 Sold
Secrets of the Celestial [Skywrath Mage] 5$ 38 Sold
Blaze of Oblivion [Phoenix] 5$ 23 Sold
Master of the Searing Path [Ember Spirit] 40$ 37 Sold
Steward of the Forbidden Chamber [Templar Assassin] 24$ 29 sold
Claszureme Incursion [Faceless Void] 57$ 26 sold

The International 2019 Collector's Cache I:

Set [Hero] Price[items] Reserved/Sold
Echoes of the Everblack [Abaddon] 14$ 52 Sold
Allure of the Faeshade Flower [Dark Willow] 25$ 52 Sold
Paean of the Ink Dragon [Grimstroke] 9$ 55 Sold
Scorched Amber [Dragon Knight] 19$ 51 Sold
Priest of the Proudsilver Clan [Chen] 10$ 53 Sold
The Arts of Mortal Deception [Enigma] 7$ 57 Sold
Poacher's Bane [Tidehunter] 6$ 59 Sold
Soul of the Brightshroud [Death Prothet] 9$ 57 Sold
Curse of the Creeping Vine [Undying] 18$ 56 Sold
Pursuit of the Ember Demons [Huskar] 14$ 51 Sold
Appetites of the Lizard King [Slark] 25$ 53 Sold
Forbidden Medicine [Dazzle] 17$ 57 Sold
Riddle of the Hierophant [Oracle] 6$ 59 Sold
Glimmer of the Sacred Hunt [Drow Ranger] 25$ 57 Sold
Adornments of the Jade Emissary [Earth Spirit] 23$ 57 Sold
Defender of Ruin [Disraptor] 18$ 55 Sold
Gothic Whisper [ Phantom Assassin ] 70$ 51 Sold

The International 2019 Collector's Cache II:

Set [Hero] Price[items] Reserved/Sold
Souls Tyrant [Shadow Field] 40$ 42 Sold
Sight of the Kha-Ren Faithful [Drow Ranger] 15$ 45 Sold
Tribal Pathways [Warlock] 6$ 41 Sold
Directive of the Sunbound [Clockwerk] 8$ 43 Sold
Prized Acquisitions [Batrider] 5$ 47 Sold
Verdant Predator [Venomancer] 8$ 49 Sold
Fury of the Bloodforge [Bloodseeker] 7$ 47 Sold
Distinguished Expeditionary [Tusk] 8$ 43 Sold
Automaton Antiquity [Broodmather] 8$ 47 Sold
Tales of the Windward Rogue [Pangolier] 18$ 48 Sold
Endless Night [Abaddon] 30$ 44 Sold
Grim Destiny [Wraith King] 10$ 47 Sold
Dapper Disguise [Pudge] 17$ 47 Sold
Fowl Omen [Necrophos] 27$ 40 Sold
Cinder Sensei [Ember Spirit] 70$ 33 Sold

The International 2018 Collector's Cache I:

Set [Hero] Price[items] Reserved/Sold
Trail of the Sanguine Spectrum [Bloodseeker] 13$ 23 Sold
Pitfall Crusader [Pangolier] 22$ 23 Sold
Insights of the Sapphire Shroud [Dark Seer] 14 20 Sold
Pillar of the Fractured Citadel [Spirit Breaker] 16$ 11 Sold
Forlorn Descent [Undying] 28$ 16 Sold
Stonemarch Sovereign [Wraith King] 24$ 17 Sold
The Murid Divine [Necrophos] 18$ 16 Sold
Primer of the Sapper's Guile [Techies] 17$ 18 Sold
Molokau Stalker [Venomancer] 17$ 16 Sold
Morbific Provision [Witch Doctor] 17$ 15 Sold
Raptures of the Abyssal Kin [Queen of Pain] 20$ 20 Sold
Fate Meridian [invoker] 24$ 20 Sold
Grasp of the Riven Exile [Weaver] 17$ 17 Sold
Visions of the Lifted Veil [Phantom Assassin] 40$ 14 Sold
Dread Compact [Warlock] 140$ 9 Solt

The International 2018 Collector's Cache II:

Set [Hero] Price[items] Reserved/Sold
Pitmouse Fraternity [Meepo] 12$ 95 Sold
Fires of the Volcanic Guard [Ember Spirit] 9$ 73 Sold
Third Awakening [Dragon Knight] 19$ 88 Sold
Shackles of the Enduring Conscript [Axe] 4$ 58 Sold
Shimmer of the Anointed [Nyx Assassin] 4$ 66 Sold
Cruelties of the Spiral Bore [Magnus] 20$ 101 Sold
Loaded Prospects [Brewmaster] 14$ 81 Sold
Ire of Molten Rebirth [Phoenix] 8$ 74 Sold
Pattern of the Silken Queen [Broodmather] 4$ 43 Sold
Dread Ascendance [Doom] 24$ 92 Sold
The Rat King [Chen] 7$ 68 Sold
Raiments of the Obsidian Forge [Underlord] 17$ 53 Sold
Legends of Darkheart Pursuit [Night Stalker] 110$ 41 Sold

The International 2017 Collector's Cache:

Set [Hero] Price[items] Reserved/Sold
Jolly Reaver [Pudge] 40$ 21 Sold
Eternal Testament [Death Prothet] 20$ 21 Sold
Secrets of the Katekhein [Winter Wyvern] 25$ 22 Sold
Rumrunner's Carronade [Brewmaster] 27$ 25 Sold
Abyssal Vortex [Enigma] 15$ 23 Sold
Samareen Sacrifice [Huskar] 23$ 22 Sold
Seablight Procession [Undying] 20$ 23 Sold
Corruption of the Virulent Krait [Venomancer] 19$ 22 Sold
Seaborne Reprisal [Kunkka] 70$ 25 Sold
Pressure Regulator [Clockwerk] 15$ 23 Sold
Meranth Dragoon [Sven] 40$ 21 Sold
Spoils of the Vodou Rover [Witch Doctor] 18$ 24 Sold
Shadowforce Gale [Luna] 17$ 22 Sold
Mechalodon Interdictor [Gyrocopter] 22$ 22 Sold
Riptide Raider [Monkey King] 25$ 20 Sold
The Dread Prophet [Nature's Prophet] 20$ 21 Sold
Covenant of the Depths [Invoker] 50$ 23 Sold
Sovereign of the Kray Legions [Sand King] 25$ 21 Sold
Cunning Corsair [Riki] 20$ 22 Sold
Chitinous Stalker [Nyx Assassin] 30$ 21 Sold
Manta Marauder [Batrider] 140$ 8 Sold
Submerged Hazard [Tinker] 110$ 14 Sold

The International 2016 Collector's Cache:

Set [Hero] Price[items] Reserved/Sold
Nightsilver's Resolve [Luna] 16$ 9 Sold
Rising Glory [Magnus] 18$ 4 Sold
Oni Knight the Dark Conqueror [Chaos Knight] 35$ 9 Sold
Family Values Bundle [Meepo] 50$ 7 Sold
Diabolical Fiend [Shadow Field] 50$ 4 Sold
Iceburnt Elegy [Winter Wyvern] 18$ 5 Sold
Heir of Terror [Bain] 17$ 6 Sold
Diabolical Fiend [SF] 100$ 7 Sold
Creeping Shadow [PA] 110$ 8 Sold
submitted by CollectorCache to Dota2Trade [link] [comments]


2023.06.07 09:04 TheGeekyZoologist Jurassic World: The Hegemony of Biosyn (JWD rewrite) - Act III

See the previous posts: https://www.reddit.com/JurassicPark/comments/1419mpy/jurassic_world_the_hegemony_of_biosyn_dominion/ https://www.reddit.com/JurassicPark/comments/142b35e/jurassic_world_the_hegemony_of_biosyn_jwd_rewrite/

Act III - The Gathering of the Clouds

Mia Everett
Visually confirming Rainn's revelation, Victoria is shown in a cage inside Amelia Everett's lab, within Biosyn's Citadel. Mia does her best to comfort the scared and depressed Achillobator and her motivations are explored shortly after. It's revealed that due to her experience within the team who made the Indominus and the Indoraptor, Biosyn tasked her with reviving InGen's IBRIS program by breeding raptors with high obedience potential. However, none of the achillobators cloned by Biosyn proved to be trainable enough for the program's ambitions (even though they attempted to mimic Owen's experience by having keepers being there at the animals' birth), which displeased Dodgson and the other higher-ups, who are now favouring another research team, who focuses on a more intrusive way of controlling dinosaurs. Basically treated as a second-class researcher amidst a rather toxic work environment, Mia became desperate enough to hire poachers to capture Blue, which she intended to breed with their achillobators in order to finally have trainable individuals. As Victoria is not sexually mature, Mia is in front of a considerable setback and fears that Dodgson will pull the plug due to her lack of results, especially in this troubled period for Biosyn.
The tying noose
The next day, the intel collected by the UN agents (people involved in the Black Market, Biosyn's connections with it) are sent to the nearby countries, including Italy, where an arrest warrant is launched against Kayla.
On his side, Isaac Gibbon is contacted by Bigelow who tells him about the debacle of their mission in Malta, saying that Claire and Owen saved the grey guards from disaster. He orders her to stay in Italy for the moment and wait for new orders. Shortly receives, he receives a candidate for a desk job in the DSD: It's Franklin. Gibbon tells Franklin he heard about his bravery during the 2019 incidents and his past connection with InGen (Before the DPG, Franklin worked for it as an IT Technician), before asking questions about Claire as he is aware that she collaborated with him not only on some occasions in the past few years but also in the 2019 Costa Rican incident, where Franklin was the couple's companion while they were running from InGen's agents and the authorities.
Dubrovnik
The inhabitants and tourists of the Croatian seaside city of Dubrovnik are surprised when a Biosyn Quetzalcoatlus descends upon the old town and starts attacking people. As a joke similar to one in TLW with the Japanese businessman and his reference to Godzilla, some extra could yell in Valyrian "I left Westeros because of this!" or "By the Seven, not again!" (Dubrovnik was one of Game of Thrones' filming location).
Ramsay's email
In a manner similar to the Hawaii attack scene in Gareth Edwards' Godzilla, the Dubrovnik scene cuts just as the Quetzal swoops on the bystanders and we are now in the bar of Biosyn's employee village. Wu is watching the news of the Dubrovnik attack on the TV (there is even a declaration from Zoe Murdoch, in which she denies the pterosaur came from Auronzo's Sanctuary and was probably created by a rival company who somehow put their hands upon Biosyn Quetzalcoatlus DNA. In the bar, someone whisper that one of their Quetzals did escaped from the valley thanks to the temporary deactivation of the invisible fence system and that Dodgson has launched an investigation to know who's responsible) when he receives a mysterious email from Ramsay, which includes the name of some woman. Wu search it on the internet and ends up on IMDB where he discovers that the adult "Charlotte" on the videos is actually an actress who lives in London.
Arrest
In Rome, early in the morning, Kayla is arrested in her flat by the police as she is accused of illegal smuggling.
Viscontini
Following all the incidents in the Alps, the clash in the Sabine Hills and the recent Dubrovnik attack, people gets pissed at Biosyn and protests occur in several locations, including Rome. In the Italian Ministry of the Interior, Viscontini has an argument with Pazzi, declaring that they need to take severe actions against Biosyn but the minister retorts that taking large-scale actions against the corporation might trigger a whole deal of undesirable consequences, including deteriorating US-Italian relations due to the close ties between Biosyn and the US government. He won't risk that just because of some rumours, weak proof and small incidents. Viscontini retorts that soon, Biosyn might have an angry mob showing at its gates with the goal of driving it out of Italy.
Following Vuillier's instructions, Claire, Owen, Nyamu and Dougal leave Malta the same day and fly to the Eternal City, where they have to meet Viscontini in the AISI headquarters. There, they have a video call with Vuillier. He and Viscontini wants to send the trio of WDMC agents to Auronzo Valley so they can infiltrate Biosyn's facility, find compromising information and transmit them to the Italian authorities, hoping to finally convince Pazzi and the rest of the government to take action against Biosyn. However, one of the agents points out that they will need an entrance ticket as one doesn't simply walk into Auronzo, since the borders of Biosyn's lands are guarded and monitored while some people disappeared after going too close from the Sanctuary (anti-Biosyn activists, reckless adventurers, Grendel Corporation's spies, others from the AISI's and Austrian government). Viscontini declare they might have that ticket.
We cut to Kayla in her prison cell. The guard announces she has visit and she is brought to a room where Viscontini and Dougal waits for her. The head of the AISI and the WDMC agent then negotiate with her: In exchange for her freedom, she will bring Dougal, Claire and Owen to Biosyn's Sanctuary. However, Viscontini precise he'll have her hunted down if she ever betrays them.
Kayla raises the fact that she can't show up at Auronzo like this and needs a motive. Viscontini and Dougal then talk about the animals seized in Malta's black market.
Theo's Mission
That day, Wu summons Theo, explain the whole issue with the fake Charlotte and ask him to go to London, find the actress and question her about the videos so they can have proofs to show Maisie, who started to really become insufferable because of Dodgson's bad influence (in that part of the story, one of the few scenes where she's likeable is one where she and Drummond bonds over the common passion for dinosaurs). The ex-mercenary soon leaves Auronzo, taking a bus for Venice in the nearest village while Wu explains to Pellegrino and Dodgson that Theo had urgent family matters to deal with in the UK.
Leaving San Francisco
Desiring to supervise the Dolomites Crisis more closely, Vuillier fly to Italy.
Nine containers
As evidence of Biosyn's possible connections to the Maltese black market has been discussed on the news, Dodgson knows it's a matter of time before Vuillier, the Italians or the Austrians send people in Auronzo and expose Biosyn's misdeeds.
We then follow Pellegrino's POV as she oversees the exit of nine large mysterious containers from the Citadel and their departure from the airstrip just outside the valley. One of her subordinates asks what's inside and she answers that she has no idea, with Dodgson only giving her a series of instructions. They watch the containers being flown abroad.
The following day, Pellegrino speak about it to Wu and other employees with anti-Dodgson sentiments like Drummond. She notices that Wu is uncomfortable as they talk about it and realize he must be hiding something. Ramsay, who just arrived from the US in preparation for a big corporate event in the Citadel, almost surprise their discussion. As they're not sure if they can trust him or not, they pretend it's nothing. Wu then phones Theo and asks him about his secret mission's progress.
London
In London, Theo finds the actress from the videos and initially posing as a reporter, filming her in an interview, he then ask her questions about the videos and after some hesitations, she concedes to give him answers and reveals among other things that the shooting occurred a few months ago in some local warehouse, that the director of those videos is none other than Colin Trevorrow (who, desperate for a job after the debacle of the Jurassic World film, accepted to participate to that project, oblivious that Biosyn was behind it since a dummy company took care of the production).
AISI
Vuillier arrives in Rome and meets with his agents, Nyamu and Viscontini in one of the AISI headquarters' conference rooms, where a map of Auronzo Valley and its surroundings has been laid. Kayla is also there and offscreen, our characters talk about the plan.
At the end of the meeting, everyone but Vuillier and Viscontini leave the room. Both have a secret conversation during which the Italian say that the Grey Guard's Mediterranean Company, supported by the Austrians and secretly by him (as he fears that Biosyn has informers within the Italian government), are deployed in one of the villages near Auronzo, and is supposed to act as a Plan B should the Claire-Owen-Dougal trio fail, by taking a secret path through an old mine and a mountain pass before breaking into Biosyn's citadel. The WDMC agents don't know that and when Vuillier ask why, Viscontini answers that it's better that way (should the agents be captured ant tortured, they won't tell Biosyn that there is a second team) and that the secret path isn't safer as one of his spy was killed by some creature after taking it and arriving in sight of the valley. He thinks that a small dozen of grey guards have better chances surviving the pass' guardian(s) than three civilian agents.
To the Dolomites
The next day, in the middle of the morning, Kayla is preparing her plane in some airstrip near Rome and the seized creature from the black market is loaded in the hold (I have no idea which species to choose). Equipped by the Italians, Claire, Owen and Dougal say farewell to Vuillier, Nyamu and Viscontini. The Frenchman tells Claire that it's time to unleash the She-wolf upon Dodgson but Claire correct him by saying "Not the She-wolf. The Dragon." (in this AU, she has a particular connection with the dragon-like Indominus), implying she'll get the mission done whatever it takes. He and the other two men wish them good luck and the trio of WDMC agents climb aboard the plane. They soon take off.
Biosyn's aerial defense
Kayla's plane arrives in sight of the mountains which delimit Biosyn's Sanctuary. Informed of their mission by Vuillier and Viscontini, one of the grey guards is watching the plane through his binoculars as it passes over the village where they are staying.
Kayla is soon contacted by the Citadel's control room as they detected the aircraft on their radars and they ask her why she's coming. The pilot answer that she collected an animal which might interest them (she told the WDMC agents and the Italians that Biosyn doesn't have this particular species in their Sanctuary) and ask to land on their airstrip. While the Biosyn employees discuss, the plane is about to enter Auronzo Valley by the east, as that part of the sanctuary is the furthest from most of the buildings (while the airstrip is in the northernmost parts of Biosyn's lands, beyond the mountains with the frozen dam lake) and thus where Claire, Owen and Dougal has the best chances of landing unnoticed. The trio of agents take their parachutes and prepare to jump, but at the same time, Dodgson, who heard that Kayla was arrested by the authorities just a few days ago, fears that her plane is a Trojan horse and decides to activate the valley's "aerial defense". On the screen of one of the room's monitors, we see a group of dots heading straight towards the plane. It's actually a group of pteranodons, from the same toothed variant as those who appeared in Jurassic Park 3 (there is even at least one black male identical to the scrapped one from Johnston's film), and they just collide with the plane, crashing against the cockpit and getting turned to shred by the rotors' blades, damaging the plane (the scene is partly inspired by a cutscene from the Ninth Mission of Paraworld's campaign). Owen wonder why those pteranodons behave in a suicidal manner. Suddenly, the pteranodons retreat and as their window is shrinking, the agents know they have to jump now (they've reached the middle of the valley and their trajectory deviated northwards, towards the mountain dam). Claire jumps first but as Owen is about to jump in his turn, the plane is attacked by a Quetzalcoatlus and the Raptor Whisperer sees another and a few pteranodons chasing her fiancée, whose parachute opened. Claire shakes the pterosaurs off by disappearing into the valley's dense forest. As they will be grabbed by the attacking pterosaurs as soon as they leave the aircraft, Owen, Dougal and Kayla stay inside it and brace for the crash. The plane crashes down at the surface of the frozen lake by the mountain dam in the northern part of the valley.
Back in Rome, Vuillier, Nyamu and Viscontini are worried as they heard the agents and the pterosaurs' screams (they had an open channel all that time with Kayla's plane). They hope the agents will survive this ordeal and activate the beacons they were given before their departure.
Note: The fate of the animal they took with them is still unclear for me. It really depends on the chosen species. If it's something large and potentially dangerous, Kayla would probably want to drop it in the valley in order to have a lighter plane and not deal with it after crashing. But if it's a creature about the size of a small dog for example, they could free it as they leave the wreckage.
Gigantoraptor
We then cut to Claire hanging in the trees but instead of a Therizinosaurus (which already appeared in TRQ. Moreover, Claire had a small arc with this species in that story), she is threatened by a Gigantoraptor. The scene plays out much like the Theri scene from Trevorrow's version, with Claire hiding in a pond etc.. Once the Gigantoraptor walks away, Claire gets out of the pond and sees the fumes from the plane's crash in the distance, behind the mountain dam.
The dam lake
Before it sinks in the lake, Owen, Dougal and Kayla leave her plane and step on the ice. Under it, they notice a large shadow and know they better move away from the lake. They notice a ladder by the dam but as they head towards it, a Quetzalcoatlus or a Pteranodon lands on their way. They step back, moving towards an opening on the lake's surface. Suddenly, a giant 9-meters long temnospondyl (based upon an unnamed and fragmentary genus from Lesotho) burst out the water, almost killing one of the characters. Ensue a scene where our three protagonists have to evade both the pterosaur and the amphibian. The pterosaur ends up being dragged underwater by the temnospondyl but other pterosaurs arrive and to escape them, our trio climbs on the dam and rushes to its elevator, going down in the valley. Down at the dam's base, they notice it's dilapidated and Kayla tell her two companions that Biosyn sell some of its power to the nearest villages.
Note: The main doubt I have about this scene is having a temnospondyl living in the icy water of a mountain lake. It might be too much of a stretch so if you think it's not realistic at all, it will be scrapped from the scene (and perhaps be replaced by a juvenile Baryonyx or something like this, an animal which could be also the one our characters brought with them in the plane.
Plan B
Since the agents lost their beacons during the pterosaurs' attack and the crash, they couldn't tell Rome that they were still alive. Vuillier and Viscontini fear the worst and send a message to Laurenzo Cesare.
Droppings
Meanwhile, Claire started walking towards the dam, hoping to find her companions on the way if they made it out alive from the crash. When she hears a racket in the woods, she hides and a Biosyn tyrannosaur arrives. But it's not on a hunting mode and instead, it just leaves some droppings on a log near Claire's hiding place. After the predator leaves, she approaches the log and smears her face with the droppings, remembering her "Walk in the Park" with Owen when they searched her nephews during the Fall of Jurassic World (the droppings hide her smell, dissuading the other animals to investigate her).
Argument
An argument bursts out between Owen, Dougal and Kayla while they're walking south. The first wants to find his fiancée, the second says that their mission is more important, and Kayla is mad at both men since she lost her plane (and livelihood) because of the WDMC's mission. And unsure about her intentions, the two men distrust her but she tries to reassure them by saying that Biosyn can fuck off since they are also responsible for destroying her plane.
However, the Sanctuary's denizens remind them that they better be united or else it will be the failure of their quest.
At some distance, in the middle of the fog, they see the recognizable silhouette of a sauropod, that of an Argentinosaurus (the species was seen in the distance and mentioned earlier in the story. Instead of Argentinosaurus, it could also be another large titanosaur). However, this herbivore has the particularity of having a symbiotic relation with some small carnivore species within Biosyn Sanctuary (I'm more thinking about a pterosaur or a flying/semi-arboreal theropod than a strictly ground-dwelling predator. For now, the baboon-sized Variraptor is my candidate), with the Argentinosaurus letting those carnivores eat its parasites and the insects flying around it while the carnivores will let out an alarm call shall a large predator approach. It could be illustrated in a scene where an Acrocanthosaurus (the one from the Drive-in scene) is spotted by the carnivores as it passes by. The Argentinosaurus turns to face the larger predator, adopt a defensive posture, and as the acro hasn't yet moved, the smaller carnivores take off from the sauropod and flies straight to the acro's head. Harassed by those creatures, the Acrocanthosaurus retreats. Thus, if those small carnivores (which we'll call the Argentinosaurus' suite) are brave enough to attack a megatheropod, our three protagonists know they're not safe and that they better move away.
The Sanctuary's true nature
While still heading north, Claire's path crosses that of a bull Shantungosaurus. She move out of his way and stay still. She and the audience recognize the animal as he was already in the JW rewrite and TRQ (in the first story, he gained some scars after a fight with a few Metriacanthosaurus), where he was a secondary "character" (and a threat in a few scenes). Both have a peaceful scene where they make eye contact but that quiet moment is shattered when a gunshot resounds in the forest and the hadrosaur flees, badly wounded. Claire hides and in the distance, she sees a hunter, accompanied by a couple of Biosyn security guards and another employee which she presume is some sort of supervisohunting guide. Watching how the hunter is dressed and how he behave in the wild, she knows he's not a professional hunter but just a rich hobbyist and then realizes the Sanctuary's true nature: It's a hunting reserve. As the Shantungosaurus escaped them, the hunter express his discontentment at the guide, which promise to find him another quarry. They leave and following the blood trail left by the hadrosaur, Claire finds him by a stream. His wounds are too grievous and he's too weak to lash out at Claire, who kneels by his head, trying to comfort him in his last moments, up until his last breath. Watching another of her former park's animals dying fills Claire with not only grief, but also anger. She change her plans and heads back south instead of continuing northward, following the hunting party's track.
Note: It doesn't necessarily have to be a Shantungosaurus in the role of the animal shot by the hunters, but it have to be a recognizable animal from the previous installments for emotional impact and Claire's development (another candidate could be the Therizinosaurus from TRQ)
She later finds another hunting party. One of its members, a Biosyn guard, pulls out an item she recognize: a raptor resonating chamber. The guard use it like a bird call and soon, an Achillobator, arrive, believing it heard one of its kind. The poor animal is shot by the hunters, who scream in satisfaction before taking a picture with their quarry. They then brings it to the Biosyn vehicle waiting nearby but before they leave (after having a short conversation during they mention that another team captured the rex and is bringing it the paddocks), Claire deliberately attract the attention of one of the guards, the same one which used the resonating chamber, and he say to his companions he won't be long. He move away from the road and deeper in the woods, he fall into Claire's ambush. She kill him, loot some of his equipment (including the resonating chamber), hide his body and leave. Worried for his colleague, the other guard with the hunters orders the guide to drive them back to the lodge, and search his friend. But he too is murdered by Claire, who takes a small metallic box on him. Activating the box, she realize it's a sonic weapon she has seen before, in the hands of InGen Security's elite troops during the fall of Isla Nublar (it's like a weaponized version of the box Dodgson and his companions have in Crichton's TLW). She turns it off, take it with her and follows the hunters vehicle's tracks on the road, towards the lodge.
However, Claire ignores she's being watched, and not by human eyes...
Over hill
Cesare and his men leave their accommodation and head for the frontiers of Biosyn's lands. Leaving their vehicles near a ruined fort, the grey guards start their trek while the sun is setting behind the mountains ahead of them.
A bed in the trees
As walking through the valley at night would be too dangerous, Owen, Dougal and Kayla decide to find a resting place and climb in a tree. From it, they have a panorama on a nearby lake and notice they are approximately halfway between the dam and the Citadel. At this moment, we also have peaceful scenes with the valley's denizens at dusk (Pelecanimimus fishing in the lake, herbivores drinking nearby, the same Spinosaurus from the report at the beginning peacefully sitting on the bank like an oversized duck...).
Theo's peace
In the evening, just a few hours before his flight to Venice, Theo also passes by his former home, which he left years ago before joining Ken Wheatley's mercenary company. His ex-wife still lives here and noticing that she started a new life with another man and seems happy, he walks away in peace, leaving behind him the last picture he had of himself and her (earlier in the story, Theo is seen looking at said picture).
The secret path
Back in Italy, the grey guards find the entrance of an old mine and enter it, taking the path that will allow them to pass under the limits of Biosyn's lands.
Mercenaries
Mercenary troops land in Biosyn's airstrip and their leader is brought to the Citadel. He has a discussion with Dodgson behind closed doors.
Foes... or allies?
A few hours after nightfall, Claire finally finds a large old chalet with typical Tyrolean architecture: The Hunting Lodge (it's implied that it was built way before Biosyn bought those lands, when the area was still part of the Austro-Hungarian Empire, before WWI). Claire remarks it's surrounded by an invisible fence (identical to the one from Jurassic World Evolution 2's Biosyn DLC) which prevents the animals from getting too close. Aware that the lodge wouldn't be a shelter for her and that its occupants probably outnumber her, she turns away from it, continuing to wander in the woods. But just a few minutes later, she hears sound in the nearby bushes. Aware she might be hunted, she is ready to use the ultrasound box and fight for her life. A pack of Achillobators shows up, menacingly walking towards her. At the same time, it starts to rain.
Claire first thinks of using the box and running away while the predators would be bothered by the sound but she knows it will be useless in the long run as they could track her all across the Sanctuary. She then remembers the reports she read earlier in the story, and especially that of the 2001 incident on Sorna, where Alan Grant and his companions walked out alive and unharmed from a close encounter with raptors.
In dire straits, she makes up a desperate plan and carefully, she pulls out the resonating chamber she stole from the Biosyn guards. She uses it and due to their bad experience in the sanctuary with the resonating chambers' usual users, the raptors get agitated but their pack leader tells them to calm down as Claire doesn't seem to be a Biosyn guard or a hunter. The pack leader walks alone towards Claire and sniffs the dried blood on her hands and clothes, realizing it belongs to other humans. Nothing happens for a moment and then the pack leader lets out a bark. Behind Claire, two raptors move aside. Slowly walking backwards, watching carefully the raptors' moves, Claire exits the circle made by the surrounding predators and continues doing so until she's at a respectable distance. At the beginning, the raptors just watch her but as she's heading towards the Hunting Lodge, she hears them following her. However, she is aware that they would have already pounced on her if they wanted to eat her and knows that they're more intrigued. Meanwhile, the rain intensifies (there could also be a storm).
Claire reaches the invisible fence, crosses it, and searches for its power source. But as she's sabotaging it, the Lodge caretaker (a gnarly-looking old local man) spots her and frightened by her look, runs away towards the building. She is forced to catch him and, after a short struggle, kill him with her knife before he can raise the alarm. After showing some trouble due to killing a probable innocent, she resumes her sabotage and the fence is deactivated. The raptors cross it and see Claire entering the lodge. Near its entrance, she finds a sword hanging on the wall as a decorative element and noticing it's still sharp, she takes it along with its sheath and heads for the rooms. Behind her, the raptors open the door and silently enter in the lodge. In the hallway which leads to the rooms, Claire stays still when the raptors walk past her as they head to the rooms and grin as her audacious plan is working. Claire enters one of the rooms, raises her sword blade over a sleeping hunter and when the time comes, thrust it into his body. Meanwhile, the raptors open other doors and entering the rooms, they rush on the sleepers. Slaughter ensues and only those who locked up their doors have the time to wake up, grab a weapon and fight for their very survival. Some of the lodge's occupants offer some resistance in the lounge but there, Claire activates the sonic weapon she stole and an ear-piercing sharp sound comes from it. While the raptors back off behind her, their common enemies kneel and scream in pain and Claire (who put on some earplug) slashes their throats, deactivate the weapon, and let the raptors tear the hunters alive while she raids some items (stuff like snacks, water, a first-aid kit, a map...) and leave, disappearing in the woods.
A bit later, she finds a small cave whose entrance is high from the ground and rest in it, sleeping until mid-morning.
The mountain's pass
At the end of their night-long ascent, the grey guards arrive in a pass/cave where they found human bones, which they presume to be those of the AISI's spy Viscontini told them about, and the remains of a Biosyn drone. Soon after, they are attacked by the guardian animal(s) the corporation left there to kill any trespasser coming from that direction. (I haven't chosen any species yet). They manage to defeat it (or them) and dawn break out as they arrive at a vista point which overlooks the valley. The grey guards observe it, the eyes of Cesare stop on the Citadel for a moment, and they retreat back inside the mountain to rest a few hours before descending into the valley. They send a message to Vuillier and Viscontini, telling them that they're inside the Sanctuary.
Traces of a slaughter
During their early morning patrol, a security team discovers that a massacre occurred during the night in the Hunting Lodge. They find clues indicating that someone helped the raptors and participated in the killings. The control room check the Lodge CCTV footage and fear spreads like wildfire among the staff when they discover the culprit is a sinister-looking black-clad hooded woman. Seeing that one of the figure's hand is a prosthesis and that the other wear a silver ring with a red gem, they realize it's Claire and Dodgson pretty much start to crap his pants (partly because one of the hunters was a very wealthy and powerful foreign client whose disappearance won't go unnoticed). Since she made it out alive from the plane's crash, Dodgson fears that the other WDMC agents might have too. When asked about the slaughter itself, Dodgson orders his staff to cover it up for the moment, as he don't want to worry the board of directors who are set to arrive later that day for a big event he planned in the evening.
Theo's return
Theo returns to Auronzo and Wu, who just learned about Claire's presence in the valley, tells him that they must get Maisie out of the facility as soon as possible since disaster tends to follow Claire like a shadow.
Taking the gloves off
However, Maisie has meanwhile discovered that the videos were another lie, by recognizing one of the scientists from the video, who also work at the Citadel (and who didn't aged, even though the adult Charlotte's video was supposed to be taken fourteen years ago). Aware that the gentle method is no longer considerable, Dodgson decides to use the hard one and Doctor Lesser locks Maisie in a cell within her lab, to which Wu can't access. Lesser reveal that it wasn't Wu who told Dodgson that she was a clone but the spy he has among Lockwood Manor's employees, and that the only true part in the video was the one about the genetic disease: Charlotte did had it, just like her mother Elizabeth before that (she died in 1993 and it was because of her Lockwood and Hammond fell out), and had the car accident which took her life didn't happened, the disease would have killed her a few years later. As he wanted Maisie to have a long life, Benjamin Lockwood asked the scientists he hired (there is a whole subplot about what they became in TRQ) to cure it and they did find a way. As the scientists' notes were accidently destroyed, the solution is now within Maisie's body, and Dodgson wants it so he can put new drugs on the market.
Before it's too late, Wu and Theo, with Ramsay's help, start organizing Maisie's evasion. The geneticist mentions a secret trail from WWI in the northeastern mountains: It's their escape route. He then heads for his lab, planning something else.
Tracking Claire
Curious about Biosyn's movements around the Hunting Lodge, Owen, Dougal and Kayla investigate it after the departure of the security troops. They discover evidence of Claire's passage and Owen tries to follow her fiancée's tracks. Kayla and/or Dougal make comments about the slaughter of the hunters.
Bigelow's last chance
Isaac Gibbon gives Jessica Bigelow a new mission: Go to Auronzo and ensure the evacuation of Lewis Dodgson and Biosyn's most important research. The agent ask her boss why and he said that he just received news that Biosyn is compromised. He also precise that it's her last chance after the Malta fiasco. Bigelow leave her safe house in central Italy and goes north.
Shady preparations
Continuing south, Owen, Dougal and Kayla see mercenaries positioning some sort of moveable antenna on a ridge which overlooks the road which connects the Citadel to the valley's northern continue, as finding Claire and entering the Citadel is more urgent.
The gathering of the clouds
One of the control room's employees ask Dodgson to come. He shows him footage from the Biosyn lands's southern gate, near the employee village.
Before the gate, a group of Carabinieri stand, showing to the guards and the security cameras a search warrant: The government finally decided to act against Biosyn. But Dodgson refuses to open the gates for the Carabinieri and orders the mercenaries who arrived during the night to intimidate them. The Carabinieri move away from the gate, with their leader warning against the consequences of such an action. At a respectable distance from the gate, Vuillier, Viscontini and Nyamu watched the scene. Soon, other groups of Carabinieri are deployed along the other entrances to Biosyn's lands. The siege of Auronzo has started.
Hearing about the siege's situation, some employees leave their post and head for the metro (which connects the Citadel to the village. Another loop also connects the Citadel to the various facilities across the Sanctuary, including the seven towers and the dam), in order to go to the village and then hoping to be able to leave Biosyn's lands before things starts to get too ugly but Dodgson's has the metro's station locked and commands them to go back to their posts. Seeing their CEO starting to act like Hitler in his bunker, they are afraid.

End of Act III.
See you tomorrow for Act IV
submitted by TheGeekyZoologist to JurassicPark [link] [comments]


2023.06.07 07:43 nsideus Trip Report - 19 days in Japan with an infant and a toddler

We are a family of 4 with two young kids, a toddler who’s nearing 3 years old and an infant who is 9 months old. We visited Japan in May of 2023 for 18 nights. We stayed in Tokyo, Kyoto, and Osaka, and took day trips to Nara and Kobe.
Some people might call us crazy for taking an international trip with two small children. But my wife and I, who were avid travelers before we had kids, hadn’t been out of the country since 2019 due to 1) having kids and 2) Covid. We were itching for a trip, so we took the chance. Were there some crazy times? Of course. Was it worth it? Definitely.
I did a lot of research and prep before the trip, but there are always surprises that come up when you have kids. I’ll try to share some of the lessons I learned on the trip.
—Flights—
This was our first time on an airplane with the kids. I was a bit worried beforehand and in retrospect the flights were the worst parts of the trip. The main advice I’d give is do as much as you can to make your flight more tolerable, which no doubt means spending more money on tickets and gear. But it’s worth it.
I considered a few different airlines for this trip: ZipAir, Singapore, ANA, and Japan Airlines. JAL was too expensive. ZipAir was interesting because they provide car seats, you don’t have to take your own. We didn’t rent a car in Japan so we didn’t need our own car seats. I was just worried about racking up extra fees on ZipAir. Singapore and ANA were similar, they both provide bassinets and the price was similar. I ended up going with ANA for two reasons: 1) I had flown ANA on a previous trip and been happy with them and 2) they fly to Haneda instead of Narita, which saves you time getting from the airport to your hotel.
We opted for 3 seats and a bassinet. My infant is big for her age so she barely fit in the bassinet (she’s 21 pounds). But we were glad to have it. I had to call in to ANA customer service which had an hour+ wait time to get the bassinet, but other than that it was no trouble.
Which leads me into probably the most important part of flying with kids on a lengthy flight: get your kids to sleep on the plane. The more they sleep the less likely you are to run into a tantrum or meltdown.
To encourage sleeping we did a few things: 1) Take an overnight flight 2) Get a bassinet for our infant 3) Get a JetKids bed box for our toddler. Our ANA flight from LAX left at 5pm, which allowed time for the dinner service to show up before we put our kids to bed. They set the bassinet up right after you get to cruising altitude, so it’s there the majority of the flight. Our infant rejected it at first but eventually fell asleep.
As far as our toddler sleeping, the JetKids worked well. There was a bit of trouble with it staying in place since we had bulkhead seats, but overall I was happy with it as a bed. I absolutely hate the JetKids a piece of luggage though, it’s not easy to lug around and holds nearly nothing. But it helped our toddler stay asleep most of the flight. You don’t necessarily need a JetKids though, other airline seat bed solutions may work just as well. Just bring something that will help your toddler sleep. If we had to do it again, I think I’d prefer having car seats over both the bassinet and JetKids. That’s probably what we’ll do on the next trip.
There were a few unexpected problems we ran into on the flights. On the first flight, our infant got motion sickness and spit up multiple times. She ruined one of my shirts and my wife’s pants. Not to mention my wife got motion sickness as well so I had to do most of the heavy lifting with the kids alone. It was a sleepless and messy flight.
On our flight home, there was a mechanical issue with the plane. They said we were losing oil. So on a Tokyo to Los Angeles flight we somehow ended up landing In Anchorage, Alaska. It goes without saying this was horrible and the flight home from Anchorage on Alaska Airlines was horrible too. But that’s not really relevant to flying to/from Japan so I’ll leave the details out. We won’t be flying with ANA ever again.
To reiterate, do what you can to make your flight easier. Get the non-stop flight. Get the extra seat. This isn’t the area to be frugal.
—Stroller—
So you survived the flight. How do you get your kids around once you’ve landed? We have two kids so we need a twin stroller right? Wrong. Taking a twin stroller to Japan is a huge mistake, don’t do it.
Most guides will tell you to use a carrier, and if you only have one small infant then that’s likely the way to go. But with two kids we used a travel stroller and carrier combo. At first I expected to only use the carrier and carry the stroller around until we needed it, but I quickly realized that carrying the stroller around all day is a huge pain. We have the Cybex Libelle which is small at 13lbs, but 13lbs is still heavy enough that you don’t want to carry it all day.
So our stroller remained deployed basically all the time. My infant sat in the stroller most of the day, until it was my toddler’s nap time. Then the infant went in the carrier and toddler in the stroller to sleep. It worked well for us.
How did we keep the stroller deployed the whole time? Elevators. Lots of elevators. And occasionally carrying it up and down stairs. The availability of elevators depends on where you are. Of the cities we visited, I’d say Tokyo is the best and Kyoto is the worst for elevator availability.
The wide majority of metro and train stations are going to have elevators. It can be hard to find the right entrance to use to find an elevator, but there is always signage and almost always a map. You may need to walk an extra 5 minutes, or wait in line, or get lost, so always give yourself extra time when catching a train if you are using your stroller. We spent a LOT of time looking for elevators on this trip.
We only found two stations our whole trip that had no elevator at all, one was the JR Kobe station and the other was a JR station in Tokyo (I forget which one). When this happened, I picked up the stroller and carried it with our infant in it on the stairs. If our toddler was in it I made her get up and walk, then carried the stroller.
The other problem at metro / train stations with a stroller is the gap between the train and the platform. There’s always either a gap or the train and platform are at different elevations. You don’t have a lot of time to get on / off the train so this was a constant source of anxiety. Once our stroller wheel got stuck in between the train and the platform. It took some effort to pop it out. Another time my toddler stepped in the gap, but luckily I was holding her hand and stopped her from falling in. Always be mindful of the gap when you have kids. It’s probably one of the least safe situations you’ll constantly run into in Japan.
Malls and shopping centers almost always have elevators. You may need to wait a while to get one though. In the malls with 10+ floors, you might need to wait 5 minutes for an elevator. Sometimes they have “priority” elevators for the handicapped and strollers but often times perfectly abled people rudely take up all the space in those elevators.
We thought we would have trouble taking our stroller into restaurants but it was actually much less trouble than expected. There was only one restaurant that flat out turned us away, Sushi Tokyo Ten in Roppongi. Other establishments will usually move a chair so you can put your stroller at the table or counter where the chair was.
So overall the stroller was annoying to use but I don’t think we could have done the trip without it. It was a necessary evil with two young kids.
—Shinkansen—
We used the Shinkansen to get between cities. We had two trips, Tokyo to Kyoto and Osaka to Tokyo. We did not bother with the JR Pass, it wasn’t worth it. Mostly because our trips were 8 days apart so we would’ve needed the 14 days pass which wasn’t worth it for two Shinkansen trips.
One thing that caught us off-guard about the Shinkansen is how quickly it leaves a station when it makes a stop. We were expecting to have some time to get on when the train arrived, but it’s basically the same as a Metro stop. You have to get on right away. We made the mistake of buying a reserved seat for a train leaving in less than 15 minutes, without knowing where the elevator was. So we scrambled to get to where we needed to go on the platform and were the last ones on the train. We jumped on the train at the last second, we wanted to get to our specific car from the platform but we weren’t going to make it. It’s a miracle we didn’t lose a piece of luggage or a kid on the way. On the second trip I reserved a seat on a train that was 40 minutes out.
As far as seating we only needed to buy two seats. We would have put our toddler on our lap if needed, but we didn’t need to. Basically, one side of the train has 2 seats and the other 3. If you find a row that has the window seat open on the 3 seat side, then it is very unlikely anyone will sit in the aisle seat if you reserve the window and middle seat. We basically got a free seat for our toddler this way on both trips.
—Baby supplies—
We had more trouble than expected finding baby supplies. A lot of guides online tell you to go to drugstores, and maybe we were going to the wrong drugstores but that wasn’t working out for us. We were distraught until we by chance came across Babies R Us. Yes, the Babies R Us that went out of business in the USA. We happened to be browsing the malls in Odaiba when we came across this gem. It’s a treasure trove of western style baby food and supplies.
Our infant is in the “purée” food stage and we didn’t find any in drugstores. Most of the baby food is juice or rice porridge. Babies R Us has aisles worth of puréed food. It has diapers, wet wipes, formula, nose cleaners, and basically anything else you’d ever want for your baby. We stocked up on everything when we found this place. There are several locations but we went to the Odaiba location in Tokyo and the Harborland location in Kobe.
Another smaller store we found in the mall below Tokyo Skytree is Dadway. They don’t have as much as Babies R Us but we did pick up some purée here.
The other place we picked up diapers and a few others things is Don Quijote, which has locations all over the place. Their baby food collection is basically as limited as drugstores, but it’s fine in a pinch.
—Eating—
I’ve spoken a lot about logistics, but I had one primary reason for going to Japan: to eat tasty food. I had been to Japan once before I had kids and fell in love with the food.
Most guides will tell you families should go to family restaurants. Nope. Not happening. We did not go to a single Saizeriya or Bikkuri Donkey. And I definitely did not go through all of this trouble to eat at Denny’s. We went to a total of ZERO family restaurants.
I’m here to tell you there are plenty of good restaurants you can go to with kids. Even with a baby. Even with a baby and a toddler.
I’ll tell you my main approach to finding restaurants that will allow kids to dine with you. Your main tools are: Tablelog, Google Maps, and the individual restaurant websites. Tablelog is a great tool and their “with children” section on the restaurant info page is very accurate. If a restaurant is listed as “Babies are welcome” or “Baby Strollers accepted”, then you can very likely eat there with a baby. If a place does not have such a listing, it isn’t necessarily a no, it’s a maybe. That’s when you need to search Google Maps reviews for “kids”, “children”, “family” to see if anyone mentions the restaurant’s stance on such things. If you can’t find anything on Google Maps, go to the restaurant’s website. If they have an online reservation system, it is likely to list their stance on kids on the reservation page.
I did a lot of research beforehand and pinned all the relevant restaurants on Google Maps. That way, no matter where I was, I could find some good kid tolerant restaurants. I say “kid-tolerant” instead of “kid friendly” because I consider “kid-tolerant” to mean that they let kids in the restaurant, while “kid-friendly” means they have a kid’s menu, high chairs, etc.
We were able to eat at a wide variety of restaurants, from overpriced Michelin starred places to budget Omakase places. There are a lot of restaurants in Japan. If a restaurant doesn’t let you in because you have kids, it’s fine because there’s another similar one that will.
This is a list of good restaurants we ate at with our infant and toddler. These are just the places we made it to, there were plenty more I had on my list we didn’t make it to:
Gion Maruyama, Gion, Kyoto
Sushi Wakon, Four Seasons, Kyoto
The Oak Door, Grand Hyatt, Tokyo
Kobe Plaisir, Kobe
Roku Roku, Grand Hyatt, Tokyo
Daiwa Sushi, Toyosu Market, Tokyo
Inshotei, Ueno Park, Tokyo
Sushidan, Eat Play Works, Tokyo
Nishiya, Shinsaibashi, Osaka
Tonkatsu Wako, JR Isetan, Kyoto
Soju Dining, Tokyo Midtown, Tokyo
Imakatsu, Roppongi, Tokyo
Mizuno, Dotonbori, Osaka
Rokurinsha, Tokyo Station, Tokyo
Tsumigi, Tsukiji, Tokyo
Lots of different food stalls in Tsukiji Market, Tokyo
Other times we ate at conveyor belt sushi places, department store basements, or ramen places. The basements are a good place to get something for everyone. My toddler ate a lot of gyoza and noodles on this trip, she didn’t take a liking to much else. But Ichiran and Ippudo were right down her alley.
Tsukiji market was our go to breakfast place when we stayed in Tokyo. There’s plenty of different choices there and it opens early enough for jet-lagged families.
Overall I had a great time eating. If my toddler is eating she’s usually not having a tantrum, and we tried as best as possible to put our infant to sleep before we went to any higher end restaurants. There were some awkward tantrum moments but for the most part it was fine.
—City by City Report—
Tokyo
We had two different stays in Tokyo, the first after landing in Japan and the second right before departing Japan. We stayed a total of 10 nights in Tokyo, but we wish we had even more.
We could have come to Tokyo alone the whole trip and been perfectly content. It has the best food, the most kid friendly facilities, and there’s plenty to see and do.
Here’s a few choice things we did with the kids:
DisneySea: My toddler loved this one. We’ve been to Disneyland in SoCal but this is completely different. Even I was excited since it’s been a long while since I’ve been to an unexplored Disney park. A lot of people will say DisneySea is for older kids but there were plenty of rides my toddler could get on. It’s a great place for toddlers. A must visit with kids.
Ueno park: We spent a whole day in Ueno Park. There’s a great zoo, a fun Natural History Museum, and good restaurants. We picked up bento boxes from Inshotei and ate them at a picnic table in the zoo. I think this park is also a must do with kids.
One of the city views: you have a few choices here but we went to Tokyo Skytree and Shibuya Sky. Shibuya sky is a little less kid friendly, because they don’t allow strollers on the roof and they have some weird rules about holding your baby on the roof. I think they’re scared of a wind gust pulling your baby off the roof? I like the mall at Tokyo Skytree, and there’s a Rokurinsha there too (very good dipping ramen).
Small Worlds: This is a miniature museum on one of the man-made islands in the bay. It’s a little out of the way, but we made a day out of Toyosu Market, Small Worlds, and Odaiba. My toddler liked this one, the exhibits are interactive and fun to look at. It was better than expected.
Other than that we did a lot of eating and shopping in Tokyo for us adults.
Kyoto
Kyoto was probably our least favorite city to do with kids. In general it’s just hard to get around. There’s a lot of stroller unfriendly places. Streets without sidewalks. Rough cobblestone-like roads. Temples are not stroller friendly. Hills everywhere. Good luck getting to the top of the monkey park with a stroller. It’s definitely a trend in this city.
Maybe if you have older kids it’s fine. But if you have younger than elementary school kids it’s probably skippable. There’s not that many kid friendly activities here either. Temples aren’t interesting for kids. The best kid activity here is probably the Arashiyama Monkey Park. My toddler got a real kick out of feeding the monkeys. Just be aware there is a significant hike to get to the top of the hill where the monkeys are. My toddler is a pretty good walker, she made it all the way without crying or complaining. But I saw some other kids that didn’t fare as well.
The other thing you might try near the monkey park is the Arashiyama bamboo forest. I think it’s one of the most overrated sights in Japan though. It’s just mobbed with tourists all day. It’s not enjoyable with the crowds. I’ve been here twice and I’ve been disappointed both times.
I doubt we will be back to Kyoto any time soon.
Osaka
Osaka was nice. It was a bit refreshing to have many of the Tokyo conveniences again. Elevators everywhere, well paved and flat roads, and plenty of baby rooms.
Osaka is a good base for taking nearby day trips as well. We went to both Kobe and Nara without needing to take the Shinkansen.
The best kid experience in Osaka is the Kaiyukan aquarium. It’s big. The central tank with the whale sharks is impressive. They have lots of different animals from all over the world. It’s bigger and better than any aquarium we have in California.
The one thing I wasn’t prepared for was the lines. You need to pre-book your timed entry tickets online. We didn’t, and ended up getting tickets that were for entry two hours later. And we were there right when they opened. If I go to the aquarium at opening time on a weekday where we are from we can walk right in. Lesson learned.
We stayed in Shinsaibashi and it’s a very walkable area. There’s a covered shopping street that goes all the way down to Dotonbori. Namba is walkable from there. And America-mura is between Shinsaibashi and Dotonbori.
The Daimaru mall in Shinsaibashi is good for kids. There’s a Bornelund in there with a small indoor playground, a Pokémon Center, and good food.
I liked Osaka overall. The only thing I thought was a let down was okonomiyaki.
Nara
Nara was worth the trip. It’s about 45 minutes from Namba on the train, so not too out of the way.
There’s deer all over. Deer that bow to you. In the park, on the sidewalk, in the street. It’s a unique experience you should see at least once.
The deer are rather aggressive when you have food for them. It’s not a place where you want your kids feeding the deer. As soon as you buy the food from the street vendor, they mob you. They try to snatch the food out of your hand. Make sure you watch someone else do it first before deciding to do it yourself. If I let my toddler do it she probably would have been terrified.
The other must see in Nara is Todai-ji. It’s impressive. The giant Buddha is something. This was probably the best temple we saw on this trip, it’s visually stunning. More than anything we saw in Kyoto. I did have to carry the stroller up and down some steps, but there’s not too many.
Kobe
Kobe was great. It exceeded my expectations. The trip from Osaka is easy. We spent a full day there.
We started our one day in Kobe at the Nunobiki Herb Gardens. I wasn’t expecting too much but this place is really nice. It’s big, with lots of different gardens and exhibits to see. There’s great views as well. We took lots of pictures.
There’s a few different places to eat and drink in the gardens as well. We had some sparkling rose at “The Veranda” which had a great view of Kobe. We didn’t eat because we had a lunch reservation down the hill.
There’s a few things to watch out for. This place gets busy, so get there early. There’s no reservations, you just go early and wait in line. When we left at midday the line was massive, so get there when they open.
The herb garden only takes up the top half the hill. At first I thought it extended to the bottom of the hill, but the bottom half of the hill is actually a hiking trail without gardens. So I bought a one way gondola ticket to the top expecting to walk down all the way, but after I realized the garden ended at the middle I bought another ticket to go down (instead of getting the round trip ticket like I should have).
After the gardens we went to eat Kobe beef. Kobe Plaisir was the restaurant I chose, which was both high end and had a kids menu. The beef was great and everyone had a good time.
Afterwards we went to Harborland. It’s a nice area on the harbor that has a big boat you can go out on, and a couple of shopping malls. The Anpanman museum is here too but by the time we got there tickets were sold out for the day. This is also where you can find a Babies R Us.
Our Kobe day was one of the best days of our trip. I’d suggest a day trip here for anyone.
—Closing—
It’s hard to travel with kids this age. No doubt. Everything will take more time and be more expensive than when you used to travel alone. But I do not regret taking this trip at all. As a matter of fact I want to go back right now. My wife loved the trip, and my toddler might even remember it when she grows up. She still talks about feeding the monkeys and how dad ate a “real fish” (A Japanese sweetfish they grilled in front of us at Gion Maruyama). Japan is a great place for a first family trip.
submitted by nsideus to JapanTravel [link] [comments]


2023.06.07 07:16 wootdotcom Welcome to Woot! - The Oasis of Unbelievably Decent Deals

Welcome to Woot! - The Oasis of Unbelievably Decent Deals

Hey there fellow deal hunters!

Are you tired of shopping at normal stores like a regular person? Worry no more because you've stumbled upon the realm of Woot! Brace yourselves for a journey through the land of irresistible discounts, quirky products, and self-deprecating sarcasm. Let's go.

1. What is Woot!?

Prepare to have your world turned upside down with deals and disappointment because Woot! is a place where it all comes true. It's like that genie in a lamp, but instead of granting wishes, it throws crap and deals your way. Check out refurbished computers, new furniture and bikes, endless odds and ends, and more.
https://reddit.com/link/14345eb/video/rxzjac2i3j4b1/player

2. We’re on the socials:

Join the Woot! community on our social media platforms to witness the collective insanity of memes and videos we make. Follow us on:
https://preview.redd.it/uw5lky1u3j4b1.jpg?width=605&format=pjpg&auto=webp&s=7e9068626610a88c3d61f2306a2c3813113094e8
https://preview.redd.it/apkq39jy3j4b1.png?width=500&format=png&auto=webp&s=e9fd434d826120d592be461306450d286dbdbfe5
https://preview.redd.it/vqpqzh584j4b1.jpg?width=642&format=pjpg&auto=webp&s=29df0372126bc7e93e3355b88fe51e1fbe20bd31
https://reddit.com/link/14345eb/video/1ixu1ohb4j4b1/player
  1. The Woot! Shenanigan Lexicon: Prepare yourself for a crash course in Woot! escapade lingo. Here’s the run down of what we’re talking about:
  • Bags of Crap (BoC): It's like winning the lottery, only worse! Get a surprise box filled with random goodies. Warning: It might contain things you never knew you needed (or didn't want at all). Disappointment is expected in these purchases. They're only $10, and our site crashes every time we try to sell one. Sorry not sorry.
https://preview.redd.it/zkiipsrn4j4b1.png?width=500&format=png&auto=webp&s=635826af06420fee75a0205c32bc478243d88eab
  • Woot-Off: Every month, our Clearance page flips into Woot-Off mode for 12-14 hours. Brand new deals (and occasionally BoCs) pop up every 30 minutes or less, and the quantities are low, so they don’t last long.
  • Deal-o-Meter: We offer up a product at a typically good price, but we give you the chance to vote to make it even lower. Happens on our special Deal-O-Meter page every other week, unless we go wild and run a bunch in a row for things like Mischief Days.
  • WTF Pricing: WTF is short for Woot!'s Totally Fun Pricing, where we list a product with limited quantity for $1 and then raise the price every 10 minutes, until we reach a “final” price and/or it sells out. We run these a few times a year when we wanna make people go crazy.
  • OMG Deals: OMG is an Outrageous Mystery Goody. We take something, make it cheap but don’t really tell you what it is. Why? We have our reasons. But they are good ones. We drop clues on the product page to hint at what the product is, but you have a limited time to buy, so you might have to take the plunge without knowing...
  • MIDNIGHT MOBILE MADNESS: Try to snag a $1 app-only deal at midnight on the app! Better act fast, the deals sell out in a few minutes. Usually runs for 4 nights every Mobile Week.
  • GIVEAWAYS: We giveaway something EVERY dang week, from home goods to Amazon gift cards to mega-sized Bags o’ Crap...like, big-enough-to-need-a-forklift big.
https://reddit.com/link/14345eb/video/6agcj22s4j4b1/player
  1. Customer Review: Check out what one customer has to show and say about their Woot! BOC unboxing experience:
https://reddit.com/link/14345eb/video/xcrat07a5j4b1/player
  1. The Woot! Lifestyle: Shopping at Woot! is not just a hobby; it's a hobby! The rugged committed have been with us since 2004 and they're serious. So, before you embark on this new journey, here's what being a Wooter entails:
  • Don't be surprised if your cart is filled with things you never knew existed.
  • Share your absurd purchases with fellow Wooters in our forums.
  • Stay ready for the chance to snag a BOC when they drop.
  • Get the Woot app so you can score Appsclusive deals and coupons.
  • Follow us on social for the latest and greatest crappy content.
submitted by wootdotcom to u/wootdotcom [link] [comments]


2023.06.07 05:05 OsGameThreads Post Game Thread: The Orioles fell to the Brewers by a score of 4-3 - Tue, Jun 06 @ 07:40 PM EDT

Orioles @ Brewers - Tue, Jun 06

Game Status: Final - Score: 4-3 Brewers

Links & Info

Orioles Batters AB R H RBI BB K LOB AVG OBP SLG
1 Frazier - 2B 5 0 2 0 0 0 1 .240 .303 .396
2 Rutschman - C 4 0 1 0 1 1 2 .284 .402 .431
3 Santander - RF 4 0 0 0 0 3 3 .255 .329 .462
McKenna - RF 0 0 0 0 0 0 0 .246 .286 .369
a-Lester - RF 1 0 0 0 0 1 2 .250 .250 .250
4 Hays - LF 4 1 2 0 0 1 1 .305 .344 .492
5 Hicks, A - CF 4 1 1 2 0 1 3 .226 .309 .345
6 Mountcastle - 1B 4 0 0 0 0 2 0 .231 .268 .429
7 Urías, R - 3B 4 0 0 0 0 4 0 .238 .326 .336
8 O'Hearn - DH 4 1 2 1 0 1 0 .302 .345 .566
9 Mateo - SS 4 0 0 0 0 2 2 .228 .270 .380
Totals 38 3 8 3 1 16 14
Orioles
a-Struck out for McKenna in the 10th.
BATTING: 2B: Hays (15, Peralta, F); Frazier (10, Peralta, F). HR: Hicks, A (2, 2nd inning off Peralta, F, 1 on, 0 out); O'Hearn (3, 7th inning off Payamps, 0 on, 1 out). TB: Frazier 3; Hays 3; Hicks, A 4; O'Hearn 5; Rutschman. RBI: Hicks, A 2 (8); O'Hearn (15). Runners left in scoring position, 2 out: Santander; Hicks, A; Lester. Team RISP: 1-for-7. Team LOB: 7.
Brewers Batters AB R H RBI BB K LOB AVG OBP SLG
1 Yelich - LF 4 1 3 0 1 0 1 .258 .355 .399
2 Singleton - 1B 3 0 0 0 0 2 2 .091 .167 .091
a-Miller, O - 1B 2 0 0 0 0 1 3 .313 .350 .463
3 Contreras, Wm - C 4 1 0 0 1 2 2 .231 .333 .402
4 Tellez - DH 4 0 0 0 1 3 2 .239 .321 .467
5 Anderson, B - 3B 4 0 1 1 1 2 2 .230 .330 .400
2-Monasterio - PR 0 1 0 0 0 0 0 .350 .435 .550
6 Toro - 3B 3 0 1 1 0 1 1 .429 .500 .857
1-Perkins, B - RF 1 1 0 0 1 0 1 .130 .167 .261
7 Urías, L - 2B 3 0 0 0 1 2 2 .000 .231 .000
8 Turang - SS 4 0 2 1 1 2 5 .205 .254 .307
9 Wiemer - CF 5 0 1 1 0 1 4 .213 .284 .376
Totals 37 4 8 4 7 16 25
Brewers
a-Struck out for Singleton in the 7th. 1-Ran for Toro in the 6th. 2-Ran for Anderson, B in the 10th.
BATTING: 2B: Yelich 2 (9, Gibson, Gibson). 3B: Turang (2, Gibson). TB: Anderson, B; Toro; Turang 4; Wiemer; Yelich 5. RBI: Anderson, B (31); Toro (3); Turang (14); Wiemer (18). 2-out RBI: Wiemer; Anderson, B; Toro. Runners left in scoring position, 2 out: Wiemer; Miller, O; Contreras, Wm; Anderson, B; Turang 2; Yelich. Team RISP: 4-for-18. Team LOB: 13.
Orioles Pitchers IP H R ER BB K HR P-S ERA
Gibson 5.0 5 2 2 2 7 0 96-58 3.87
Baumann 1.0 0 0 0 1 1 0 17-10 4.13
Coulombe (H, 12) 0.2 1 0 0 1 1 0 22-11 2.01
Cano (BS, 2) 1.1 1 1 1 2 3 0 25-18 1.11
Bautista, F 1.0 0 0 0 0 3 0 11-9 1.24
Voth (L, 1-2) 0.2 1 1 0 1 1 0 21-13 4.45
Totals 9.2 8 4 3 7 16 0
Brewers Pitchers IP H R ER BB K HR P-S ERA
Peralta, F 5.0 6 2 2 0 9 1 98-63 4.55
Peguero, E 1.0 0 0 0 0 1 0 15-10 2.61
Payamps 1.0 1 1 1 0 1 1 18-11 2.54
Megill 1.0 1 0 0 0 1 0 17-10 4.66
Williams, D 1.0 0 0 0 0 2 0 11-8 0.44
Strzelecki (W, 3-4) 1.0 0 0 0 1 2 0 16-11 3.58
Totals 10.0 8 3 3 1 16 2
Game Info
IBB: Rutschman (by Strzelecki); Yelich (by Cano).
HBP: Urías, L (by Gibson).
Pitches-strikes: Gibson 96-58; Baumann 17-10; Coulombe 22-11; Cano 25-18; Bautista, F 11-9; Voth 21-13; Peralta, F 98-63; Peguero, E 15-10; Payamps 18-11; Megill 17-10; Williams, D 11-8; Strzelecki 16-11.
Groundouts-flyouts: Gibson 4-3; Baumann 2-0; Coulombe 1-0; Cano 1-0; Bautista, F 0-0; Voth 0-0; Peralta, F 2-2; Peguero, E 2-0; Payamps 1-0; Megill 0-1; Williams, D 0-1; Strzelecki 0-1.
Batters faced: Gibson 23; Baumann 4; Coulombe 4; Cano 7; Bautista, F 3; Voth 4; Peralta, F 21; Peguero, E 3; Payamps 4; Megill 4; Williams, D 3; Strzelecki 4.
Inherited runners-scored: Baumann 1-0; Cano 2-0.
Umpires: HP: Marvin Hudson. 1B: Hunter Wendelstedt. 2B: Brian Walsh. 3B: Ryan Blakney.
Weather: 71 degrees, Roof Closed.
Wind: 0 mph, None.
First pitch: 6:40 PM.
T: 3:20.
Att: 22,535.
Venue: American Family Field.
June 6, 2023
Inning Scoring Play Score
Bottom 1 Brian Anderson singles on a line drive to left fielder Austin Hays. Christian Yelich scores. William Contreras to 3rd. 1-0 MIL
Bottom 1 Abraham Toro singles on a sharp line drive to right fielder Anthony Santander. William Contreras scores. Brian Anderson to 2nd. 2-0 MIL
Top 2 Aaron Hicks homers (2) on a fly ball to right field. Austin Hays scores. 2-2
Top 7 Ryan O'Hearn homers (3) on a fly ball to left center field. 3-2 BAL
Bottom 8 Brice Turang singles on a line drive to center fielder Aaron Hicks. Blake Perkins scores. 3-3
Bottom 10 Joey Wiemer singles on a line drive to left fielder Austin Hays. Andruw Monasterio scores. Luis Urias to 2nd. 4-3 MIL
Team Highlight
BAL Bullpen availability for Baltimore, June 6 vs Brewers (00:00:07)
MIL Bullpen availability for Milwaukee, June 6 vs Orioles (00:00:07)
BAL Fielding alignment for Baltimore, June 6 vs Brewers (00:00:11)
MIL Starting lineups for Orioles at Brewers - June 6, 2023 (00:00:09)
BAL Ryan O'Hearn's home run through bat tracking data (00:00:09)
MIL Brian Anderson's RBI single (00:00:27)
MIL Abraham Toro's RBI single (00:00:22)
BAL Aaron Hicks' two-run homer (2) (00:00:26)
MIL Abraham Toro's diving play (00:00:13)
MIL Joey Wiemer's terrific catch (00:00:14)
BAL Austin Hays' sliding catch (00:00:15)
MIL Freddy Peralta fans nine (00:00:47)
BAL Kyle Gibson fans seven (00:00:50)
BAL Ryan O'Hearn's solo homer (3) (00:00:26)
BAL Yennier Cano fans Brian Anderson (00:00:09)
BAL Adley Rutschman safe after review (00:00:29)
MIL Luis Urías' terrific snag (00:00:12)
MIL Brice Turang's RBI single (00:00:28)
BAL Brian Anderson strikes out swinging. (00:00:08)
MIL Brewers steal four bases (00:00:52)
BAL Félix Bautista fans three (00:00:28)
MIL Joey Wiemer's walk-off single (00:00:29)
MIL Joey Wiemer on walk-off single (00:01:14)
MIL Field view of Wiemer's walk-off (00:00:25)
1 2 3 4 5 6 7 8 9 10 R H E LOB
Orioles 0 2 0 0 0 0 1 0 0 0 3 8 0 7
Brewers 2 0 0 0 0 0 0 1 0 1 4 8 0 13

Decisions

Division Scoreboard

MIN 0 @ TB 7 - Final
CWS 3 @ NYY 2 - Final
HOU 1 @ TOR 5 - Final
BOS 5 @ CLE 4 - Final
Next Orioles Game: Wed, Jun 07, 07:40 PM EDT @ Brewers
Last Updated: 06/06/2023 11:46:06 PM EDT
submitted by OsGameThreads to orioles [link] [comments]


2023.06.07 02:39 420MacMan [USA-CA][H] PS1+2+3+4+Vita, XBox OG+360+One, N64, Wii, SNES, Switch, DS, 3DS, Gamecube, Manuals/Covers/Cases [W] Paypal

Have a few items i'm trying to clear out all in great condition, noted if games are loose or CIB. Open to Offers on bigger bundles for some discounts.
Shipping starts at $5.00 with Free Shipping on Bundles over $75 with Pics upon request.

PS4

Odin Sphere Leifthrasir Storybook Edition SEALED $140
Metro Redux CIB $15
Rise of the Tomb Raider 20th Anniversary Extras Only No Game $10
COD : Infinite Warfare Legacy Edition CIB $10
Plants vs Zombies 2 : Garden Warfare $10
Has Been Heroes CIB $10
The Division $5
Deus Ex MD $10

XBox One

One Lords of the Fallen $10
Phantom Black Controller CIB USED $30 (Controller is 7/10 cosmetic wise with bottom back bumpers having heavy scuffs & 9/10 overall function wise)

PS Vita

Toukiden: Kiwami $35
The Walking Dead: Season 2 $30
Hot Shots Golf World Invitational $30
Legend Of Heroes: Trails Of Cold Steel 1 $60
Dynasty Warriors Next $25
Stranger Of Sword City $30
Earth Defense Force 2: Invaders From Planet Space $30
Ragnarok Odyssey Ace $45
Shantae Half-Genie Hero [Risky Beats Edition] $60
UnEpic SEALED $130
Risk Of Rain SEALED $45
Aqua Kitty SEALED $60
Grand Kingdom Case $10
Toukiden : Kiwami Case $15
Reverie $40
Sir Eatsalot $50

3DS

Legend Of Legacy Launch Edition SEALED $65
Crush 3D Loose in 3DS Case $10
Cubic Ninja Loose in 3DS Case $10
Codename S.T.E.A.M $5
Warioware D.I.Y Loose in 3DS Case $30
Smash Bros 3DS CIB $17
Steel Diver CIB $8
Rodea the Sky Soldier Launch Edition CIB $30
OEM Charging Base for original 3DS $20

PS1

Fighter Maker Loose $10
FF Tactics GH CIB $30
FF9 CIB (Case damaged) $15
Crash Bandicoot 2 Loose in Twisted Metal GH Case $15
Sim City 2000 Game+Case (damaged) $10
Oddworld Abes Oddysee CIB $20

DS

Intec DS Case $10
Score 6x Game Cartridge Case $10
Bleach Blade Of Fate Loose $15
Advance Wars 2 Days of Ruin Loose $30

N64

N64 Console with hookups and 1x OEM Grey Controller (Controller is in good condition 8/10 and analog stick is 8/10, console was painted with black acrylic spray paint from previous owner and cartridge slot has been modded to play Japanese N64 carts so doesn't include the slot flaps) $70 shipped - https://imgur.com/a/d83hiHu
007 GoldenEye Loose $35
Beetle Adventure Racing Loose $20
Snowboard Kids 1 Loose $50
007 The World is Not Enough $20
Quake 2 $20
Rush 2049 (damaged label) $40
Armorines Project SWARM $15
Pokemon Puzzle League $30
WCW vs NWO Revenge $15

PS3 $6 Each unless Noted

Final Fantasy X/X2 Remaster Limited Edition CIB $15
NiNoKuni 1 Steelbook CIB $30
Tales Of Symphonia Chronicles CIB $20
Zone Of The Enders HD Collection CIB $15
Yakuza 3 Loose $15
Metal Gear Solid HD Collection Loose $15
Genji Days Of The Blade $20
Genji Days Of The Blade Loose $10
South Park : The Stick of Truth SEALED $10
Need for Speed Most Wanted CIB $10
Infamous
Call of Duty : Modern Warfare 3
Call of Duty Ghost
Need for Speed Pro Street
Call of Duty Modern Warfare
Red Faction Guerilla x2
Battlefield 3
MoH Warfighter LE Loose
Darksiders
Darksiders 2
Crysis 2
Deus Ex HR
Call of Duty 2 Steelbook
Mercenaries 2 in Generic Case
Warhawk
Call of Duty MW3 x2
Assassins Creed 4 BF
Beyond Steelbook Bad shape broken at spine
Uncharted Dual Pack in Custom generic case

PS2 $6 Each Unless Noted

Gran Turismo 3 A-Spec $10
Soul Caliber 2 CIB $15
ATV Offroad Fury 4 $10
MDK 2 Armageddon Loose $10
Need For Speed Hot Pursuit 2 $10
The Getaway $10
Samurai Showdown Anthology $30
007 Agent Under Fire Loose $10
Test Drive GH $10
FIFA 2001 CIB $10
Star Wars The Force Unleashed CIB
Army Men Soldiers of Misfortune
Welcome to Jumpack Demo Disc
Metal Arms in Generic Case
MX vs ATX
Army Men
Rocky
NCAA Football 2004
Army Men : Sarges Hero
Full Spectrum Warrior
FIFA 2001 MLS
NCAA Football 2003
NCAA Football 2004
Eye Toy Antigrav with Eye Camera $20
Need for Speed Hot Pursuit 2
Wheel of Fortune
Motorcross Mania 3
Seaworld Deep Sea Adventures
Socom US Navy Seal
Red Faction Case $5
Final Fantasy X-2
ThrillVille
Call of Duty 2 The Big Red One in generic Case

Snes Games

Mortal Kombat 2 (label is damaged) $10

XB360 $7 Each unless Noted

Zone Of The Enders HD Collection Limited Edition SEALED $60
The Evil Within
BF3 Limited Edition
Kinect Adventures
Motionsports
Call of Duty Ghosts
3rd Party Controller $10
Darksiders 2
Marvel Ultimate Alliance in Gamestop Case $10
OEM Black Controller with Battery Pack $20

OG Xbox $7 Each unless Noted

Fable The Lost Chapters PH $15
TRON 2.0 Killer App $15
Testdrive
Call of Duty 2 $10
Need for Speed Underground $10
Midnight Club 3 Case with Burnout 3 Disc
Wreckless
Unreal Championship 1
Mace Griffon
Cabelas Deer Hunt 2005
Greg Hastings Tournament Paintball
Chase : Hollywood Stunt Driver
Star Wars : Obi-Wan CIB $10

Gamecube

GB Player OEM Case Holder *Missing outer cardboard and Manual $25
NFL2k3 CIB $8
Monopoly Party+Manual in Blockbuster Case $10
Star Wars Rogue Leader+Manual in DVD Case $15
Spiderman 2 Player's Choice (Missing Manual) $15
Megaman Anniversary Collection (Missing Manual) $20
MC Groovez Dance Craze$10
Fifa Soccer 2002 $10
Spiderman 1 Case $5
007 NightFire Case with Fantastic Four Games $5

Switch

TechKen Switch Pro Wireless Controller Purple $20
Ys VIII Lacrimosa Of DANA (PAL Version) CIB $40

Wii

Nights Journey of Dreams in Gamestop Case & Manual $10
Generic Dual Wiimote Charging Dock $10

Covers, Cases and Manuals

8x Universal Game Cases (N64,SNES,Genesis,etc) $8 Each
3DS Persona Q : Shadow of the Labyrinth Case $15
Wii Dragon Quest Swords Manual $7
Wii Monster Hunter 3 Manual $5
Wii Elebits Manual $5
GC Ghost Recon Case & Manual $7
GC True Crime Streets of LA Case & Manual $10
GC Spiderman 1 Case Only $7
GC Dead to Rights Case & Manual $10
GC Splinter Cell Pandora Tomorrow Case & Manual $10
GC Hitman 2 Case & Manual $10
GC MoH Frontline Case & Manual $7
GC Rainbow Six 3 Case & Manual $7
PS2 Call of Duty FH Case & Manual $7
GC NFL 2K3 Case $5
GC Turok Evolution Case & Manual $5
PS4 Nioh Case $5
PS Vita Exist Archive Case $5
PS3 Zone of Enders HD Collection Case & Manual $10
PS2 Dragon Quest 8 Case & Manual $10
PS2 Onimusha 2 Case & Manual $10
PS2 Tekken 5 Case & Manual $10
PS2 Kingdom Hearts 1 GH Case & Manual $10
PS2 Kingdom Hearts 2 GH Case & Manual $10
PS2 Area 51 Case PAL version $5
GC NBA 2K2 Case & Manual $10
PS2 Final Fantasy X-2 Case $ Manual $10
PS2 Starwars Battlefront Case & Manual $10
GC Prince of Persia Cover & Manual $10
GC Viewtiful Joe 1 Manual $20
PS2 Katamari Damacy Cover & Manual $10
GC Burnout 3 Takedown $5
PS2 Nightmare before Christmas Oogies Revenge Cover & Manual $15
PS2 GTA San Andreas Cover & Manual $10
PS2 Capcom Classic Collection Cover & Manual $15
PS2 Virtua Fighter 4 Evolution Manual $5
PS2 Megaman X Collection Cover & Manual $15
PS2 Star Ocean Till the End of Time Cover & Manual $10
PS2 R-Type Final Cover & Manual $15
PS2 Soul Caliber 2 Cover $7
XB Panzer Dragoon Orta Cover & Manual $30
XB Ninja Gaiden Black Cover & Manual $10
PS2 Mad Maestro Cover & Manual $10
PS2 007 Everything or Nothing Manual $5
PS2 Half Life 2 Cover $10
PS2 Devil May Cry 3 Cover & Manual $10
PS2 FF X-2 Cover & Manual $10
PS2 REZ Cover & Manual $15
PS2 Rygar Cover & Manual $10
PS2 Chaos Legion Manual $7
PS2 Zone of Enders 1 Cover & Manual $10
PS2 Final Fantasy 12 Manual $7
PS2 Front Mission 4 Cover & Manual $10
PS2 Metal Gear Solid 3 Subsistence Cover $7
PS2 Escape from Monkey Island Cover $7
PS1 Final Fantasy Chronicles GH Back/Front Cover & Manual $10
PS1 Tenchu 1 Cover & Manual $15
PS1 Final Fantasy 7 GH Front/Back Cover & Manual $15
PS1 Buster Bros Collection Cover & Manual $20
GC Zelda Master Quest Manual + Windwaker Promotional Paperwork $30
PS2 Black Case & Manual $10
submitted by 420MacMan to GameSale [link] [comments]


2023.06.07 02:27 Mar_Vinja Introducing Risk of Rain (WIP)

Introducing a different kind of expansion, Risk of Rain! (Specifically Risk of Rain 2)
This was just something I quickly whipped up but I've converted most RoR2 items to be used in B&B. The items listed are either a Moxx-tail or Relic but the effects can easily be translated to suit a gun or grenade. I had a lot of fun designing these to suit B&B's balance but also stay true to the item and how it's used in RoR2. This is still a WIP as I've only reviewed the work maybe once or twice so the balance for things may be off, but I'm open to any feedback or suggestions. I haven't included some items as I couldn't see how they would work in B&B so if you discover which ones are missing from the list and have an idea for it feel free to comment :)
I still need to get to the void items so I'll update the post soon. Also, there may be some terms that need definitions that I haven't included in the post.
Things still to come:

Common (Moxx-Tails)

Uncommon (Moxx-Tails)

Legendary (Relic)

Lunar (Relic)

Boss (Relics)

Equipment (4th Gun Slot)

submitted by Mar_Vinja to BunkersNBadasses [link] [comments]


2023.06.07 00:17 malikona One Month In - A New Pilot's Retrospective

Mainly for others who are just starting out or thinking about starting out on an EUC, but also for anyone who's interested, I wanted to share a personal milestone and some things I've learned along the way.
After about a month of riding almost daily (a few off days here and there mainly due to schedule and weather), I finally got out on a regional bike path today and used up the whole battery on my V8 and hit the tiltback speed, around 21 mph I think, for the first time.
Could I have hit that speed sooner? Absolutely, but I have been what I think most people would consider "super cautious". I have two young kids, and I'm just not at a point in life to be a big risk taker right now (besides riding an EUC in the first place!).
My main takeaways after one month of riding are:
So, if you've made it this far, you're probably a real geek and super into the prospect or reality of learning how to ride an EUC. Do it! You're never too old or too scared to suck at something new! :-p And you will suck at it at first, most likely. But you won't suck forever, and in fact, if you are diligent about it (which again, if you've read all of this, you probably are), you will get better at it sooner than you expected.
And then you'll be able to literally glide through time and space on the most whimsical and remarkable vehicle that mankind has ever come up with. You'll make a spectacle of yourself wherever you go, so lean into it - literally. Imagine yourself leaving a trail of rainbow dust behind you that lifts the spirits of everyone you see.
In many ways, learning to ride an EUC is a metaphor for life. You start off completely overwhelmed and thinking that you don't have control over anything. Eventually, gradually, and with a fair share of mistakes and sudden breakthroughs, you learn that you're actually a superhero and you can do anything. But you also never stop learning and improving and finding more ways to have fun.
Welcome to the ride of your life!
submitted by malikona to ElectricUnicycle [link] [comments]


2023.06.07 00:00 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)

Notes:
 
I pay with the following:
TF2 & PayPal
 
I BUY HB Games with TF2 with PayPal Currently Active Humble Bundle?
20XX 0.4 TF2 $0.88 PP -
5D Chess With Multiverse Time Travel 2.6 TF2 $5.13 PP -
60 Parsecs! 1.5 TF2 $2.91 PP -
7 Billion Humans 1.4 TF2 $2.86 PP -
7 Days to Die 1.1 TF2 $2.19 PP -
A Game of Thrones: The Board Game - Digital Edition 1.4 TF2 $2.72 PP -
A Hat in Time 5.1 TF2 $10.08 PP -
A Juggler's Tale 1.5 TF2 $2.9 PP -
A Plague Tale: Innocence 1.7 TF2 $3.44 PP -
ABZU 2.1 TF2 $4.21 PP -
AMID EVIL 0.6 TF2 $1.15 PP -
AO Tennis 2 0.8 TF2 $1.57 PP -
APICO 2.3 TF2 $4.61 PP -
Absolver 2.0 TF2 $3.89 PP -
Aeterna Noctis 1.5 TF2 $2.91 PP -
Age of Empires Definitive Edition 1.2 TF2 $2.34 PP -
Age of Empires III: Definitive Edition 1.5 TF2 $2.98 PP -
Age of Wonders III Collection 0.9 TF2 $1.81 PP -
Age of Wonders: Planetfall - Deluxe Edition 0.4 TF2 $0.85 PP -
Age of Wonders: Planetfall 1.1 TF2 $2.09 PP -
Airport CEO 3.3 TF2 $6.58 PP -
Alan Wake Collector's Edition 0.7 TF2 $1.37 PP -
Alien: Isolation 1.7 TF2 $3.42 PP -
Aliens: Colonial Marines Collection 1.2 TF2 $2.43 PP -
Aliens: Fireteam Elite 1.0 TF2 $1.92 PP -
Alina of the Arena 2.1 TF2 Refer To My Other Thread $4.23 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Amnesia: The Dark Descent 1.8 TF2 $3.53 PP -
Among Us 1.1 TF2 $2.11 PP -
Ancestors Legacy 0.6 TF2 $1.23 PP -
Ancestors: The Humankind Odyssey 2.4 TF2 $4.79 PP -
Aragami 0.4 TF2 $0.89 PP -
Arizona Sunshine 2.1 TF2 $4.19 PP -
Arma 3 Apex Edition 1.4 TF2 $2.8 PP -
Arma 3 Contact Edition 2.5 TF2 $4.86 PP -
Arma 3 Jets 1.1 TF2 $2.1 PP -
Arma 3 Marksmen 0.9 TF2 $1.73 PP -
Arma 3 2.0 TF2 $3.93 PP -
Assetto Corsa Competizione 3.1 TF2 $6.21 PP -
Assetto Corsa Ultimate Edition 6.6 TF2 $13.15 PP -
Automobilista 2 9.4 TF2 $18.68 PP -
BATTLETECH - Mercenary Collection 3.8 TF2 $7.55 PP -
BIOMUTANT 1.6 TF2 $3.16 PP -
BPM: BULLETS PER MINUTE 0.9 TF2 $1.73 PP -
BROFORCE 1.1 TF2 $2.17 PP -
Baba Is You 1.6 TF2 $3.07 PP -
Back 4 Blood 2.8 TF2 $5.55 PP -
Bad North: Jotunn Edition 1.6 TF2 $3.07 PP -
Baldur's Gate II: Enhanced Edition 0.4 TF2 $0.89 PP -
Baldur's Gate: Enhanced Edition 0.4 TF2 $0.89 PP -
Bang-On Balls: Chronicles 3.1 TF2 $6.12 PP -
Banished 2.2 TF2 $4.29 PP -
Barotrauma 7.2 TF2 $14.2 PP -
Bastion 0.5 TF2 $0.95 PP -
Batman - The Telltale Series 1.4 TF2 $2.81 PP -
Batman: Arkham Knight 0.5 TF2 $1.05 PP -
Batman: The Enemy Within - The Telltale Series 1.4 TF2 $2.73 PP -
Batman™: Arkham Knight Premium Edition 1.3 TF2 $2.53 PP -
Batman™: Arkham Origins 0.9 TF2 $1.75 PP -
Batman™: Arkham VR 0.7 TF2 $1.47 PP -
Battle Chasers: Nightwar 0.6 TF2 $1.2 PP -
Battlefleet Gothic: Armada II 1.8 TF2 $3.5 PP -
Battlefleet Gothic: Armada 0.9 TF2 $1.69 PP -
Battlezone Gold Edition 2.1 TF2 $4.25 PP -
Besiege 1.5 TF2 $2.89 PP -
Beyond Blue 1.8 TF2 $3.56 PP -
Beyond Two Souls 1.9 TF2 $3.68 PP -
BioShock Collection 1.1 TF2 $2.23 PP -
BioShock Infinite 0.8 TF2 $1.61 PP -
BioShock Remastered 0.9 TF2 $1.76 PP -
Bioshock Infinite: Season Pass 0.7 TF2 $1.33 PP -
Blade of Darkness 1.1 TF2 $2.23 PP -
Blair Witch 1.1 TF2 $2.27 PP -
Blasphemous 1.1 TF2 Refer To My Other Thread $2.27 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Blood Bowl 2 - Legendary Edition 0.8 TF2 $1.67 PP -
Blood: Fresh Supply 0.6 TF2 $1.28 PP -
Bloodstained: Ritual of the Night 1.4 TF2 Refer To My Other Thread $2.74 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Boomerang Fu 0.6 TF2 $1.19 PP -
Borderlands 2 VR 4.7 TF2 $9.4 PP -
Borderlands 2 0.8 TF2 $1.53 PP -
Borderlands 3 Super Deluxe Edition 2.5 TF2 Refer To My Other Thread $4.88 PP Refer To My Other Thread May Multiplayer Bundle
Borderlands 3 1.4 TF2 $2.81 PP -
Borderlands 3: Director's Cut 1.3 TF2 $2.51 PP -
Borderlands: The Handsome Collection 3.1 TF2 $6.23 PP -
Borderlands: The Pre-Sequel 0.6 TF2 $1.13 PP -
Brutal Legend 1.0 TF2 $2.04 PP -
Bus Simulator 18 2.1 TF2 $4.07 PP -
CHUCHEL Cherry Edition 0.5 TF2 $0.91 PP -
Call of Cthulhu 1.1 TF2 $2.22 PP -
Call of Duty: WWII 14.7 TF2 $29.16 PP -
Call of Juarez: Gunslinger 0.4 TF2 $0.79 PP -
Call to Arms - Gates of Hell: Ostfront 9.6 TF2 $18.99 PP -
Car Mechanic Simulator 2018 0.9 TF2 $1.75 PP -
Carcassonne - Tiles & Tactics 0.6 TF2 $1.22 PP -
Carto 0.4 TF2 $0.78 PP -
Celeste 1.8 TF2 $3.56 PP -
Chess Ultra 0.6 TF2 $1.2 PP -
Children of Morta 0.6 TF2 $1.25 PP -
Chivalry 2 3.5 TF2 $6.87 PP -
Chivalry: Medieval Warfare 0.4 TF2 $0.8 PP -
Chrono Ark 2.8 TF2 Refer To My Other Thread $5.56 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Cities: Skylines Deluxe Edition 4.7 TF2 $9.3 PP -
Clone Drone in the Danger Zone 4.8 TF2 $9.55 PP -
Cloudpunk 0.9 TF2 $1.74 PP -
Code Vein 1.7 TF2 $3.35 PP -
Coffee Talk 2.5 TF2 $4.93 PP -
Company of Heroes 2 - The Western Front Armies 0.8 TF2 $1.55 PP -
Company of Heroes 2 0.4 TF2 $0.85 PP -
Company of Heroes 1.8 TF2 $3.51 PP -
Company of Heroes: Opposing Fronts 0.7 TF2 $1.46 PP -
Conan Exiles 2.0 TF2 $3.88 PP -
Construction Simulator 2015 1.2 TF2 $2.44 PP -
Contagion 0.4 TF2 $0.89 PP -
Control Ultimate Edition 1.9 TF2 $3.85 PP -
Creed: Rise to Glory™ 2.2 TF2 $4.38 PP -
Crusader Kings II: Imperial Collection 9.9 TF2 $19.52 PP -
Crusader Kings II: Royal Collection 6.5 TF2 $12.87 PP -
Crusader Kings III 6.6 TF2 $13.08 PP -
Crysis® 2 Maximum Edition 0.8 TF2 $1.56 PP -
Cultist Simulator Anthology Edition 1.4 TF2 $2.75 PP -
Cultist Simulator 1.1 TF2 $2.24 PP -
DARK SOULS™ III Deluxe Edition 19.8 TF2 $39.19 PP -
DEATH STRANDING DIRECTOR'S CUT 3.0 TF2 $5.89 PP -
DEATHLOOP 2.7 TF2 $5.35 PP -
DIRT 5 4.2 TF2 $8.36 PP -
DMC - Devil May Cry 1.0 TF2 $1.9 PP -
DRAGON BALL FIGHTERZ - Ultimate Edition 15.2 TF2 $30.16 PP -
DRAGON BALL XENOVERSE 2 1.8 TF2 $3.56 PP -
DRAGON BALL XENOVERSE 0.6 TF2 $1.16 PP -
DRAGONBALL XENOVERSE Bundle Edition 0.9 TF2 $1.76 PP -
DRIFT21 0.6 TF2 $1.11 PP -
Dark Deity 0.4 TF2 $0.83 PP -
Dark Souls II: Scholar of the First Sin 7.8 TF2 $15.53 PP -
Dark Souls III 16.4 TF2 $32.49 PP -
Darkest Dungeon 0.7 TF2 $1.33 PP -
Darksiders Genesis 1.3 TF2 $2.64 PP -
Darksiders II Deathinitive Edition 1.0 TF2 $2.06 PP -
Darksiders III 0.8 TF2 $1.53 PP -
Darkwood 0.6 TF2 $1.09 PP -
Day of the Tentacle Remastered 0.4 TF2 $0.88 PP -
DayZ 9.4 TF2 $18.68 PP -
Daymare: 1998 0.4 TF2 $0.78 PP -
Dead Estate 1.4 TF2 $2.85 PP -
Dead Island - Definitive Edition 0.8 TF2 $1.61 PP -
Dead Island Definitive Collection 1.5 TF2 $2.97 PP -
Dead Island Riptide - Definitive Edition 0.6 TF2 $1.25 PP -
Dead Rising 2: Off the Record 1.2 TF2 $2.44 PP -
Dead Rising 3 Apocalypse Edition 1.7 TF2 $3.43 PP -
Dead Rising 4 Frank’s Big Package 2.5 TF2 $4.96 PP -
Dead Rising 4 1.0 TF2 $2.04 PP -
Dead Rising 1.0 TF2 $1.92 PP -
Dead Rising® 2 1.1 TF2 $2.23 PP -
Death's Gambit 0.6 TF2 $1.15 PP -
Deep Rock Galactic 3.3 TF2 $6.59 PP -
Descenders 0.8 TF2 $1.49 PP -
Desperados III 0.9 TF2 $1.79 PP -
Destiny 2: Beyond Light 1.2 TF2 Refer To My Other Thread $2.34 PP Refer To My Other Thread May Multiplayer Bundle
Destroy All Humans 1.1 TF2 $2.08 PP -
Deus Ex: Human Revolution - Director's Cut 0.9 TF2 $1.69 PP -
Deus Ex: Mankind Divided 1.1 TF2 $2.23 PP -
Devil May Cry HD Collection 1.7 TF2 $3.46 PP -
Devil May Cry® 4 Special Edition 1.4 TF2 $2.83 PP -
DiRT Rally 2.0 5.1 TF2 $10.0 PP -
Dicey Dungeons 1.0 TF2 Refer To My Other Thread $1.95 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Dinosaur Fossil Hunter 0.5 TF2 $0.9 PP -
Distance 1.1 TF2 $2.08 PP -
Distant Worlds: Universe 0.6 TF2 $1.27 PP -
Do Not Feed the Monkeys 0.4 TF2 $0.75 PP -
Doom Eternal 2.6 TF2 $5.18 PP -
Door Kickers 1.7 TF2 $3.33 PP -
Door Kickers: Action Squad 0.4 TF2 $0.74 PP -
Dorfromantik 2.0 TF2 $4.01 PP -
Dragon Ball FighterZ 2.0 TF2 $4.04 PP -
Dragons Dogma - Dark Arisen 1.1 TF2 $2.1 PP -
Drake Hollow 0.4 TF2 $0.81 PP -
Drone Swarm 0.4 TF2 $0.8 PP -
Dungeon Defenders 1.1 TF2 $2.25 PP -
Dungeon Defenders: Awakened 2.6 TF2 $5.21 PP -
Dungreed 0.9 TF2 $1.78 PP -
Dusk 2.0 TF2 $4.0 PP -
EARTH DEFENSE FORCE 4.1 The Shadow of New Despair 3.1 TF2 $6.22 PP -
ELEX 1.1 TF2 $2.15 PP -
EVERSPACE™ 1.8 TF2 $3.57 PP -
Elite: Dangerous 1.4 TF2 $2.75 PP -
Empire of Sin 1.3 TF2 $2.6 PP -
Endzone - A World Apart 0.4 TF2 $0.71 PP -
Euro Truck Simulator 2 1.6 TF2 $3.19 PP -
Exanima 2.6 TF2 $5.18 PP -
FTL: Faster Than Light 1.0 TF2 $1.9 PP -
Fable Anniversary 4.8 TF2 $9.53 PP -
Fallout 76 2.2 TF2 $4.39 PP -
Fantasy General II 0.6 TF2 $1.23 PP -
Farming Simulator 17 0.6 TF2 $1.11 PP -
Fights in Tight Spaces 6.0 TF2 Refer To My Other Thread $11.88 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Firefighting Simulator - The Squad 4.8 TF2 $9.43 PP -
First Class Trouble 0.6 TF2 $1.1 PP -
For The King 0.9 TF2 $1.84 PP -
Forager 1.1 TF2 $2.16 PP -
Forts 3.0 TF2 $5.87 PP -
Friday the 13th: The Game 2.9 TF2 $5.81 PP -
Frostpunk 1.0 TF2 $2.04 PP -
Full Metal Furies 0.6 TF2 $1.12 PP -
Furi 1.3 TF2 $2.56 PP -
GRID™ 0.8 TF2 $1.6 PP -
GRIS 0.5 TF2 $1.08 PP -
GUILTY GEAR XX ACCENT CORE PLUS R 0.4 TF2 $0.89 PP -
Gang Beasts 3.0 TF2 $5.94 PP -
Garden Paws 1.0 TF2 $2.0 PP -
Gas Station Simulator 3.1 TF2 $6.16 PP -
Gears 5 10.9 TF2 $21.52 PP -
Gears Tactics 4.8 TF2 $9.55 PP -
Generation Zero® 0.8 TF2 Refer To My Other Thread $1.58 PP Refer To My Other Thread May Multiplayer Bundle
Gloria Victis 0.4 TF2 Refer To My Other Thread $0.85 PP Refer To My Other Thread May Multiplayer Bundle
Goat Simulator 0.5 TF2 $0.93 PP -
Godlike Burger 1.0 TF2 $1.89 PP -
Golf With Your Friends 1.0 TF2 $2.04 PP -
Gordian Quest 1.8 TF2 $3.54 PP -
Gotham Knights 5.5 TF2 $10.85 PP -
GreedFall 0.8 TF2 $1.52 PP -
Gremlins, Inc. 1.4 TF2 $2.74 PP -
Grim Dawn 4.8 TF2 $9.54 PP -
Grim Fandango Remastered 0.6 TF2 $1.1 PP -
Guacamelee! 2 0.6 TF2 $1.18 PP -
HITMAN™2 Gold Edition 3.1 TF2 $6.1 PP -
HIVESWAP: Act 2 1.6 TF2 $3.23 PP -
HOT WHEELS UNLEASHED™ 1.9 TF2 $3.78 PP -
HROT 4.2 TF2 $8.22 PP -
Hard Bullet 1.2 TF2 $2.35 PP -
Hearts of Iron IV: Battle for the Bosporus 1.8 TF2 $3.57 PP -
Hearts of Iron IV: Cadet Edition 6.2 TF2 $12.21 PP -
Hearts of Iron IV: Death or Dishonor 1.0 TF2 $1.94 PP -
Hearts of Iron IV: Waking the Tiger 2.0 TF2 $3.88 PP -
Heave Ho 0.6 TF2 $1.09 PP -
Heavy Rain 1.9 TF2 $3.7 PP -
Hell Let Loose 6.3 TF2 $12.56 PP -
Hellblade: Senua's Sacrifice 1.4 TF2 $2.87 PP -
Hello, Neighbor! 0.5 TF2 $1.01 PP -
Hellpoint 0.4 TF2 $0.73 PP -
Heroes of Hammerwatch 0.8 TF2 $1.56 PP -
Hitman Absolution 0.4 TF2 $0.77 PP -
Hitman Game of the Year Edition 1.3 TF2 $2.58 PP -
Hollow Knight 2.5 TF2 Refer To My Other Thread $5.0 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Homefront: The Revolution 0.8 TF2 $1.65 PP -
Hotline Miami 2: Wrong Number Digital Special Edition 0.6 TF2 $1.22 PP -
Hotline Miami 2: Wrong Number 0.6 TF2 $1.14 PP -
Hotline Miami 0.9 TF2 $1.82 PP -
House Flipper 3.1 TF2 $6.1 PP -
Human: Fall Flat 1.1 TF2 $2.19 PP -
HuniePop 0.4 TF2 $0.85 PP -
Huntdown 1.7 TF2 $3.3 PP -
Hurtworld 2.2 TF2 $4.4 PP -
Hyper Light Drifter 1.6 TF2 $3.09 PP -
Hypnospace Outlaw 0.8 TF2 $1.53 PP -
I Expect You To Die 1.3 TF2 $2.67 PP -
I-NFECTED 6.2 TF2 $12.36 PP -
INSIDE 1.6 TF2 $3.15 PP -
INSURGENCY 2.3 TF2 $4.46 PP -
Icewind Dale: Enhanced Edition 0.4 TF2 $0.73 PP -
Imperator: Rome Deluxe Edition 1.6 TF2 $3.18 PP -
Imperator: Rome 1.1 TF2 $2.09 PP -
Injustice 2 Legendary Edition 1.1 TF2 $2.2 PP -
Injustice 2 0.9 TF2 $1.74 PP -
Into the Breach 1.5 TF2 $2.91 PP -
Into the Radius VR 3.3 TF2 $6.6 PP -
Ion Fury 1.9 TF2 $3.74 PP -
Iron Harvest 0.9 TF2 $1.83 PP -
Jalopy 0.9 TF2 $1.81 PP -
Job Simulator 6.2 TF2 $12.21 PP -
Jurassic World Evolution 2 2.2 TF2 $4.41 PP -
Just Cause 2 0.4 TF2 $0.87 PP -
Just Cause 3 XXL Edition 1.2 TF2 $2.46 PP -
Just Cause 4: Complete Edition 1.9 TF2 $3.82 PP -
KartKraft 4.2 TF2 $8.39 PP -
Katamari Damacy REROLL 1.1 TF2 $2.08 PP -
Katana ZERO 1.5 TF2 $2.9 PP -
Kerbal Space Program 0.8 TF2 $1.66 PP -
Killer Instinct 8.7 TF2 $17.3 PP -
Killing Floor 2 0.7 TF2 $1.42 PP -
Killing Floor 0.9 TF2 $1.69 PP -
Kingdom Come: Deliverance 1.5 TF2 $3.01 PP -
Kingdom: Two Crowns 1.1 TF2 $2.1 PP -
Kitaria Fables 0.4 TF2 $0.75 PP -
LEGO Batman 3: Beyond Gotham Premium Edition 0.5 TF2 $0.9 PP -
LEGO Batman Trilogy 1.4 TF2 $2.74 PP -
LEGO Harry Potter: Years 5-7 0.6 TF2 $1.2 PP -
LEGO Star Wars III: The Clone Wars 0.5 TF2 $1.04 PP -
LEGO Star Wars: The Complete Saga 0.6 TF2 $1.16 PP -
LEGO® City Undercover 1.0 TF2 $1.94 PP -
LEGO® DC Super-Villains Deluxe Edition 1.9 TF2 $3.77 PP -
LEGO® DC Super-Villains 0.5 TF2 $0.95 PP -
LEGO® Jurassic World™ 0.5 TF2 $0.92 PP -
LEGO® MARVEL's Avengers 0.4 TF2 $0.77 PP -
LEGO® Marvel Super Heroes 2 Deluxe Edition 1.1 TF2 $2.15 PP -
LEGO® Marvel Super Heroes 2 0.7 TF2 $1.32 PP -
LEGO® Star Wars™: The Force Awakens - Deluxe Edition 1.1 TF2 $2.23 PP -
LEGO® Star Wars™: The Force Awakens 0.5 TF2 $0.91 PP -
LEGO® Worlds 1.0 TF2 $1.96 PP -
LIMBO 0.4 TF2 $0.71 PP -
Labyrinth City: Pierre the Maze Detective 0.7 TF2 $1.45 PP -
Labyrinthine 1.8 TF2 $3.54 PP -
Lake 0.7 TF2 $1.41 PP -
Last Oasis 0.8 TF2 $1.68 PP -
Layers of Fear 2 6.2 TF2 $12.22 PP -
Layers of Fear 0.6 TF2 $1.11 PP -
Legion TD 2 2.3 TF2 $4.56 PP -
Len's Island 4.1 TF2 $8.16 PP -
Lethal League Blaze 2.4 TF2 $4.79 PP -
Lethal League 1.5 TF2 $2.97 PP -
Library Of Ruina 3.2 TF2 $6.36 PP -
Life is Feudal: Your Own 0.7 TF2 $1.48 PP -
Life is Strange 2 Complete Season 0.7 TF2 $1.44 PP -
Life is Strange Complete Season (Episodes 1-5) 4.5 TF2 $8.89 PP -
Little Misfortune 2.2 TF2 $4.43 PP -
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2023.06.06 23:56 williamsus The state of glaives- a guide and a lifestyle

The state of glaives- a guide and a lifestyle

INTRODUCTION

Nine months ago I posted a simple guide to glaives in celebration of my 1,000th kill on my Enigma and as a way of shining a light on a weapon class with a lot of potential. I know DFP and likely various other content creators have cracked 10K kills on their glaives, I was still particularly proud of my achievement as a largely casual player and I'm sure I'm still among the few who still use them. Nine months later and glaives have received numerous nerfs in both the Crucible and PvE, we've been showered with new glaives every season and we've even had two new archetypes of glaives introduced. Since then glaives have seemingly become even less popular in both usage rates and popular sentiment. With a new Trials glaive hot on the market and another 1,000 glaive kills under my belt, I figured now would be a good time for an updated guide to glaives. And perhaps we can decipher why they're so despised, how effective they are in the current sandbox and if they're worth your time.

PLAYSTYLE

In case you missed out on my previous guide I will briefly go over the general overview of how to play a glaive. Fortunately we have also gotten more insight as to Bungie's design philosophy regarding their newest special weapons. Bungie has described the glaive as fulfilling a "riot shield" type of fantasy. Already we have a partial answer as to the derision that glaives can cause. People generally seem to hate riot shields in first person shooters because they slow down the gameplay and can feel frustrating to fight against. Nobody likes feeling like they are not doing the damage they should be.
All three special ammo archetypes of glaives kill in two projectile hits at 10 resilience as well as three melee swings. I will caution you to mainly stick to shooting, rather than poking. A shame, I know. It's also important to note that a glaive projectile is not hitscan and instead has travel time that is influenced by the range stat of the glaive. This means that the projectiles landing can feel inconsistent at times.
So the gameplay loop of a glaive involves building shield energy through landing projectile hits. This shield gives you 50% damage reduction at the cost of slower movement. Playing around your shield is the goal of a glaive, not stabbing with it. Carrying this damage reduction into the next fight can be a powerful tool and catch enemies off gaurd. This however means that landing the first shot of the engagement is crucial to success and highly punishing if you miss. I recommend aerial playstyles and sneaky movements to get the first shot off. The skill ceiling of a glaive comes in it's game of resource management. Positioning, shield energy, ammo, and health all command your attention in combat.

ARCHETYPES, PERKS & ROLLS

We now have available to us 7 different legendary glaives. 5 Adaptive Frames, and one for each of the other two families. While every glaive has different perk pools which can change their value, some have a more obvious PvE focus. I will discuss each archetype and rolls to look for. Let's start with the OG:
ADAPTIVES-
The king here is quite new. The new Trials glaive- Unexpected Resurgance. It has the best stat package, will be able to take adept mods, has a pretty stellar perk selection, and has a useful origin trait to boot. Second place here will be The Enigma- the first glaive. It can roll the most desirable PvP perks and has great stats as well. Any other Adaptive glaive is inferior to these two for the sake of the Crucible.
Perk selection on glaives is fairly homogenous unfortunately. There isn't that much that helps them find success, so the few feasible perks are essentials. With both of these glaives I have to recommend Impulse Amplifier. The increase to velocity is a must-have for consistency. Landing that first shot for the shield is so important, anything to help secure projectile hits is too good to pass up. In the other column things are more up in the air. I'd recommend Unstoppable Force. The perk gives a 20% damage bonus when blocking damage with your shield, which comes up quite often. This perk can ocassionally lead to hilarious multikills. However, there are other notable perks. Joltshot could be fun, Vorpal is likely undervalued as glaives are surprisingly already pretty decent at knocking out supers, Swashbuckler sounds great but you may not find success when going out of your way to melee. Same goes for the perk Close To Melee.
Speaking of, if you're trying to conserve ammo, the Adaptive family can use one projectile followed by one melee to automatically kill any guardian with resilience 9 or lower. Also worth noting that each archetype shares the same melee damage at 68 per swing. The projectile damage for this archetype sits at 132 damage per shot.
RAPID-FIRE-
Currently there is one glaive in this family- the new dungeon glaive, Greasy Luck. As the name suggests, it shoots faster with lower damage output. Each projectile hits for only 106 damage. So it can secure a two projectile kill at any resilience, but just barely. Overshields and healing may hinder this glaive moreso than usual. However, getting those shots off faster is quite the boon. Honestly, I haven't played with Greasy Luck much. I plan to and if I learn anything unique about it besides the new archetype, I'll be sure to update this guide. As it sits, the best PvP roll is the same as the Adaptive family's top contenders- you're looking for Impulse Amplifier and Unstoppable Force. There's some good PvE play here too with other perk combinations. This glaive seems unable to kill higher resiliences in one projectile and a melee, so if you're lower on ammo, be prepared to swing two melees after your projectile lands.
AGGRESSIVE-
Judgement of Kelgorath is the only available Aggressive Frame glaive currently available. And I have to admit I think I undervalued it at first. I was disappointed that the premier glaive perks both sat in the last column and I felt the extra damage wasn't enough to make up for the slower fire rate. I'll say now that I was wrong and this glaive offers some explosive play and consistency that some glaives don't. Each shot lands for 147 damage. The archetype as a whole can secure the one projectile/one melee combo on any resilience. And while I first turned Judgement of Kelgorath into a PvE glaive with Demolitionist and Incandescent, I now plan on pivoting not into either Impulse Amplifier or even Unstoppable Force in the last slot, but to one of the highest damage buffs in the game- Surrounded. This allows Judgement of Kelgorath to kill a full health guardian in one projectile. The only glaive to be able to accomplish this. I know being surrounded by that many gaurdians in PvP may not be very common, but if you've ever gone on a kill streak with a glaive, you know they can be explosive playmakers and turn fights around. On a close range weapon, it just makes sense. Use your first shot to instantly kill one of your opponents and you now have shield energy with a hard hitting glaive for the next couple of guys.
Now, I haven't much discussed barrel, magazine, and masterwork options, and I'll say it's largely dependent on the weapon I generally like to go for shield energy, especially since I normally have Impulse Amplifier. Since we won't for Judgement of Kelgorath, you may be looking for a combo of shield energy and range to increase that projectile velocity. The first main trait slot is users preference but Shot Swap is there for handling, then several perks to help with the slow reload, and a couple to help your shield's viability like Immovable Object or Tilting at Windmills. The Ambush origin trait is excellent as well.
MOD SLOT-
Honestly I'd love to do more testing as to the efficacy of speccing into Airborne Effectiveness on a glaive, but currently I wouldn't recommend Icarus Grip. Faster handling can always be useful but I actually normally go with Radar Booster which I find surprisingly uncommon.

BUILDS

SUBCLASS & STATS-
Generally speaking I notice that glaives do best when paired with highly mobile builds that add in elements of healing or overshields. This automatically makes solar and void my favorite subclasses to pair with a glaive. Healing grenades on solar are fantastic and throwing one right at your feet when you're low and coming back out with full health and a your glaive shield up is highly potent. Then with void you can get overshields or devour going quite nicely. I'm sure arc hunter with blink and arc titan with a thruster are good alternatives, but they lack safety from healing. I stray away from Stasis and Strand with a glaive but I'm sure there are specific builds and exotics you can pair with any subclass to give them some glaive viability. Before we move on to specific exotic armor that pairs well with each class, I'll also recommend the chest piece mod Lucent Blade on any build to help the glaive with shield energy.
With a glaive build I lean into recovery with some resilience, while I treat both mobility and strength as dump stats to lower as close to 1 as possible. Mobility matters a little less (unless you're a hunter) and I'm being slowed down by the shield anyways. Strength is less valued because you cannot use your powered melee with a glaive equipped. Discipline and intellect can be adjusted freely for different builds.
TITAN-
Titans don't have many exotics that directly tie into a glaive playstyle, and the ones that do mostly buff the melee. Pretty useless in PvP. So, instead we look to any number of useful neutral game exotics. One Eyed Mask since you're blocking damage anyways, Anteus Wards to help guarantee the first shot for shield energy, Crest of Alpha Lupi for quick healing, ACD0 Feedback Fence to help out with anybody who gets too close, etc. The options are limitless, I'd be interested to hear any other ideas for a Titan's glaive build!
HUNTER-
Hunters have access to the only glaive specific exotic in the game- Triton Vice. Too bad it doesn't seem particularly great or useful. I'd actually rather go with Wormhusk or Bakris for conventional, everyday use. However, I will say that I could have fun pairing Triton Vice with the Hunter specific exotic glaive- Edge of Concurrence or an Incandescent or Volt Shot glaive for extra explosions, plus since you're encouraged to match the glaive and subclass element, you would be on arc with Edge of Concurrence so you could use blink as well. Unlikely to be overwhelmingly efficient though.
WARLOCK-
My main class. So I speak with the most experience here. Again, neutral game exotics are going to be most appealing, though it's hard at times to reject the allure of posion melees with Necrotic Grips... but no. I recommend going with Transversives with any subclass because the sprint speed to close the distance or run with a close range weapon is valuable, and the auto reload actually saves my skin constantly believe it or not. Alternatively, Wings of Sacred dawn for extra damage reduction and to throw off your enemies with aerial play is surprisingly good, hilarious fun. Lastly, Astrocyte Verse blink with a devour focused build is absolutely nuts at times and I need to use it more as I have a hard time leaving solar and icarus dash alone.
WEAPONS PIARINGS-
While glaives are fairly versatile and can reach out and touch mid range, I wouldn't highly recommend rocking anything too close range. SMGs and Sidearms are largely off the table (though you can make it work, a lot of SMGs also touch mid range anyways). Instead bows and scouts offer some appeal but the main draw here is hand cannons and pulse rules. If we're talking straight up usefulness, it'd be hard to ignore how good High-Impact pulses specifically are. No Time To Explain, The Messenger and numerous others will serve you well. Lately I've personally been trying out Randy's Throwing Knife and it's been a blast. Most good glaives also don't take up the exotic slot, so the world of exotic primaries is open to you. I personally also scored hundreds of kills with Lumina while using my glaive, and the damage bonus is substantial.

EXOTIC GLAIVES

We now have access to 5 exotic glaives. Three class specific glaives, Vexcalibur and the heavy slot glaive- Winterbite. We will briefly review them.
EDGE OF ACTION-
The Titan exotic glaive. Functioning as a normal glaive, the unique function is exchanging a fully charged glaive shield into a mini-Ward of Dawn. While absolutely hilarious and amazing, it's pretty bad.
Though it has some PvE utility since it works with Helm of Saint 14 now, it isn't useful in PvP. And I'll just go ahead and say that all three of the exotic glaives are pretty bad and it's mostly because the trigger to the unique function of each is full glaive shield energy. Not only does this mean that you must land at least 4 shots to fully charge your shield, but it also means that you cannot even use your shield energy because you're so busy consuming it for the special function. I'm sorry, but I'd rather use my entire shield to fight than to pop a small and short lived Ward of Dawn.
EDGE OF CONCURRENCE-
This might be the best class exotic glaive for PvP (which isn't saying much at all). This one at least offers an interesting choice between your defensive natured shield energy and your offensive natured exotic ability to shoot a tracking bolt of lightning at someone. I could see this one making some fun clips with limited utility, but let's be honest, if you can make this glaive work then you could make most legendary glaives work better.
EDGE OF INTENT-
I want to love this glaive so bad. I use Lumina and Boots of the Assembler so much, so the idea of using a healing glaive is so appealing. But it's just not good. In fact, it's downright terrible. In exchange for full glaive shield energy you can deploy a healing turret that shoots allies. Even with it's buff, I've never seen it used. Not in PvE and especially not in the Crucible. This might be the worst glaive in the game.
VEXCALIBUR-
What a fun, unique exotic. I have limited use with it in PvP and I must say I like normal glaives better just for the added range and longer glaive shield, but I could see some potential here. The Vexcalibur shoots 5 pellets like a shotgun with limited range. Each pellet does 29 damage for a total of 145 damage if they all land. The shield is then also quick to drain, but grants an overshield instead. Melee kills refresh and extend your void overshield. This could have potential with void specific builds. All in all this is more of a PvE weapon, but I will be keeping my eye on it and upgrade it further soon to see it's full potential. If all pellets land the Vexcalibur can indeed pull off the one shot/one melee combo against any resilience.
WINTERBITE-
The first heavy glaive. So I actually had no idea as to how this thing worked in PvP until I started doing testing for this write-up. Turns out it seems pretty fun and surprisingly potent. So without any ammo the Winterbite actually still retains the standard 68 melee damage per swing. Not insanely useful but it's already doing more than any other heavy weapon without ammo. With ammo, the exotic perk gives it added melee damage which allows it to kill in two melees instead of three with each swing doing 101 damage. Each heavy brick give only one ammo (like a rocket launcher). This projectile is better than I thought it'd be. It's a little slow but seems to find it's target well enough and does a whopping 381 damage. I'm unironically going to rock this glaive more in PvP.

THE META

My last guide had an entire section dedicated to glaive counters. Glaives have been hit with repeated nerfs in PvE and PvP since then. So instead of only talking about specific counters, I figured I could wrap things up by talking about the history of glaives and their place in the meta as a whole. As far as counters go, I don't feel the need to point many out specifically because you don't need anything specific to counter a glaive. Even with 50% damage reduction, in all likelihood you will kill any glaive used with your special weapons or plinking away with a primary. When glaives dropped with Witch Queen, glaive shields carried a hefty 75% damage reduction. While still not topping usage charts, they were actually very potent in this state. They were kept at bay by the underwhelming ammo economy. You would only gain one ammo back per special brick. Given that it takes two shots to down a guardian, this annoyed players and steered them away. However, with the starting ammo reserves of around 4 shots, I actually found this to be the healthiest glaive meta. They were absolutely explosive playmakers that could wipe out entire teams, but you had to be very careful with your ammo. And this is a point I need to iterate that I believe many fail to consider: half the ammo means half glaive shield buildup. Not only does more ammo mean more potential kills, but it's also double the glaive shield buildup and it's far less punishing to miss a shot. This also made the one projectile/one melee combo to be "canon" and legitimately useful when low on ammo, truly leaning into the hybrid firearm/melee fantasy.
When they doubled the amount of ammo received per brick to 2 and the community was starting to really talk about damage reduction in PvP more, Bungie got scared and nerfed glaives several times before usage rates even got high. Now, I will admit, glaives were very powerful when they first changed the ammo economy. But the nerfs we received were numerous. Ignoring the many PvE nerfs, they still nerfed projectile damage, Unstoppable Force's damage bonus and of course reduced the 75% damage reduction from the shield to 50%. One or two of these changes were warranted. But all of them combined lowered the utility to nothing. Glaives are not good in the current meta. I find some success with them, but it's through building into them, practice, and doing everything I can to trick and outsmart my opponents. I play on console. I've done some PC lobbies and can also guarantee that it's even more difficult to make work against opponents on mouse and keyboard. I've seen reaction times that kill me in the time between my projectile landing and my glaive shield coming up. And special weapons just chew through the shields regardless.
My thoughts on buffing glaives in the Crucible would be either reverting many changes including the ammo economy changes. Higher damage reduction with special ammo bricks only giving one shot. Alternatively, if they're going to do less damage, with less damage reduction then other aspects of the glaives should be changed. Perhaps faster strafe speed at base to move easier from cover to cover. Perhaps a base velocity or range buff for all glaives or even converting them into hitscan weapons. Perhaps more melee damage. It's Bungie's world and we just live in it. Speaking of, where's my stasis glaive with chill clip, BUNGO?!

CLOSING THOUGHTS

Glaives offer one of the most unique and involved playstyles in Destiny 2. While not the most effective in the Crucible, they have a high-skill ceiling that can be fun to climb. They draw the ire of many in the first person shooter genre and will guarantee twice as many hate messages and t-bags. Despite it all, they stay glued to my inventory and are my favorite weapon class. I hope that this write-up made you consider taking a glaive for a spin for one or two matches and maybe even changed some hearts and minds. If any information I provided is inaccurate or you have counterpoints, I welcome discourse. I don't often do stuff like this but I noticed a distinct lack of glaive information out there and wanted to bring some attention to the weapon type I most wanted to master. I'd love to hear or see your favorite glaive moments and plays. Build ideas, weapon pairings, and perk combos I didn't mention are all welcome. Thank you so much for reading and I hope to cross paths or cross glaives. - Lupus_Bellator
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2023.06.06 23:40 OsGameThreads Game Thread: Orioles @ Brewers - Tue, Jun 06 @ 07:40 PM EDT

Orioles @ Brewers - Tue, Jun 06

Game Status: Game Over - Score: 4-3 Brewers

Links & Info

Orioles Batters AB R H RBI BB K LOB AVG OBP SLG
1 Frazier - 2B 5 0 2 0 0 0 1 .240 .303 .396
2 Rutschman - C 4 0 1 0 1 1 2 .284 .402 .431
3 Santander - RF 4 0 0 0 0 3 3 .255 .329 .462
McKenna - RF 0 0 0 0 0 0 0 .246 .286 .369
a-Lester - RF 1 0 0 0 0 1 2 .250 .250 .250
4 Hays - LF 4 1 2 0 0 1 1 .305 .344 .492
5 Hicks, A - CF 4 1 1 2 0 1 3 .226 .309 .345
6 Mountcastle - 1B 4 0 0 0 0 2 0 .231 .268 .429
7 Urías, R - 3B 4 0 0 0 0 4 0 .238 .326 .336
8 O'Hearn - DH 4 1 2 1 0 1 0 .302 .345 .566
9 Mateo - SS 4 0 0 0 0 2 2 .228 .270 .380
Totals 38 3 8 3 1 16 14
Orioles
a-Struck out for McKenna in the 10th.
BATTING: 2B: Hays (15, Peralta, F); Frazier (10, Peralta, F). HR: Hicks, A (2, 2nd inning off Peralta, F, 1 on, 0 out); O'Hearn (3, 7th inning off Payamps, 0 on, 1 out). TB: Frazier 3; Hays 3; Hicks, A 4; O'Hearn 5; Rutschman. RBI: Hicks, A 2 (8); O'Hearn (15). Runners left in scoring position, 2 out: Santander; Hicks, A; Lester. Team RISP: 1-for-7. Team LOB: 7.
Brewers Batters AB R H RBI BB K LOB AVG OBP SLG
1 Yelich - LF 4 1 3 0 1 0 1 .258 .355 .399
2 Singleton - 1B 3 0 0 0 0 2 2 .091 .167 .091
a-Miller, O - 1B 2 0 0 0 0 1 3 .313 .350 .463
3 Contreras, Wm - C 4 1 0 0 1 2 2 .231 .333 .402
4 Tellez - DH 4 0 0 0 1 3 2 .239 .321 .467
5 Anderson, B - 3B 4 0 1 1 1 2 2 .230 .330 .400
2-Monasterio - PR 0 1 0 0 0 0 0 .350 .435 .550
6 Toro - 3B 3 0 1 1 0 1 1 .429 .500 .857
1-Perkins, B - RF 1 1 0 0 1 0 1 .130 .167 .261
7 Urías, L - 2B 3 0 0 0 1 2 2 .000 .231 .000
8 Turang - SS 4 0 2 1 1 2 5 .205 .254 .307
9 Wiemer - CF 5 0 1 1 0 1 4 .213 .284 .376
Totals 37 4 8 4 7 16 25
Brewers
a-Struck out for Singleton in the 7th. 1-Ran for Toro in the 6th. 2-Ran for Anderson, B in the 10th.
BATTING: 2B: Yelich 2 (9, Gibson, Gibson). 3B: Turang (2, Gibson). TB: Anderson, B; Toro; Turang 4; Wiemer; Yelich 5. RBI: Anderson, B (31); Toro (3); Turang (14); Wiemer (18). 2-out RBI: Wiemer; Anderson, B; Toro. Runners left in scoring position, 2 out: Wiemer; Miller, O; Contreras, Wm; Anderson, B; Turang 2; Yelich. Team RISP: 4-for-18. Team LOB: 13.
Orioles Pitchers IP H R ER BB K HR P-S ERA
Gibson 5.0 5 2 2 2 7 0 96-58 3.87
Baumann 1.0 0 0 0 1 1 0 17-10 4.13
Coulombe (H, 12) 0.2 1 0 0 1 1 0 22-11 2.01
Cano (BS, 2) 1.1 1 1 1 2 3 0 25-17 1.11
Bautista, F 1.0 0 0 0 0 3 0 11-9 1.24
Voth (L, 1-2) 0.2 1 1 0 1 1 0 21-13 4.45
Totals 9.2 8 4 3 7 16 0
Brewers Pitchers IP H R ER BB K HR P-S ERA
Peralta, F 5.0 6 2 2 0 9 1 98-63 4.55
Peguero, E 1.0 0 0 0 0 1 0 15-10 2.61
Payamps 1.0 1 1 1 0 1 1 18-11 2.54
Megill 1.0 1 0 0 0 1 0 17-10 4.66
Williams, D 1.0 0 0 0 0 2 0 11-8 0.44
Strzelecki (W, 3-4) 1.0 0 0 0 1 2 0 16-11 3.58
Totals 10.0 8 3 3 1 16 2
Game Info
IBB: Rutschman (by Strzelecki); Yelich (by Cano).
HBP: Urías, L (by Gibson).
Pitches-strikes: Gibson 96-58; Baumann 17-10; Coulombe 22-11; Cano 25-17; Bautista, F 11-9; Voth 21-13; Peralta, F 98-63; Peguero, E 15-10; Payamps 18-11; Megill 17-10; Williams, D 11-8; Strzelecki 16-11.
Groundouts-flyouts: Gibson 4-3; Baumann 2-0; Coulombe 1-0; Cano 1-0; Bautista, F 0-0; Voth 0-0; Peralta, F 2-2; Peguero, E 2-0; Payamps 1-0; Megill 0-1; Williams, D 0-1; Strzelecki 0-1.
Batters faced: Gibson 23; Baumann 4; Coulombe 4; Cano 7; Bautista, F 3; Voth 4; Peralta, F 21; Peguero, E 3; Payamps 4; Megill 4; Williams, D 3; Strzelecki 4.
Inherited runners-scored: Baumann 1-0; Cano 2-0.
Umpires: HP: Marvin Hudson. 1B: Hunter Wendelstedt. 2B: Brian Walsh. 3B: Ryan Blakney.
Weather: 71 degrees, Roof Closed.
Wind: 0 mph, None.
First pitch: 6:40 PM.
T: 3:20.
Att: 22,535.
Venue: American Family Field.
June 6, 2023
Inning Scoring Play Score
Bottom 1 Brian Anderson singles on a line drive to left fielder Austin Hays. Christian Yelich scores. William Contreras to 3rd. 1-0 MIL
Bottom 1 Abraham Toro singles on a sharp line drive to right fielder Anthony Santander. William Contreras scores. Brian Anderson to 2nd. 2-0 MIL
Top 2 Aaron Hicks homers (2) on a fly ball to right field. Austin Hays scores. 2-2
Top 7 Ryan O'Hearn homers (3) on a fly ball to left center field. 3-2 BAL
Bottom 8 Brice Turang singles on a line drive to center fielder Aaron Hicks. Blake Perkins scores. 3-3
Bottom 10 Joey Wiemer singles on a line drive to left fielder Austin Hays. Andruw Monasterio scores. Luis Urias to 2nd. 4-3 MIL
Team Highlight
BAL Bullpen availability for Baltimore, June 6 vs Brewers (00:00:07)
MIL Bullpen availability for Milwaukee, June 6 vs Orioles (00:00:07)
BAL Fielding alignment for Baltimore, June 6 vs Brewers (00:00:11)
MIL Starting lineups for Orioles at Brewers - June 6, 2023 (00:00:09)
BAL Ryan O'Hearn's home run through bat tracking data (00:00:09)
MIL Brian Anderson's RBI single (00:00:27)
MIL Abraham Toro's RBI single (00:00:22)
BAL Aaron Hicks' two-run homer (2) (00:00:26)
MIL Abraham Toro's diving play (00:00:13)
MIL Joey Wiemer's terrific catch (00:00:14)
BAL Austin Hays' sliding catch (00:00:15)
MIL Freddy Peralta fans nine (00:00:47)
BAL Kyle Gibson fans seven (00:00:50)
BAL Ryan O'Hearn's solo homer (3) (00:00:26)
BAL Yennier Cano fans Brian Anderson (00:00:09)
BAL Adley Rutschman safe after review (00:00:29)
MIL Luis Urías' terrific snag (00:00:12)
MIL Brice Turang's RBI single (00:00:28)
BAL Brian Anderson strikes out swinging. (00:00:08)
MIL Brewers steal four bases (00:00:52)
1 2 3 4 5 6 7 8 9 10 R H E LOB
Orioles 0 2 0 0 0 0 1 0 0 0 3 8 0 7
Brewers 2 0 0 0 0 0 0 1 0 1 4 8 0 13

Decisions

Division Scoreboard

MIN 0 @ TB 7 - Final
CWS 3 @ NYY 2 - Final
HOU 1 @ TOR 5 - Final
BOS 5 @ CLE 4 - Final
Last Updated: 06/06/2023 11:04:33 PM EDT
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2023.06.06 19:16 theburnerjet Why is Google holding back? We all know Google has a lot of tricks up their sleeves for the pixel so why are they holding back? What are they afraid of? Why won't they make a proper PC? Why is their tablet the bare minimum???

For so long I personally gave the "Software King" title to Google. I've been in love with the pixel since the pixel 2 series but it's so annoying how a company as brilliant as Google are lacking in the smartphone department. The king of software frequently having bugs in their phones is heartbreaking. It kinds sucks how Google is always playing it safe. From the pixel 4 (one of, if not their best phone imo with the fastest facial recognition) because they got a few bad reviews they completely scrapped the things that would've probably put the pixel at the top and just went cOoKiE CuTtEr android phone with the not so good fingerprint sensor and the punch hole for the camera. I made a 3d design for the pixel 5 on my PC in early 2020, it had a cutout for the sensors and the camera just like the iPhone 14 but the cutout was more of a rounded rectangle and I was really hoping that was the route they were going to take you know? (I was gonna send it to them but I thought "it's not like they're gonna see it") I thought Google being brilliant, they were going to find a way to kinda shrink the size of those sensors and put it in the cutout but then they released the COOKIE CUTTER² pixel 5 (they really played it safe). I was so sad. I said "Ok, maybe they're working on something for the pixel 6" I remember watching Dave2d's pixel 5 review and just saying "Y'all just wait for the Pixel 6" really positive that they were going to bring back a more optimised version of those features but no! They didn't. I'm not saying the pixel 6 and later are bad phones, they're really really good phones. I'm just saying I know Google can do so much better!!! I just don't know what happening with them. Maybe they're scared to take risks because the last time they did (pixel 4), they didn't get the reviews they hoped for.. Or maybe I just overrated them. They're the Software King but it's like they were scared to take the crown so they just gave it to Apple.
I'm upset Apple beat Google to the AVR market.
submitted by theburnerjet to GooglePixel [link] [comments]


2023.06.06 15:51 Meaning-Plenty KUNAN POSHPORA – THE OTHER STORY

This guest post by SHRIMOYEE NANDINI GHOSH is based on two essays about the men and women of Kunan Poshpora, that appeared in the Kashmir Reader dated 1 September 2013, and 13 January 2014.
Beneath the horrors of the mass rape committed by Indian troops in the twin villages that night in February 1991, lies the untold story of systematic torture of men, carried out by the same forces with the precision and deliberation of a planned military operation.
In June 2013, a Public Interest Litigation filed in the Jammu and Kashmir High Court, by fifty Srinagar based women, supported by human rights group Jammu and Kashmir Coalition of Civil society (JKCCS) had resulted in a Magisterial order for the further investigations of the mass and gang rape by Indian army personnel of the women of Kunan, and neighbouring hamlet Poshpora, in Kupwara District of North Kashmir on the night of February 23rd-24th 1991. The police, it appears from the lack of any remotely investigative activities in the villages to have done little if anything, by way of following the court order in the last six months. On 14 September, 2013 they asked for and were granted an additional three months time for further investigations, without notice to the survivors who are legally represented in the case.
However, the closure report, which police had failed to file for twenty – two years, and which had been presented before the Magistrate of Kupwara just weeks before the Public Interest Litigation, in March 2013, had yielded several important previously unavailable official documents. These included a hand drawn police map, a nominal roll of 125 army personnel (including several officers) who were admittedly part of the operation and in Kunan-Poshpora that night, statements from victims, witnesses and army men mentioning specific locations, times and incidents, and the official medical reports of some of the rape victims. JKCCS had decided after some deliberation that if the police did not appear to be doing any investigations, they would themselves, aided by the new documents, attempt to rescue from oblivion the events of that night. Over the last three months, they have been engaged in a process of interviewing villagers, explaining to them what the police papers say, seeking clarifications, and attempting to piece together as coherent a narrative as possible given the constraints of resources, the lapses of memory, the reticence of rage, grief and repeated recounting, and the deaths of crucial witnesses. On 24th August 2013, I accompanied a team of human rights lawyers and researchers from JKCCS to the village of Kunan, on one of their visits. I was told that their interviews with those of the women who wished to speak was almost complete, and the day’s planned interviews were mostly with men from the village. Previous conversations, as well as police statements showed that interrogation centres had been set up in the village during the operation, and witnesses referred to extreme and extensive torture of men, but this was not specifically recorded in the First Information Report, and formed no part of the official list of crimes that occurred that night, which consists of rape, house trespass and illegal confinement.
As in the police documents, Kunan Poshpora has become inscribed as a story of rape in Kashmir’s public memory. But something else also happened that night. A crime so commonplace in that age of cordons and crackdowns that even the men who were its victims, barely thought to mention it, attending instead like the rest of us to the outrage of the raped women. As Ahmad Ameen put it, ‘They let us go home after the crackdown, in the morning at about 9 am.’ [Some men were bleeding; others were barely conscious and had to be carried. One man told us he crawled home on all fours].‘That’s when we realised what had happened. What they had done in every house. Then all hell broke lose.’ Several of the men were somewhat laconic when the interviews began. ‘Joh karte hai, wahi kiya’, Rahim Dar said. ‘They did what they do.’ And indeed they had– with wood, water, electricity–those universal implements for the infliction of finely calibrated pain. JKCCS believes on the basis of preliminary conversations that between hundred to a hundred and twenty men from the two villages were tortured that night. A total of twelve men were interviewed during the course of the day I visited, by three teams of researchers. I think it was after the fourth time I heard mention of medical treatments for sexual dysfunction, that the true irony of the ‘emasculation’ metaphors that are so abundant in talk about the Kunan-Poshpora rapes dawned on me. What I often dismiss as misplaced patriarchal indignation had been repeatedly made flesh that night. ‘Oh! Come on’ I want to say aloud, every time I hear or read the words ‘rape’ ‘our women’ and ‘impotency’ in close proximity–‘It’s NOT about you!’, but this time it was. And it involved wires, needles and a portable DC battery.
A kind of unmooring from the realms of human language has characterised the description of the Kunan Poshpora rapes. District Magistrate S.M Yasin’s report speaks of being unable to put down in ‘black and white’ the acts committed by the ‘beasts’ for instance, and the rape survivors themselves talk of the chaos of a toofaan, of foul smelling shaitaans apparating through their black-outs and disassociated states as they lay in the dark . But, as I listened to the men, ranging in age from 90-year-old Lal Dar (68 at the time of the torture) to 40 year old Manzoor (18 in 1991) their torture seemed to bear a somewhat different relationship to language and the world. What happened to them was nailed to a scaffolding of banal bureaucratic and military terms—interrogation, information, identification, search, cordon, crackdown—and tethered to mundane physical objects and familiar places–-buckets, logs and planks of wood, helmets, torchlights, batteries, wood sheds, barns, streams and trees. As the men spoke I began to picture that night, not as an endless orgy of a horde of rampaging beasts, but as a quiet and efficient military operation, carried out by trained men. Four companies of men from the 4th Rajputana Rifles, 68th Mountain Brigade commanded by a Colonel K.S. Dalal, in fact, as the army itself admits in police statements. Alpha and Delta Companies were deployed in the outer cordon, Bravo and Charlie in the search and interrogation. While teams of ten to twenty soldiers, sometimes headed by an officer who they were heard referring to as ‘Sir’, went on a systematic house to house search, rooting men out of their beds, demanding to be taken immediately to militants or hidden weapons, strip searching them and burying them in the snow, their comrades were otherwise engaged. Most of the commissioned officers were deployed at the ‘interrogation centres’ according to the army. Two kuthars (large barn like outbuildings for storing grain, fodder and cattle) within yards of each other, belonging to Asad Dar and the village numberdar (revenue official) Aziz Shah, and Abli Dar’s home, on the main lane of Kunan’s maze of winding alleys, were quickly commandeered and their lofts or rooms converted into make shift ‘interrogation centers’, while their compounds formed a holding space for the men. All three were provided with the same basic equipment – a bench fashioned out of planks of wood, a large wooden log, a bucket of chilli water, a couple of wires connected to a radio battery forming a crude live-circuit, assorted sticks and ropes, a few chairs, and somewhere to suspend the men from–but adaptations were made according to available resources and geography. For instance, in Asad Dar’s yard through which the village stream ran, repeated dunking in its icy depths formed part of the standard procedure. At two of the compounds, Aziz Shah’s and Abli Dar’s where firewood was stored in the wood-shed a bonfire was lit, around which parka-clad soldiers chatted and drank, and villagers recovered from their water treatments. At Asad Dar’s kuthar a tall, fair and somewhat chubby faced officer sat on a chair before a wireless set, giving orders and flashing his torchlight. Downstairs, in all three yards, men squatted or stood in the snow waiting for their possible turns on the equipment. Occasionally when they went up, they saw a neighbour or brother who was before them in line, slumped on the floor at the head of the stairs. Some like Salim Dar, whose brother was a surrendered militant, paid a visit to two of the three centers. He still walks on crutches as a result.
The village of Kunan has changed in twenty-two years. It is no longer ‘the huddle of thatched and wooden houses’ that journalists described in 1991 (‘Indian Villagers Tell of Mass Rape by Soldiers’, The Independent, March 19, 1991). Buildings have been torn down, and rebuilt in brick, cement and tin. The chashma (natural spring) that emerged from the earth behind Aziz Shah’s kuthar has dried up, and only a muddy depression now marks the spot. Ghulam Afzal walked with us around the hamlet amidst squawking chickens and curious children, pointing out the sights– ‘this is where the Abli Dar’s old kuthar stood, that there- is his new house…this is the wood shed in which I hid, this is the nallah along which Naba ran, this used to all be clear ground then…’ For some reason, seeing those buildings brought home to me an intimation of what it was like to be a man from Kunan-Poshpora on that night, in a way even their words hadn’t.
What was it like, I found myself imagining, to be squatting in your own snowy barn yard, drowning in your tin bucket, broken and blubbering on your hard granary floor, blinded by chillies from your own store? And then all the hypotheticals began, as my mind ran on and on. How did it feel I wondered to hear the sounds coming from the village? Yah Khudaiyo! Yah Khudaiyo! Could you hear them over the sounds of the interrogation? Pakistan, Militants, Samaan, Information, Bol Saala! Could you hear them over the groans of your neighbours? Could you hear them over your own yells? Which was worse–to definitely identify the scream of a loved one, or merely contemplate if it was them, through the fog of your insensibility? What was it like to be told you could leave in the morning, to be given painkillers by the army doctor, (Capt. Dr Shyam Sundar accompanied the unit according to his own police statement), to come home and realise what had seemed so far like a recurring nightmare—another crackdown, agonising but vaguely familiar –had been another kind of visitation altogether? And then, to unable to leave or get help for two days, because of the army siege around the village? To have no family or neighbours to turn to, because everyone you knew, was in precisely the same state as you? What kind of courage did it take to be Abdullah the compounder, from neighbouring Trehgam who snuck into the village using the back route through Chopan Mohalla, to deliver what analgesics and first-aid he could knowing it to be hopelessly inadequate? Or most unimaginably of all, to be Abdul Wani. To return from an over night business trip to Srinagar and find your front door broken, your two sons in bed electrocuted, your wife and three daughters raped, and your family’s barn turned into the village torture chamber? How does one live with such knowledge? And having held one’s peace for twenty two years, how does one begin to tell a stranger with a note book, not about what was done to the women, not about what was done to the never to be named teenaged girls, but what was done to you, to your own aging and scarred body, all those many years ago?
That night is full of other kinds of silences, not as innocent but just as tortured. What can one say of Abdul Ghani, the police constable who was related to several families in the village who accompanied the soldiers on their rounds, and signed a ‘No Objection Certificate’ (NOC) the next morning stating that the villagers had no complaints? He appears in many accounts like some kind of will o’ the wisp with a torch light— relaying messages between houses and family members; accompanying one man back to his home to fetch more firewood, allowing him to peep in through the windows and see his wife on the kitchen floor but not to enter; giving water to a woman with a broken spine; getting locked in a cow shed for remonstrating with soldiers; carrying a cousin home on his back in the morning, weeping as he related what he had witnessed. How do we begin to disentangle the betrayal, the subversion, the unlooked for kindness of it all? Constable Abdul Ghani Dar’s statement of what he heard, saw, and did that night, would have formed a crucial part of the prosecution evidence, if the case ever comes to be tried in a court of law. But ‘unidentified gunmen’ murdered Abdul Ghani in his bed in 1993, pumping thirty bullets into his gut, rendering his words hearsay, and obliterating them from the legal record.
Several other critical eyewitnesses have died in twenty two years, including Sharif-ud-din Sheikh who led the fight to get the police report registered and the case heard in the State Human Rights Commission. Some have died as a result of their rape or torture that night, others from age, bullets or disease. By some estimates from villagers, fifteen of the rape survivors have had hysterectomies. Along the way I lost count of the many other surgeries, unsuccessful treatments, chronic aches, intolerable pains and nameless ailments I heard described. One, however stood out. Lal Dar, whose knee was shattered by a rifle-butt early in the proceedings, and who spent most of the night sprawled in the snow outside his home watching the comings and goings of the men, said that he subsequently had two surgeries, the second to remove his knee cap. He said he could not bend his left leg any longer. He finds it hard to pray.
A Meeting in the Park
Impressions and reflections on meeting the survivors of the mass rape at Kunan Poshpora, at the Sher- e-Kashmir Park in Srinagar on Human Rights Day, 2013
It came as a surprise. I don’t think any one, even amongst the organisers of the event at Sher- e Kashmir Park, on December 10th, had expected that women from the two villages would come. It was assumed that the survivors would be represented by members of the Village Committee, elderly men folk from Kunan and Poshpora, themselves survivors of the mass torture that took place on the night of February 23rd-24th, 1991. But the women had come, almost thirty of them. They had arrived in Srinagar by Matador van, leaving their homes in Kunan and Poshpora at seven in the morning, when the frost was still hard on their windows. I had met some of them before, but it was different seeing them here in Srinagar. I couldn’t remember all their names; their biographies had come detached from their faces. Many of them hugged me.
I remembered S. though, one of the more outspoken survivors I had met— her sharp, twinkly eyes behind thick, black rimmed granny glasses, her wide smile full of crooked teeth, in a face wrinkled and brown like a walnut. We had met at Kunan, in August 2013, when I accompanied a legal research team, from Jammu and Kashmir Coalition of Civil Society (JKCCS) who was representing them in their recently renewed litigation against the Indian army. She had spoken fiercely about the injustice of it all; the many outrages that she read about everyday in the papers, her desire to see such criminals behind bars for life. Her anger was loud and visceral. But when it came to the actual events of that night, she had refused to answer any questions. She had a terrible headache, she said. She could not wait, she had blood pressure, she was dizzy—she had to leave, she always felt like this when she thought of that night, she would not talk to us anymore. It was the only interview that had to be abandoned half way. Today, she was complaining about the long journey, ‘bumping-bumping-bumping all the way.’ ‘We should have come by Sumo’, she grumbled. But, it seemed to me that despite this, she couldn’t quite mask her delight at being out in the sunshine. In the open, amidst the falling leaves, outside the shadows of their men folk, their kitchens, their village, the women grew garrulous. S. told me of her daughters, one married to a doctor, the other working at the Social Welfare Department. At one point, Gul Fatima, from the Association of Parents of Disappeared Persons, wife to a disappeared man, came over to the group of Kunan Poshpora’s women. ‘Where are you from?’ she asked them. ‘From Kupwara’ S. replied, naming the district. Then, a shadow seemed to cross her face. ‘Kunan – Poshpora’ she said. We’re here from Kunan Poshpora.’
Many of the women from Kunan Poshpora, did not wish to be photographed. The cameras made them uneasy. Some of their children, and grand children they said, did not know their stories. They huddled together and covered their faces with scarves, but the photographers persisted. It felt undignified– cringing behind shawls, cowering under ‘We Demand Justice for Kunan Poshpora’ posters, being asked to join the circle and sit in the appropriate place like an errant schoolgirl, when one had wandered away to avoid the cameras. In 2004, Manipuri women activists protesting the rape and killing of Thangjam Manorama had shocked us by their dramatic inversion of the figure of the cowering and shamed raped woman. Stark naked, they had stood in front of the Assam Rifles Base at Imphal, holding a banner that read ‘Indian Army Rape Us’. The photograph had made headlines across the world. I thought of it as I pleaded with a particularly intrusive photographer on behalf of the women to ‘please respect their privacy’. At this, he turned around and asked me, ‘Why have they been asked to come here, then?’ .I didn’t really have a good answer. It is true. We do need them. We want to have their pictures. We want to put faces to their tragedies, to commemorate their losses and violations. We need them to remind us that we remember, that we have not lost the battle against forgetting yet.
After I got home, the women of Kunan Poshpora, and their attitude to the news-cameras, made me think of a question. Would the agitations against the Shopian rapes in 2009, have been so angry, so volatile, so strong, if Asiya and Neelofar had lived? If they had survived, would we have heard of them at all? And if we had, what particular stories would we hear? Perhaps their rapes would have been covered up, as so many have been in the villages of Kunan and Poshpora, in the name of marriages, families, reputations, futures, for the sake of preserving innocence. A raped dead body makes for an uncomplicated heroine– worthy of both victimhood, and martyrdom. But a living rape survivor is a different being altogether. Her speech and her silences are more fraught. The women of Kunan Poshpora have been voices, not victims through these twenty three years. They have spoken back to the forces of occupation, before media crews, independent fact finders, the police, the state human rights commission and the courts of law. But, they constantly remind us– by covering up before our cameras, by getting dizzy, by blanking out, by her reticence before our questions, that we are all incriminated in her secret yet public shame.
https://kafila.online/2014/01/20/kunan-poshpora-the-other-story-shrimoyee-nandini-ghosh/
submitted by Meaning-Plenty to Kashmiri [link] [comments]


2023.06.06 13:17 Sttarrk [Store] Dead Reckoning/Diretide/TI8/TI9/TI10/Nemestice/Aghanim's Immortals & Collector's Cache

Diretide/TI8/TI9/TI10/Nemestice/Aghanim's Immortals & Collector's Cache Sets FOR SALE
...........................................................................................
Link to my spreadsheet, with all my prices, stock and reservations already made
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Twilight Hex (Dark Willow) 5$ 3 -----
Caerulean Star (Enchantress) 5$ 5 -----
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The Chained Scribe (Grimstroke) 4$ 5 -----
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Apex Automated (Clockwerk) 10$ 1 -----
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Perils of the Red Banks (Chen) 10$ 2 -----
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Insight of Forlorn Precipice (Dark Seer) 1$ 2 -----
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Golden Sullen Sanctum (Necrophos) 6$ 2 -----
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infernal Cavalcade (Centaur Warrunner) 1$ 6 -----
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The Strings of Suradan Bundle (Hoodwink) 30$ 1 -----
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Heat of the Sixth Hell (Doom) 1$ 4 -----
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Obsidian Atrocity (Lifestealer) 1$ 4 -----
Charms of the Firefiend (Batrider) 5$ 1 -----
Molten Bore (Mars) 10$ 1 -----
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Dying Light (Dawnbreaker) 6$ 1 -----
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SteamRep
submitted by Sttarrk to Dota2Trade [link] [comments]


2023.06.06 13:04 kulka12 Laptops with high power CPU and acceptable battery life / fan noise?

Hello,
I'm looking for a laptop for about 1500 USD (it's estimated as I'm from europe). I would like to use it mainly for programming (including windows drivers) as well as cybersecurity stuff which often requires running multiple VMs and works well on high power CPU (H, HS series) and at least 16 GB of RAM.
The things that are important to me: - Display Mat display anything from 14 to 16 inch. Any Hz, any resolution - Battery Battery should last at least 5 hours when doing light tasks like browseword - RAM, CPU, GPU RAM at least 16 GB, high power CPU (h/hs) from Intel or AMD. Preferably no GPU or something not power consuming. - Noise I would love to run mostly silent when on battery and doing light tasks. And oh god avoid models known for coil whine - Camera, build Camera present and placed in normal place no nose cam, weight 2.2 kg at most
I was already looking at: - Huawei Matebook 16 (5800h) but it has glossy screen and nose cam. - Asus zenbook (5800h) looks promising but it also has glossy OLED screen. - Vivobook s16x (6800h, mat IPS) looked very promising but it has heat concerns as well as many bad reviews regarding coil whine and other hardware problems in my country. - Dell inspiron 7620, pricy for a budget line and has known problems with touchpad...
I have also tested: - Asus TUF A16 Advantage (7735 HS + RX7600S), which is not that bad (good battery life and weight for gaming laptop) but coil whine is killing me - Rog Zephyrus M16 (i7 11800H + RTX3060) which could run 2-3h on battery using only Word (lol) and camera quality was like a potato
Question: Do you have any other recommendations that match my expectations? Any other models that I can try?
I was looking at new latitude 5531 with i7 12800h, but could not find many reviews regarding battery life or noise. And it goes for 1700 USD for just CPU, 16GB RAM and 512GB SSD.
submitted by kulka12 to SuggestALaptop [link] [comments]


2023.06.06 13:00 kulka12 Laptops with high power CPU and acceptable battery life / fan noise?

Hello,
I'm looking for a laptop for about 1500 USD (it's estimated as I'm from europe). I would like to use it mainly for programming (including windows drivers) as well as cybersecurity stuff which often requires running multiple VMs and works well on high power CPU (H, HS series) and at least 16 GB of RAM.
The things that are important to me: - Display Mat display anything from 14 to 16 inch. Any Hz, any resolution - Battery Battery should last at least 5 hours when doing light tasks like browseword - RAM, CPU, GPU RAM at least 16 GB, high power CPU (h/hs) from Intel or AMD. Preferably no GPU or something not power consuming. - Noise I would love to run mostly silent when on battery and doing light tasks. And oh god avoid models known for coil whine - Camera, build Camera present and placed in normal place no nose cam, weight 2.2 kg at most
I was already looking at: - Huawei Matebook 16 (5800h) but it has glossy screen and nose cam. - Asus zenbook (5800h) looks promising but it also has glossy OLED screen. - Vivobook s16x (6800h, mat IPS) looked very promising but it has heat concerns as well as many bad reviews regarding coil whine and other hardware problems in my country. - Dell inspiron 7620, pricy for a budget line and has known problems with touchpad...
I have also tested: - Asus TUF A16 Advantage (7735 HS + RX7600S), which is not that bad (good battery life and weight for gaming laptop) but coil whine is killing me - Rog Zephyrus M16 (i7 11800H + RTX3060) which could run 2-3h on battery using only Word (lol) and camera quality was like a potato
Question: Do you have any other recommendations that match my expectations? Any other models that I can try?
I was looking at new latitude 5531 with i7 12800h, but could not find many reviews regarding battery life or noise. And it goes for 1700 USD for just CPU, 16GB RAM and 512GB SSD.
submitted by kulka12 to laptops [link] [comments]


2023.06.06 12:30 FappidyDat [H] TF2 Keys & PayPal [W] Humble Bundle Games (Also Games From Past Bundles)

Notes:
 
I pay with the following:
TF2 & PayPal
 
I BUY HB Games with TF2 with PayPal Currently Active Humble Bundle?
20XX 0.4 TF2 $0.88 PP -
5D Chess With Multiverse Time Travel 2.6 TF2 $5.13 PP -
60 Parsecs! 1.5 TF2 $2.91 PP -
7 Billion Humans 1.4 TF2 $2.86 PP -
7 Days to Die 1.1 TF2 $2.19 PP -
A Game of Thrones: The Board Game - Digital Edition 1.4 TF2 $2.72 PP -
A Hat in Time 5.0 TF2 $10.08 PP -
A Juggler's Tale 1.4 TF2 $2.9 PP -
A Plague Tale: Innocence 1.7 TF2 $3.44 PP -
ABZU 2.1 TF2 $4.21 PP -
AMID EVIL 0.6 TF2 $1.15 PP -
AO Tennis 2 0.8 TF2 $1.57 PP -
APICO 2.3 TF2 $4.61 PP -
Absolver 1.9 TF2 $3.89 PP -
Aeterna Noctis 1.5 TF2 $2.91 PP -
Age of Empires Definitive Edition 1.2 TF2 $2.34 PP -
Age of Empires III: Definitive Edition 1.5 TF2 $2.98 PP -
Age of Wonders III Collection 0.9 TF2 $1.81 PP -
Age of Wonders: Planetfall - Deluxe Edition 0.4 TF2 $0.85 PP -
Age of Wonders: Planetfall 1.0 TF2 $2.09 PP -
Airport CEO 3.3 TF2 $6.58 PP -
Alan Wake Collector's Edition 0.7 TF2 $1.37 PP -
Alien: Isolation 1.7 TF2 $3.42 PP -
Aliens: Colonial Marines Collection 1.2 TF2 $2.43 PP -
Aliens: Fireteam Elite 1.0 TF2 $1.92 PP -
Alina of the Arena 2.1 TF2 Refer To My Other Thread $4.23 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Amnesia: The Dark Descent 1.8 TF2 $3.53 PP -
Among Us 1.1 TF2 $2.11 PP -
Ancestors Legacy 0.6 TF2 $1.23 PP -
Ancestors: The Humankind Odyssey 2.4 TF2 $4.79 PP -
Aragami 0.4 TF2 $0.89 PP -
Arizona Sunshine 2.1 TF2 $4.19 PP -
Arma 3 Apex Edition 1.4 TF2 $2.8 PP -
Arma 3 Contact Edition 2.4 TF2 $4.86 PP -
Arma 3 Jets 1.1 TF2 $2.1 PP -
Arma 3 Marksmen 0.9 TF2 $1.73 PP -
Arma 3 2.0 TF2 $3.93 PP -
Assetto Corsa Competizione 3.1 TF2 $6.21 PP -
Assetto Corsa Ultimate Edition 6.6 TF2 $13.15 PP -
Automobilista 2 9.3 TF2 $18.68 PP -
BATTLETECH - Mercenary Collection 3.8 TF2 $7.55 PP -
BIOMUTANT 1.6 TF2 $3.16 PP -
BPM: BULLETS PER MINUTE 0.9 TF2 $1.73 PP -
BROFORCE 1.1 TF2 $2.17 PP -
Baba Is You 1.5 TF2 $3.07 PP -
Back 4 Blood 2.8 TF2 $5.55 PP -
Bad North: Jotunn Edition 1.5 TF2 $3.07 PP -
Baldur's Gate II: Enhanced Edition 0.4 TF2 $0.89 PP -
Baldur's Gate: Enhanced Edition 0.4 TF2 $0.89 PP -
Bang-On Balls: Chronicles 3.1 TF2 $6.12 PP -
Banished 2.1 TF2 $4.29 PP -
Barotrauma 7.1 TF2 $14.2 PP -
Bastion 0.5 TF2 $0.95 PP -
Batman - The Telltale Series 1.4 TF2 $2.81 PP -
Batman Arkham Collection 1.2 TF2 $2.42 PP -
Batman: Arkham Knight 0.5 TF2 $1.05 PP -
Batman: The Enemy Within - The Telltale Series 1.4 TF2 $2.73 PP -
Batman™: Arkham Knight Premium Edition 1.3 TF2 $2.53 PP -
Batman™: Arkham Origins 0.9 TF2 $1.75 PP -
Batman™: Arkham VR 0.7 TF2 $1.47 PP -
Battle Chasers: Nightwar 0.6 TF2 $1.2 PP -
Battlefleet Gothic: Armada II 1.8 TF2 $3.5 PP -
Battlefleet Gothic: Armada 0.8 TF2 $1.69 PP -
Battlezone Gold Edition 2.1 TF2 $4.25 PP -
Besiege 1.4 TF2 $2.89 PP -
Beyond Blue 1.8 TF2 $3.56 PP -
Beyond Two Souls 1.8 TF2 $3.68 PP -
BioShock Collection 1.1 TF2 $2.23 PP -
BioShock Infinite 0.8 TF2 $1.61 PP -
BioShock Remastered 0.9 TF2 $1.76 PP -
Bioshock Infinite: Season Pass 0.7 TF2 $1.33 PP -
Blade of Darkness 1.1 TF2 $2.23 PP -
Blair Witch 1.1 TF2 $2.27 PP -
Blasphemous 1.1 TF2 Refer To My Other Thread $2.27 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Blood Bowl 2 - Legendary Edition 0.8 TF2 $1.67 PP -
Blood: Fresh Supply 0.6 TF2 $1.28 PP -
Bloodstained: Ritual of the Night 1.4 TF2 Refer To My Other Thread $2.74 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Boomerang Fu 0.6 TF2 $1.19 PP -
Borderlands 2 VR 4.7 TF2 $9.4 PP -
Borderlands 3 Super Deluxe Edition 2.4 TF2 Refer To My Other Thread $4.88 PP Refer To My Other Thread May Multiplayer Bundle
Borderlands 3 1.4 TF2 $2.81 PP -
Borderlands 3: Director's Cut 1.3 TF2 $2.51 PP -
Borderlands: The Handsome Collection 3.1 TF2 $6.23 PP -
Borderlands: The Pre-Sequel 0.6 TF2 $1.13 PP -
Brutal Legend 1.0 TF2 $2.04 PP -
Bus Simulator 18 2.0 TF2 $4.07 PP -
CHUCHEL Cherry Edition 0.5 TF2 $0.91 PP -
Call of Cthulhu 1.1 TF2 $2.22 PP -
Call of Duty: WWII 14.6 TF2 $29.16 PP -
Call of Juarez: Gunslinger 0.4 TF2 $0.79 PP -
Call to Arms - Gates of Hell: Ostfront 9.5 TF2 $18.99 PP -
Car Mechanic Simulator 2018 0.9 TF2 $1.75 PP -
Carcassonne - Tiles & Tactics 0.6 TF2 $1.22 PP -
Carto 0.4 TF2 $0.78 PP -
Celeste 1.8 TF2 $3.56 PP -
Chess Ultra 0.6 TF2 $1.2 PP -
Children of Morta 0.6 TF2 $1.25 PP -
Chivalry 2 3.4 TF2 $6.87 PP -
Chivalry: Medieval Warfare 0.4 TF2 $0.8 PP -
Chrono Ark 2.8 TF2 Refer To My Other Thread $5.56 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Cities: Skylines Deluxe Edition 4.7 TF2 $9.3 PP -
Cities: Skylines 3.7 TF2 $7.4 PP -
Clone Drone in the Danger Zone 4.8 TF2 $9.55 PP -
Cloudpunk 0.9 TF2 $1.74 PP -
Code Vein 1.7 TF2 $3.35 PP -
Coffee Talk 2.5 TF2 $4.93 PP -
Company of Heroes 2 - The Western Front Armies 0.8 TF2 $1.55 PP -
Company of Heroes 2 0.4 TF2 $0.85 PP -
Company of Heroes 1.8 TF2 $3.51 PP -
Company of Heroes: Opposing Fronts 0.7 TF2 $1.46 PP -
Conan Exiles 1.9 TF2 $3.88 PP -
Construction Simulator 2015 1.2 TF2 $2.44 PP -
Contagion 0.4 TF2 $0.89 PP -
Control Ultimate Edition 1.9 TF2 $3.85 PP -
Creed: Rise to Glory™ 2.2 TF2 $4.38 PP -
Crusader Kings II: Imperial Collection 9.8 TF2 $19.52 PP -
Crusader Kings II: Royal Collection 6.4 TF2 $12.87 PP -
Crusader Kings III 6.5 TF2 $13.08 PP -
Crysis® 2 Maximum Edition 0.8 TF2 $1.56 PP -
Cultist Simulator Anthology Edition 1.4 TF2 $2.75 PP -
Cultist Simulator 1.1 TF2 $2.24 PP -
DARK SOULS™ III Deluxe Edition 19.6 TF2 $39.19 PP -
DEATH STRANDING DIRECTOR'S CUT 2.9 TF2 $5.89 PP -
DEATHLOOP 2.7 TF2 $5.35 PP -
DIRT 5 4.2 TF2 $8.36 PP -
DMC - Devil May Cry 0.9 TF2 $1.9 PP -
DRAGON BALL FIGHTERZ - Ultimate Edition 15.1 TF2 $30.16 PP -
DRAGON BALL XENOVERSE 2 1.8 TF2 $3.56 PP -
DRAGON BALL XENOVERSE 0.6 TF2 $1.16 PP -
DRAGONBALL XENOVERSE Bundle Edition 0.9 TF2 $1.76 PP -
DRIFT21 0.6 TF2 $1.11 PP -
Dark Deity 0.4 TF2 $0.83 PP -
Dark Souls II: Scholar of the First Sin 7.8 TF2 $15.53 PP -
Dark Souls III 16.2 TF2 $32.49 PP -
Darkest Dungeon 0.7 TF2 $1.33 PP -
Darksiders Genesis 1.3 TF2 $2.64 PP -
Darksiders II Deathinitive Edition 1.0 TF2 $2.06 PP -
Darksiders III 0.8 TF2 $1.53 PP -
Darkwood 0.5 TF2 $1.09 PP -
Day of the Tentacle Remastered 0.4 TF2 $0.88 PP -
DayZ 9.3 TF2 $18.68 PP -
Daymare: 1998 0.4 TF2 $0.78 PP -
Dead Estate 1.4 TF2 $2.85 PP -
Dead Island - Definitive Edition 0.8 TF2 $1.61 PP -
Dead Island Definitive Collection 1.5 TF2 $2.97 PP -
Dead Island Riptide - Definitive Edition 0.6 TF2 $1.25 PP -
Dead Rising 2: Off the Record 1.2 TF2 $2.44 PP -
Dead Rising 3 Apocalypse Edition 1.7 TF2 $3.43 PP -
Dead Rising 4 Frank’s Big Package 2.5 TF2 $4.96 PP -
Dead Rising 4 1.0 TF2 $2.04 PP -
Dead Rising 1.0 TF2 $1.92 PP -
Dead Rising® 2 1.1 TF2 $2.23 PP -
Death's Gambit 0.6 TF2 $1.15 PP -
Deep Rock Galactic 3.3 TF2 $6.59 PP -
Descenders 0.7 TF2 $1.49 PP -
Desperados III 0.9 TF2 $1.79 PP -
Destiny 2: Beyond Light 1.2 TF2 Refer To My Other Thread $2.34 PP Refer To My Other Thread May Multiplayer Bundle
Destroy All Humans 1.0 TF2 $2.08 PP -
Deus Ex: Human Revolution - Director's Cut 0.8 TF2 $1.69 PP -
Deus Ex: Mankind Divided 1.1 TF2 $2.23 PP -
Devil May Cry HD Collection 1.7 TF2 $3.46 PP -
Devil May Cry® 4 Special Edition 1.4 TF2 $2.83 PP -
DiRT Rally 2.0 5.0 TF2 $10.0 PP -
Dicey Dungeons 1.0 TF2 Refer To My Other Thread $1.95 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Dinosaur Fossil Hunter 0.5 TF2 $0.9 PP -
Distance 1.0 TF2 $2.08 PP -
Distant Worlds: Universe 0.6 TF2 $1.27 PP -
Do Not Feed the Monkeys 0.4 TF2 $0.75 PP -
Doom Eternal 2.6 TF2 $5.18 PP -
Door Kickers 1.7 TF2 $3.33 PP -
Door Kickers: Action Squad 0.4 TF2 $0.74 PP -
Dorfromantik 2.0 TF2 $4.01 PP -
Dragon Ball FighterZ 2.0 TF2 $4.04 PP -
Dragons Dogma - Dark Arisen 1.1 TF2 $2.1 PP -
Drake Hollow 0.4 TF2 $0.81 PP -
Drone Swarm 0.4 TF2 $0.8 PP -
Dungeon Defenders 1.1 TF2 $2.25 PP -
Dungeon Defenders: Awakened 2.6 TF2 $5.21 PP -
Dungreed 0.9 TF2 $1.78 PP -
Dusk 2.0 TF2 $4.0 PP -
EARTH DEFENSE FORCE 4.1 The Shadow of New Despair 3.1 TF2 $6.22 PP -
ELEX 1.1 TF2 $2.15 PP -
EVERSPACE™ 1.8 TF2 $3.57 PP -
Elite: Dangerous 1.4 TF2 $2.75 PP -
Empire of Sin 1.3 TF2 $2.6 PP -
Endzone - A World Apart 0.4 TF2 $0.71 PP -
Euro Truck Simulator 2 1.6 TF2 $3.19 PP -
Exanima 2.6 TF2 $5.18 PP -
FTL: Faster Than Light 0.9 TF2 $1.9 PP -
Fable Anniversary 4.8 TF2 $9.53 PP -
Fallout 76 2.2 TF2 $4.39 PP -
Fantasy General II 0.6 TF2 $1.23 PP -
Farming Simulator 17 0.6 TF2 $1.11 PP -
Fights in Tight Spaces 5.9 TF2 Refer To My Other Thread $11.88 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
Firefighting Simulator - The Squad 4.7 TF2 $9.43 PP -
First Class Trouble 0.6 TF2 $1.1 PP -
For The King 0.9 TF2 $1.84 PP -
Forager 1.1 TF2 $2.16 PP -
Forts 2.9 TF2 $5.87 PP -
Friday the 13th: The Game 2.9 TF2 $5.81 PP -
Frostpunk 1.0 TF2 $2.04 PP -
Full Metal Furies 0.6 TF2 $1.12 PP -
Furi 1.3 TF2 $2.56 PP -
GRID™ 0.8 TF2 $1.6 PP -
GRIS 0.5 TF2 $1.08 PP -
GUILTY GEAR XX ACCENT CORE PLUS R 0.4 TF2 $0.89 PP -
Gang Beasts 3.0 TF2 $5.94 PP -
Garden Paws 1.0 TF2 $2.0 PP -
Gas Station Simulator 3.1 TF2 $6.16 PP -
Gears 5 10.8 TF2 $21.52 PP -
Gears Tactics 4.8 TF2 $9.55 PP -
Generation Zero® 0.8 TF2 Refer To My Other Thread $1.58 PP Refer To My Other Thread May Multiplayer Bundle
Gloria Victis 0.4 TF2 Refer To My Other Thread $0.85 PP Refer To My Other Thread May Multiplayer Bundle
Goat Simulator 0.5 TF2 $0.93 PP -
Godlike Burger 0.9 TF2 $1.89 PP -
Golf With Your Friends 1.0 TF2 $2.04 PP -
Gordian Quest 1.8 TF2 $3.54 PP -
Gotham Knights 5.4 TF2 $10.85 PP -
GreedFall 0.8 TF2 $1.52 PP -
Gremlins, Inc. 1.4 TF2 $2.74 PP -
Grim Dawn 4.8 TF2 $9.54 PP -
Grim Fandango Remastered 0.6 TF2 $1.1 PP -
Guacamelee! 2 0.6 TF2 $1.18 PP -
HITMAN™2 Gold Edition 3.0 TF2 $6.1 PP -
HIVESWAP: Act 2 1.6 TF2 $3.23 PP -
HOT WHEELS UNLEASHED™ 1.9 TF2 $3.78 PP -
HROT 4.1 TF2 $8.22 PP -
Hard Bullet 1.2 TF2 $2.35 PP -
Hearts of Iron IV: Battle for the Bosporus 1.8 TF2 $3.57 PP -
Hearts of Iron IV: Cadet Edition 6.1 TF2 $12.21 PP -
Hearts of Iron IV: Death or Dishonor 1.0 TF2 $1.94 PP -
Hearts of Iron IV: Waking the Tiger 1.9 TF2 $3.88 PP -
Heave Ho 0.5 TF2 $1.09 PP -
Heavy Rain 1.9 TF2 $3.7 PP -
Hell Let Loose 6.3 TF2 $12.56 PP -
Hellblade: Senua's Sacrifice 1.4 TF2 $2.87 PP -
Hello, Neighbor! 0.5 TF2 $1.01 PP -
Hellpoint 0.4 TF2 $0.73 PP -
Heroes of Hammerwatch 0.8 TF2 $1.56 PP -
Hitman Absolution 0.4 TF2 $0.77 PP -
Hitman Game of the Year Edition 1.3 TF2 $2.58 PP -
Hollow Knight 2.5 TF2 Refer To My Other Thread $5.0 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Homefront: The Revolution 0.8 TF2 $1.65 PP -
Hotline Miami 2: Wrong Number Digital Special Edition 0.6 TF2 $1.22 PP -
Hotline Miami 2: Wrong Number 0.6 TF2 $1.14 PP -
Hotline Miami 0.9 TF2 $1.82 PP -
House Flipper 3.0 TF2 $6.1 PP -
Human: Fall Flat 1.1 TF2 $2.19 PP -
HuniePop 0.4 TF2 $0.85 PP -
Huntdown 1.6 TF2 $3.3 PP -
Hurtworld 2.2 TF2 $4.4 PP -
Hyper Light Drifter 1.5 TF2 $3.09 PP -
Hypnospace Outlaw 0.8 TF2 $1.53 PP -
I Expect You To Die 1.3 TF2 $2.67 PP -
I-NFECTED 6.2 TF2 $12.36 PP -
INSIDE 1.6 TF2 $3.15 PP -
INSURGENCY 2.2 TF2 $4.46 PP -
Icewind Dale: Enhanced Edition 0.4 TF2 $0.73 PP -
Imperator: Rome Deluxe Edition 1.6 TF2 $3.18 PP -
Imperator: Rome 1.0 TF2 $2.09 PP -
Injustice 2 Legendary Edition 1.1 TF2 $2.2 PP -
Injustice 2 0.9 TF2 $1.74 PP -
Injustice: Gods Among Us - Ultimate Edition 0.6 TF2 $1.29 PP -
Into the Breach 1.5 TF2 $2.91 PP -
Into the Radius VR 3.3 TF2 $6.6 PP -
Ion Fury 1.9 TF2 $3.74 PP -
Iron Harvest 0.9 TF2 $1.83 PP -
Jalopy 0.9 TF2 $1.81 PP -
Job Simulator 6.1 TF2 $12.21 PP -
Jurassic World Evolution 2 2.2 TF2 $4.41 PP -
Just Cause 2 0.4 TF2 $0.87 PP -
Just Cause 3 XXL Edition 1.2 TF2 $2.46 PP -
Just Cause 4: Complete Edition 1.9 TF2 $3.82 PP -
KartKraft 4.2 TF2 $8.39 PP -
Katamari Damacy REROLL 1.0 TF2 $2.08 PP -
Katana ZERO 1.4 TF2 $2.9 PP -
Keep Talking and Nobody Explodes 2.7 TF2 $5.42 PP -
Kerbal Space Program 0.8 TF2 $1.66 PP -
Killer Instinct 8.7 TF2 $17.3 PP -
Killing Floor 2 0.7 TF2 $1.42 PP -
Kingdom Come: Deliverance 1.5 TF2 $3.01 PP -
Kingdom: Two Crowns 1.1 TF2 $2.1 PP -
Kitaria Fables 0.4 TF2 $0.75 PP -
LEGO Batman 3: Beyond Gotham Premium Edition 0.5 TF2 $0.9 PP -
LEGO Batman Trilogy 1.4 TF2 $2.74 PP -
LEGO Harry Potter: Years 5-7 0.6 TF2 $1.2 PP -
LEGO Star Wars III: The Clone Wars 0.5 TF2 $1.04 PP -
LEGO Star Wars: The Complete Saga 0.6 TF2 $1.16 PP -
LEGO® City Undercover 1.0 TF2 $1.94 PP -
LEGO® DC Super-Villains Deluxe Edition 1.9 TF2 $3.77 PP -
LEGO® DC Super-Villains 0.5 TF2 $0.95 PP -
LEGO® Jurassic World™ 0.5 TF2 $0.92 PP -
LEGO® MARVEL's Avengers 0.4 TF2 $0.77 PP -
LEGO® Marvel Super Heroes 2 Deluxe Edition 1.1 TF2 $2.15 PP -
LEGO® Marvel Super Heroes 2 0.7 TF2 $1.32 PP -
LEGO® Star Wars™: The Force Awakens - Deluxe Edition 1.1 TF2 $2.23 PP -
LEGO® Star Wars™: The Force Awakens 0.5 TF2 $0.91 PP -
LEGO® Worlds 1.0 TF2 $1.96 PP -
LIMBO 0.4 TF2 $0.71 PP -
Labyrinth City: Pierre the Maze Detective 0.7 TF2 $1.45 PP -
Labyrinthine 1.8 TF2 $3.54 PP -
Lake 0.7 TF2 $1.41 PP -
Last Oasis 0.8 TF2 $1.68 PP -
Layers of Fear 2 6.1 TF2 $12.22 PP -
Layers of Fear 0.6 TF2 $1.11 PP -
Legion TD 2 2.3 TF2 $4.56 PP -
Len's Island 4.1 TF2 $8.16 PP -
Lethal League Blaze 2.4 TF2 $4.79 PP -
Lethal League 1.5 TF2 $2.97 PP -
Library Of Ruina 3.2 TF2 $6.36 PP -
Life is Feudal: Your Own 0.7 TF2 $1.48 PP -
Life is Strange 2 Complete Season 0.7 TF2 $1.44 PP -
Life is Strange Complete Season (Episodes 1-5) 4.4 TF2 $8.89 PP -
Little Misfortune 2.2 TF2 $4.43 PP -
Little Nightmares Complete Edition 1.5 TF2 $3.09 PP -
Little Nightmares 0.9 TF2 $1.79 PP -
Lobotomy Corporation Monster Management Simulation 4.9 TF2 $9.88 PP -
Loot River 2.9 TF2 $5.76 PP -
Lords of the Fallen Game of the Year Edition 0.8 TF2 $1.61 PP -
Lost Ember 1.4 TF2 $2.73 PP -
Luck be a Landlord 0.9 TF2 Refer To My Other Thread $1.89 PP Refer To My Other Thread Luck of the Draw: Roguelike Deckbuilders Bundle
METAL GEAR SOLID V: THE PHANTOM PAIN 1.2 TF2 $2.46 PP -
METAL GEAR SOLID V: The Definitive Experience 2.0 TF2 $3.99 PP -
MONSTER HUNTER RISE 4.2 TF2 $8.44 PP -
MORTAL KOMBAT 11 1.6 TF2 $3.26 PP -
MX vs. ATV Unleashed 0.4 TF2 $0.73 PP -
Mad Max 1.1 TF2 $2.22 PP -
Mafia II: Definitive Edition 3.0 TF2 $6.03 PP -
Mafia III: Definitive Edition 2.1 TF2 $4.23 PP -
Mafia: Definitive Edition 2.1 TF2 $4.3 PP -
Magicka 2 - Deluxe Edition 1.0 TF2 $1.91 PP -
Magicka 2 0.6 TF2 $1.17 PP -
Maneater 0.7 TF2 $1.46 PP -
Manhunt 1.0 TF2 $2.08 PP -
Mars Horizon 0.8 TF2 $1.52 PP -
Marvel vs. Capcom: Infinite - Deluxe Edition 2.8 TF2 $5.56 PP -
Mass Effect™ Legendary Edition 5.8 TF2 $11.54 PP -
Max Payne 2: The Fall of Max Payne 0.7 TF2 $1.48 PP -
Max Payne 1.0 TF2 $2.02 PP -
MechWarrior 5: Mercenaries 2.5 TF2 $4.97 PP -
Mega Man Legacy Collection 2 0.6 TF2 $1.25 PP -
Mega Man Legacy Collection 0.4 TF2 $0.79 PP -
Men of War: Assault Squad 2 - Deluxe Edition 0.8 TF2 $1.67 PP -
Men of War: Assault Squad 2 War Chest Edition 0.8 TF2 $1.65 PP -
Men of War: Assault Squad 2 0.8 TF2 $1.64 PP -
Messenger 0.9 TF2 $1.73 PP -
Metro 2033 Redux 0.7 TF2 $1.34 PP -
Metro Exodus 1.8 TF2 $3.53 PP -
Metro Redux Bundle 1.0 TF2 $1.93 PP -
Metro: Last Light Redux 1.1 TF2 $2.14 PP -
Middle-earth: Shadow of Mordor Game of the Year Edition 0.9 TF2 $1.74 PP -
Middle-earth™: Shadow of War™ 0.8 TF2 $1.51 PP -
Middleearth Shadow of War Definitive Edition 1.2 TF2 $2.43 PP -
Mirror's Edge 3.8 TF2 $7.56 PP -
Miscreated 1.4 TF2 $2.88 PP -
Monster Hunter: World 3.4 TF2 $6.8 PP -
Monster Sanctuary 0.6 TF2 $1.25 PP -
Monster Train 0.5 TF2 $0.98 PP -
Moonlighter 0.4 TF2 $0.81 PP -
Moons of Madness 1.7 TF2 $3.43 PP -
Mordhau 1.6 TF2 $3.27 PP -
Mortal Kombat X 0.7 TF2 $1.36 PP -
Mortal Shell 1.4 TF2 $2.74 PP -
Motorcycle Mechanic Simulator 2021 1.1 TF2 $2.23 PP -
Motorsport Manager 1.4 TF2 $2.73 PP -
Move or Die 0.7 TF2 $1.44 PP -
Moving Out 0.9 TF2 $1.85 PP -
Mutant Year Zero: Road to Eden - Deluxe Edition 1.6 TF2 $3.28 PP -
Mutant Year Zero: Road to Eden 1.8 TF2 $3.53 PP -
My Friend Pedro 0.9 TF2 $1.76 PP -
My Time At Portia 1.1 TF2 $2.12 PP -
NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 Road to Boruto 3.8 TF2 $7.55 PP -
NASCAR Heat 5 - Ultimate Edition 0.5 TF2 $1.08 PP -
NBA 2K13 4.7 TF2 $9.4 PP -
Naruto Shippuden: Ultimate Ninja Storm 4 1.5 TF2 $2.91 PP -
Naruto to Boruto Shinobi Striker - Deluxe Edition 1.6 TF2 $3.1 PP -
Naruto to Boruto Shinobi Striker 0.4 TF2 $0.82 PP -
Necromunda: Hired Gun 0.9 TF2 $1.79 PP -
Neon Abyss 0.5 TF2 $0.94 PP -
Neverwinter Nights: Complete Adventures 3.6 TF2 $7.26 PP -
Nine Parchments 2.1 TF2 $4.22 PP -
No Straight Roads: Encore Edition 1.3 TF2 $2.63 PP -
No Time to Relax 3.6 TF2 $7.29 PP -
Northgard 1.2 TF2 Refer To My Other Thread $2.38 PP Refer To My Other Thread May Multiplayer Bundle
Not For Broadcast 0.5 TF2 $1.06 PP -
ONE PIECE BURNING BLOOD 0.7 TF2 $1.44 PP -
ONE PIECE PIRATE WARRIORS 3 Gold Edition 1.1 TF2 $2.12 PP -
One Step From Eden 1.0 TF2 $1.99 PP -
Opus Magnum 1.0 TF2 $2.09 PP -
Orcs Must Die! 3 1.9 TF2 $3.81 PP -
Outlast 2 0.6 TF2 $1.27 PP -
Outward 1.5 TF2 $2.91 PP -
Overcooked 0.8 TF2 $1.58 PP -
Overcooked! 2 1.4 TF2 $2.74 PP -
Overgrowth 0.8 TF2 $1.55 PP -
PAYDAY 2 0.5 TF2 $0.92 PP -
PC Building Simulator 0.7 TF2 $1.41 PP -
PGA TOUR 2K21 0.6 TF2 $1.2 PP -
Paint the Town Red 3.3 TF2 $6.56 PP -
Parkitect 6.4 TF2 $12.86 PP -
Pathfinder: Kingmaker - Enhanced Plus Edition 0.6 TF2 $1.24 PP -
Pathfinder: Wrath of the Righteous 1.4 TF2 $2.79 PP -
Pathologic 2 0.5 TF2 $1.04 PP -
Pathologic Classic HD 0.6 TF2 $1.13 PP -
Per Aspera 0.7 TF2 $1.37 PP -
Pikuniku 0.7 TF2 $1.49 PP -
Pillars of Eternity Definitive Edition 1.4 TF2 $2.87 PP -
Pillars of Eternity II: Deadfire 1.0 TF2 $2.02 PP -
Pistol Whip 6.1 TF2 $12.21 PP -
Plague Inc: Evolved 1.6 TF2 $3.2 PP -
Planescape: Torment: Enhanced Edition 0.4 TF2 $0.76 PP -
Planet Coaster 1.8 TF2 $3.65 PP -
Planet Zoo 2.1 TF2 $4.27 PP -
Planetary Annihilation: TITANS 6.0 TF2 $11.9 PP -
Portal Knights 1.5 TF2 $2.91 PP -
Power Rangers: Battle for the Grid 2.7 TF2 $5.42 PP -
PowerBeatsVR 1.0 TF2 $1.97 PP -
PowerSlave Exhumed 1.4 TF2 $2.74 PP -
Praey for the Gods 0.5 TF2 $0.9 PP -
Prehistoric Kingdom 1.2 TF2 $2.5 PP -
Prison Architect 0.4 TF2 $0.88 PP -
Pro Cycling Manager 2019 1.3 TF2 $2.58 PP -
Project Hospital 2.4 TF2 $4.72 PP -
Project Wingman 1.6 TF2 $3.27 PP -
Project Winter 1.4 TF2 $2.88 PP -
Propnight 0.7 TF2 $1.37 PP -
Pumpkin Jack 0.4 TF2 $0.83 PP -
Quantum Break 2.6 TF2 $5.15 PP -
RESIDENT EVIL 3 2.4 TF2 $4.8 PP -
RUGBY 20 1.3 TF2 $2.55 PP -
RWBY: Grimm Eclipse 3.7 TF2 $7.43 PP -
Ragnaröck 3.4 TF2 $6.84 PP -
Railway Empire 0.4 TF2 $0.8 PP -
Rain World 0.8 TF2 Refer To My Other Thread $1.69 PP Refer To My Other Thread Must-Play Metroidvanias Bundle
Raw Data 1.1 TF2 $2.14 PP -
Re:Legend 1.0 TF2 $1.94 PP -
Red Faction Guerrilla Re-Mars-tered 0.5 TF2 $0.94 PP -
Red Matter 4.4 TF2 $8.86 PP -
Resident Evil / biohazard HD REMASTER 1.1 TF2 $2.18 PP -
Resident Evil 0 / biohazard 0 HD Remaster 1.2 TF2 $2.31 PP -
Resident Evil 5 GOLD Edition 1.5 TF2 $3.04 PP -
Resident Evil 5 1.0 TF2 $1.95 PP -
Resident Evil 6 1.4 TF2 $2.79 PP -
Resident Evil: Revelations 2 Deluxe Edition 2.4 TF2 $4.84 PP -
Resident Evil: Revelations 1.0 TF2 $1.92 PP -
Retro Machina 0.5 TF2 $1.01 PP -
Risen 0.6 TF2 $1.25 PP -
Rising Storm 2: Vietnam 0.6 TF2 $1.27 PP -
River City Girls 1.4 TF2 $2.83 PP -
Roboquest 0.5 TF2 $1.05 PP -
Rollercoaster Tycoon 2: Triple Thrill Pack 1.6 TF2 $3.17 PP -
Rubber Bandits 0.8 TF2 $1.5 PP -
Ryse: Son of Rome 1.7 TF2 $3.32 PP -
SCP: Pandemic 2.4 TF2 $4.85 PP -
SCUM 3.4 TF2 $6.86 PP -
SOMA 3.3 TF2 $6.51 PP -
SONG OF HORROR Complete Edition 1.0 TF2 $1.94 PP -
STAR WARS® THE FORCE UNLEASHED II 0.9 TF2 $1.88 PP -
STAR WARS™ Galactic Battlegrounds Saga 0.5 TF2 $1.08 PP -
STAR WARS™: Squadrons 1.5 TF2 $3.07 PP -
SUPERHOT VR 2.2 TF2 $4.46 PP -
SUPERHOT 0.8 TF2 $1.57 PP -
SUPERHOT: MIND CONTROL DELETE 0.5 TF2 $0.98 PP -
Saint's Row The Third Remastered 2.4 TF2 $4.81 PP -
Saints Row 2 0.7 TF2 $1.48 PP -
Saints Row IV Game of the Century Edition 1.3 TF2 $2.53 PP -
Saints Row IV 1.1 TF2 $2.23 PP -
Saints Row the Third - The Full Package 1.0 TF2 $1.91 PP -
Saints Row: The Third 0.7 TF2 $1.47 PP -
Salt and Sanctuary 1.1 TF2 $2.1 PP -
Sanctum 2 0.5 TF2 $1.05 PP -
Satisfactory 6.8 TF2 $13.5 PP -
Scarlet Nexus 2.9 TF2 $5.75 PP -
Scribblenauts Unlimited 0.4 TF2 $0.76 PP -
Secret Neighbor 0.9 TF2 $1.76 PP -
Serious Sam 2 0.8 TF2 $1.57 PP -
Serious Sam 3: BFE 1.0 TF2 $1.97 PP -
Serious Sam 4 4.7 TF2 $9.3 PP -
Serious Sam: Siberian Mayhem 2.2 TF2 $4.47 PP -
Severed Steel 1.7 TF2 $3.46 PP -
Shadow Man Remastered 1.1 TF2 $2.11 PP -
Shadow Tactics: Blades of the Shogun 0.4 TF2 $0.85 PP -
Shadow Warrior 2 0.9 TF2 $1.74 PP -
Shadow of the Tomb Raider 3.1 TF2 $6.23 PP -
Shenmue 3 1.3 TF2 $2.55 PP -
Shenmue I & II 1.3 TF2 $2.55 PP -
Shining Resonance Refrain 0.4 TF2 $0.81 PP -
Sid Meier's Civilization VI : Platinum Edition 3.0 TF2 $5.99 PP -
Sid Meier's Civilization VI 0.7 TF2 $1.42 PP -
Sid Meier's Civilization® V: The Complete Edition 1.9 TF2 $3.71 PP -
Sid Meiers Civilization IV: The Complete Edition 0.8 TF2 $1.52 PP -
Siege of Centauri 0.6 TF2 $1.15 PP -
SimCasino 1.3 TF2 $2.54 PP -
SimplePlanes 1.9 TF2 $3.89 PP -
Skullgirls 2nd Encore 1.8 TF2 $3.63 PP -
Slap City 1.1 TF2 $2.23 PP -
Slay the Spire 3.1 TF2 $6.22 PP -
Sleeping Dogs: Definitive Edition 0.9 TF2 $1.81 PP -
Slime Rancher 1.9 TF2 $3.8 PP -
Sniper Elite 3 0.9 TF2 $1.88 PP -
Sniper Elite 4 1.3 TF2 $2.67 PP -
Sniper Elite V2 Remastered 1.4 TF2 $2.86 PP -
Sniper Elite V2 1.0 TF2 $2.01 PP -
Sniper Ghost Warrior 3 0.8 TF2 $1.64 PP -
Sonic Adventure DX 0.7 TF2 $1.39 PP -
Sonic Adventure™ 2 0.9 TF2 $1.84 PP -
Sonic Forces 2.0 TF2 $4.02 PP -
Sonic Mania 1.5 TF2 $3.07 PP -
Soul Calibur VI 1.5 TF2 $2.91 PP -
Source of Madness 0.6 TF2 $1.12 PP -
Space Engineers 2.6 TF2 $5.24 PP -
Space Haven 0.6 TF2 $1.13 PP -
Spec Ops: The Line 0.9 TF2 $1.78 PP -
SpeedRunners 0.5 TF2 $1.02 PP -
Spelunky 1.1 TF2 $2.22 PP -
Spirit Of The Island 1.4 TF2 $2.88 PP -
SpongeBob SquarePants: Battle for Bikini Bottom - Rehydrated 1.0 TF2 $1.91 PP -
Spyro™ Reignited Trilogy 4.1 TF2 $8.22 PP -
Star Renegades 2.9 TF2 $5.82 PP -
Star Trek: Bridge Crew 4.3 TF2 $8.55 PP -
Star Wars: Battlefront 2 (Classic, 2005) 1.8 TF2 $3.54 PP -
Star Wars: Knights of the Old Republic 0.4 TF2 $0.78 PP -
Star Wars® Empire at War™: Gold Pack 1.5 TF2 $3.07 PP -
Star Wars®: Jedi Knight®: Jedi Academy™ 0.4 TF2 $0.73 PP -
Starbound 1.2 TF2 $2.42 PP -
State of Decay 2: Juggernaut Edition 3.1 TF2 $6.21 PP -
Staxel 0.6 TF2 $1.11 PP -
SteamWorld Quest: Hand of Gilgamech 0.5 TF2 $1.06 PP -
Steel Division: Normandy 44 2.2 TF2 $4.36 PP -
Stellaris Galaxy Edition 3.2 TF2 $6.32 PP -
Stellaris 3.8 TF2 $7.56 PP -
Stellaris: Lithoids Species Pack 1.0 TF2 $1.95 PP -
Stick Fight: The Game 0.6 TF2 $1.28 PP -
Strange Brigade 0.5 TF2 $0.9 PP -
Strategic Command WWII: World at War 2.1 TF2 $4.21 PP -
Street Fighter 30th Anniversary Collection 2.5 TF2 $5.06 PP -
Streets of Rogue 0.9 TF2 $1.86 PP -
Stronghold 2: Steam Edition 1.7 TF2 $3.39 PP -
Stronghold Crusader 2 1.0 TF2 $1.95 PP -
Stronghold Crusader HD 0.6 TF2 $1.16 PP -
Stronghold Legends: Steam Edition 0.9 TF2 $1.74 PP -
Styx: Shards Of Darkness 0.9 TF2 $1.74 PP -
Subnautica 3.4 TF2 $6.8 PP -
Summer in Mara 0.5 TF2 $1.04 PP -
Sunless Sea 0.9 TF2 $1.85 PP -
Sunless Skies 0.7 TF2 $1.32 PP -
Sunset Overdrive 1.8 TF2 $3.57 PP -
Super Meat Boy 0.5 TF2 $1.08 PP -
Superliminal 2.0 TF2 $3.93 PP -
Supraland Six Inches Under 1.1 TF2 $2.23 PP -
Supreme Commander 2 0.8 TF2 $1.58 PP -
Surgeon Simulator: Experience Reality 1.7 TF2 $3.46 PP -
Survive the Nights 0.8 TF2 $1.63 PP -
Surviving Mars 0.5 TF2 $0.92 PP -
Surviving the Aftermath 0.7 TF2 $1.4 PP -
Sword Art Online Fatal Bullet - Complete Edition 3.2 TF2 $6.34 PP -
Sword Art Online Hollow Realization Deluxe Edition 1.5 TF2 $2.97 PP -
Syberia: The World Before 1.1 TF2 $2.25 PP -
Synth Riders 3.4 TF2 $6.87 PP -
TEKKEN 7 1.5 TF2 $2.91 PP -
Tales from the Borderlands 3.7 TF2 $7.49 PP -
Tales of Berseria 1.0 TF2 $2.09 PP -
Talisman: Digital Edition 0.5 TF2 $0.97 PP -
Tank Mechanic Simulator 1.1 TF2 $2.14 PP -
Telltale Batman Shadows Edition 1.4 TF2 $2.81 PP -
Terraforming Mars 0.6 TF2 $1.28 PP -
Terraria 2.1 TF2 $4.24 PP -
The Ascent 1.1 TF2 $2.15 PP -
The Battle of Polytopia 0.5 TF2 $0.9 PP -
The Beast Inside 0.4 TF2 $0.76 PP -
The Blackout Club 0.6 TF2 $1.11 PP -
The Dark Pictures Anthology: Little Hope 2.1 TF2 $4.21 PP -
The Dark Pictures Anthology: Man of Medan 1.9 TF2 $3.73 PP -
The Darkness II 0.5 TF2 $1.09 PP -
The Dungeon Of Naheulbeuk: The Amulet Of Chaos 0.8 TF2 $1.51 PP -
The Escapists 0.5 TF2 $1.08 PP -
The Henry Stickmin Collection 0.7 TF2 $1.43 PP -
The Incredible Adventures of Van Helsing Final Cut 1.3 TF2 $2.64 PP -
The Intruder 2.1 TF2 $4.23 PP -
The Jackbox Party Pack 2 1.3 TF2 $2.58 PP -
The Jackbox Party Pack 3 2.8 TF2 $5.63 PP -
The Jackbox Party Pack 4 2.0 TF2 $4.07 PP -
The Jackbox Party Pack 5 3.0 TF2 $6.06 PP -
The Jackbox Party Pack 6 2.8 TF2 $5.5 PP -
The Jackbox Party Pack 1.1 TF2 $2.14 PP -
The LEGO Movie 2 Videogame 0.4 TF2 $0.79 PP -
The Legend of Heroes: Trails in the Sky 1.6 TF2 $3.23 PP -
The Long Dark 2.4 TF2 $4.84 PP -
The Long Dark: Survival Edition 0.5 TF2 $0.9 PP -
The Mortuary Assistant 2.4 TF2 $4.74 PP -
The Red Solstice 2: Survivors 0.4 TF2 $0.78 PP -
The Surge 2 0.9 TF2 $1.78 PP -
The Survivalists 0.6 TF2 $1.25 PP -
The Talos Principle 1.5 TF2 $2.97 PP -
The Walking Dead: The Final Season 0.7 TF2 $1.43 PP -
The Walking Dead: The Telltale Definitive Series 2.4 TF2 $4.75 PP -
The Witness 3.3 TF2 $6.69 PP -
The Wolf Among Us 1.2 TF2 $2.43 PP -
This Is the Police 0.5 TF2 $1.01 PP -
This War of Mine: Complete Edition 0.7 TF2 $1.41 PP -
Titan Quest Anniversary Edition 0.6 TF2 $1.17 PP -
Tomb Raider 1.4 TF2 $2.88 PP -
Torchlight II 0.7 TF2 $1.38 PP -
Total Tank Simulator 0.5 TF2 $0.96 PP -
Total War Shogun 2 Collection 1.7 TF2 $3.46 PP -
Total War: ATTILA 2.4 TF2 $4.71 PP -
Total War: Empire - Definitive Edition 1.7 TF2 $3.42 PP -
Total War: Napoleon - Definitive Edition 1.8 TF2 $3.56 PP -
Total War: Rome II - Emperor Edition 2.9 TF2 $5.83 PP -
Total War™: WARHAMMER® 2.8 TF2 $5.56 PP -
Totally Accurate Battle Simulator 2.8 TF2 $5.55 PP -
Totally Reliable Delivery Service 0.6 TF2 $1.23 PP -
Tour de France 2020 0.6 TF2 $1.13 PP -
Tower Unite 5.0 TF2 $10.09 PP -
Townscaper 0.6 TF2 $1.17 PP -
Trailmakers Deluxe Edition 1.4 TF2 $2.79 PP -
Train Simulator Classic 0.8 TF2 $1.58 PP -
Tribes of Midgard 0.8 TF2 $1.55 PP -
Tricky Towers 2.0 TF2 $4.02 PP -
Trine 2: Complete Story 1.1 TF2 $2.28 PP -
Trine 4: The Nightmare Prince 1.2 TF2 $2.38 PP -
Trine Ultimate Collection 4.5 TF2 $9.06 PP -
Tropico 5 – Complete Collection 0.8 TF2 $1.62 PP -
Tropico 6 El-Prez Edition 2.3 TF2 $4.56 PP -
Tropico 6 2.2 TF2 $4.47 PP -
Turmoil 0.5 TF2 $0.96 PP -
Turok 0.4 TF2 $0.75 PP -
Two Point Hospital 2.1 TF2 $4.22 PP -
Tyranny - Gold Edition 0.7 TF2 $1.36 PP -
Ultimate Chicken Horse 1.8 TF2 $3.56 PP -
Ultimate Fishing Simulator 0.5 TF2 $0.91 PP -
Ultimate Marvel vs. Capcom 3 1.8 TF2 $3.55 PP -
Ultra Street Fighter IV 0.6 TF2 $1.11 PP -
Undertale 2.1 TF2 $4.2 PP -
Universe Sandbox 4.7 TF2 $9.41 PP -
Unrailed! 1.5 TF2 $3.07 PP -
Until You Fall 0.7 TF2 $1.39 PP -
VTOL VR 6.3 TF2 $12.66 PP -
Vacation Simulator 5.1 TF2 $10.21 PP -
Vagante 0.7 TF2 $1.34 PP -
Valkyria Chronicles 4 Complete Edition 1.9 TF2 $3.77 PP -
Valkyria Chronicles™ 1.0 TF2 $1.97 PP -
Vampyr 2.2 TF2 $4.35 PP -
Verdun 0.4 TF2 $0.72 PP -
Vertigo Remastered 0.4 TF2 $0.8 PP -
Visage 2.9 TF2 $5.83 PP -
Viscera Cleanup Detail 2.0 TF2 $4.05 PP -
Void Bastards 0.7 TF2 $1.33 PP -
Volcanoids 1.4 TF2 $2.81 PP -
Vox Machinae 3.4 TF2 $6.7 PP -
Wargame: Red Dragon 5.1 TF2 $10.22 PP -
Wargroove 0.5 TF2 $0.91 PP -
Warhammer 40,000: Chaos Gate - Daemonhunters 1.6 TF2 Refer To My Other Thread $3.22 PP Refer To My Other Thread Humble Choice (May 2023)
Warhammer 40,000: Dawn of War - Master Collection 1.5 TF2 $2.91 PP -
Warhammer 40,000: Dawn of War II - Grand Master Collection 2.3 TF2 $4.55 PP -
Warhammer 40,000: Dawn of War II: Retribution 0.8 TF2 $1.68 PP -
Warhammer 40,000: Gladius - Relics of War 0.6 TF2 $1.23 PP -
Warhammer 40,000: Gladius - Tyranids 1.4 TF2 $2.86 PP -
Warhammer 40,000: Space Marine Collection 2.1 TF2 $4.17 PP -
Warhammer 40,000: Space Marine 1.6 TF2 $3.28 PP -
Warhammer: Chaosbane - Slayer Edition 0.9 TF2 $1.88 PP -
Warhammer: End Times - Vermintide Collector's Edition 0.7 TF2 $1.36 PP -
Warhammer: Vermintide 2 - Collector's Edition 1.6 TF2 $3.15 PP -
Warhammer: Vermintide 2 0.8 TF2 $1.51 PP -
Warhammer® 40,000™: Dawn of War® II 0.6 TF2 $1.25 PP -
Warhammer® 40,000™: Dawn of War® III 1.7 TF2 $3.49 PP -
Warpips 0.7 TF2 $1.48 PP -
Wasteland 3 1.3 TF2 $2.6 PP -
We Happy Few 0.9 TF2 $1.88 PP -
We Need to Go Deeper 1.4 TF2 $2.87 PP -
We Were Here Too 1.2 TF2 $2.38 PP -
White Day : a labyrinth named school 0.6 TF2 $1.24 PP -
Who's Your Daddy 1.8 TF2 $3.67 PP -
Wingspan 1.2 TF2 $2.31 PP -
Winkeltje: The Little Shop 1.0 TF2 $2.08 PP -
Witch It 3.5 TF2 $6.57 PP -
Wizard of Legend 1.8 TF2 $3.56 PP -
World War Z: Aftermath 4.5 TF2 $9.09 PP -
Worms W.M.D 1.2 TF2 $2.34 PP -
X4: Foundations 8.2 TF2 $16.49 PP -
X4: Split Vendetta 1.8 TF2 $3.56 PP -
XCOM 2 Collection 1.4 TF2 $2.7 PP -
XCOM 2 0.4 TF2 $0.76 PP -
XCOM 2: Reinforcement Pack 0.4 TF2 $0.72 PP -
XCOM: Enemy Unknown Complete Pack 0.8 TF2 $1.6 PP -
XCOM: Ultimate Collection 1.3 TF2 $2.56 PP -
Yakuza 0 2.4 TF2 $4.76 PP -
Yakuza 3 Remastered 1.0 TF2 $2.07 PP -
Yakuza Kiwami 2 4.4 TF2 $8.86 PP -
Yakuza Kiwami 2.1 TF2 $4.23 PP -
Yonder: The Cloud Catcher Chronicles 1.3 TF2 $2.66 PP -
YouTubers Life 0.7 TF2 $1.42 PP -
ZERO Sievert 5.0 TF2 $10.09 PP -
Zenith MMO 2.2 TF2 $4.32 PP -
Zero Caliber VR 4.2 TF2 $8.48 PP -
Zombie Army 4: Dead War 1.8 TF2 $3.64 PP -
Zombie Army Trilogy 0.5 TF2 $0.97 PP -
biped 0.8 TF2 $1.68 PP -
rFactor 2 4.8 TF2 $9.55 PP -
while True: learn() Chief Technology Officer Edition 0.8 TF2 $1.57 PP -
 
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