"Well, I feel like some introductions are in order. Here, I'll start."
- Name: Trollge
- Gender: Male
- Age: 14 Centuries
- Species: Trollface
- Voice: "Daniel Brittish English Text-to-Speech Voice" but pitched down (Refer to the provided link)
- Level: 3 (10/18 Quests Completed) (9 BFU, 1 TOS)
- Appearance: With a height of 7ft. 2in./218.44 cm, Trollge is a purely black and white humanoid with a somewhat wrinkled, white face. He has no eyes or eye muscles, only sockets, however this does not make him blind. Trollge can still see perfectly despite clearly lacking eyes. It's currently unknown how this is possible. His body is nothing but pitch-black skin and bones. He has lanky arms and legs.
(Art Credit: The art and design used are made by MaliciousBunny)
"Here's a few things about my behaviour and such. Hope I'm not bothering you with any of this."
- Bit of a chaotic guy, but knows when to stay calm and collected
- Quiet/Shy most of the time when interacting with strangers
- Doesn't like being compared to trolls (the mythical creature) just because they have a similar name (this one is true for all trollfaces)
"Here's some things that I'm good at!"
- Excellent Cooking: Surprisingly, Trollge is a very talented chef. He knows how to make some great dishes from the most unlikely ingredients.
- Trollge's Comment: >"I taught myself how to cook excellent dishes. I consider cooking a sort of hobby of mine. I was actually working as a chef for one of the restaurants back in my homeland. The customers were always satisfied with the food I've prepared for them!"
"A list of my overall capabilities. Everyone has their unique set of pros and cons, but I feel like that's a given, no?"
Strength (STR): 4
Constitution (CON): 5
(50 HP Bonus) Dexterity (DEX): 4
Wisdom (WIS): 4
Intelligence (INT): 4
Charisma (CHA): 3
Spirit (SPI): 4
- Trollge's Comment: >"I've been trained intensely by my master, developing a variety of skills over time. He has improved my resilience, my stamina, my force, everything. I keep saying this over and over, but I am forever indebted to him for his efforts."
"My current equipment. Nothing special here, I think?"'
- Amulet of The Rainbow
- Item Description: This mystical amulet allows the user to fire a rainbow laser as an attack. The amulet also allows the user to form a rainbow laser barrage every 3 turns if they wish to do so.
- Item Giver: The Red King
- Item Source: Trials Of the Red King
- Item Author: Azerkerking
- Trollge's Comment: >"I like this amulet! On top of its rainbow powers, it also looks very stylish!"
"Everything I've gathered along the way during my time here."
(4/27 Inventory Used)
- Iron Axe
- Item Description: Trollge's main weapon, just a basic iron axe with a wooden handle. The axe, despite the materials it's made out of, is way more durable than it seems.
- Item Giver: ???
- Item Source: N/A
- Item Author: I-can-speak
- Trollge's Comment: >"This axe... It killed so many innocent people... Ugh, it hurts just thinking about it... I should clear my mind of these terrible memories... How did I even get it in the first place? I don't remember anything about it..."
- Magnum Opus
- Item Description: A piece of a masterpiece. Slowly cures petrification. 20% resistance to petrification and 10% to stun. slowly fixes equipment.
- Item Giver: Unnamed White Silhouette
- Item Source: Tainted Masterpiece
- Item Author: ??? (the user deleted their account)
- Trollge's Comment: >"You know, looking back at the whole thing. I feel bad for the mysterious entity. I recklessly destroyed its masterpiece beacuse it started attacking me on its own. He had a great amount of sadness in his tone, seeing his work of art destroyed. But who's fault is it really? Mine or his?"
- Gentleman Cufflinks
- Item Description: When worn, these cufflinks allow the user to summon forth the almighty Troll Missilesâ˘, which are extremely explosive.
- Item Giver: The Red King
- Item Source: Trials Of The Red King
- Item Author: Azerkerking
- Trollge's Comment: >"This pair of cufflinks... I feel awfully drawn to them... They remind me of my homeland, but why? Is it because the previous owner was one of my kind? That is certainly an option... Either way, even though I don't have any clothes, I'll make sure to always have them on me. Not just because of their power, but also because this is one of the very few things I have that remind me of my home."
- Hatsune Miku Outfit
- Item Description: This outfit, on top of making Trollge look absolutely fabulous, also gives a +3 boost to charisma when worn.
- Appearance When Equipped (Art Credit: MaliciousBunny)
- Item Source: N/A
- Item Author: I-can-speak
- Trollge's Comment: >"Apparently this is the outfit of a popular singer. I'm not sure how to feel about this. Well, maybe I can find some uses for it."
"This is apparently called a "Hammerspace Device". How did I get it? Well, I just happened to come across it one day. It's a neat little device for sure. It's fascinating how such a small object can have an infinite amount of storage space. But, what does Hammerspace mean? Is it a company? I've never heard of it. Is it perhaps the name of the endless void that stores all of my trinkets? Or maybe it could have a whole other meaning entirely."
(0/âž HSD Used)
[Empty...]
"A list of what my powers are. Everyone has their own special abilities that they acquired some way or another."
\Racial Abillties/
[For now, Trollge has not developed any racial abilities]
\Passive Abilities/
Just Trolling: Trollge is one of the many Trollfaces out there. With him, like all the others, having the impulse to troll others. But Trollge has learned from his master to use trolling effectively during battle. As such, every 2 turns, a random target excluding Trollge must make a wisdom saving throw in order to see if they will fall for Trollge's pranks or not, with the DC being 12. If the roll is failed the target will be inflicted with a stack of 'Trolled', which can't be evaded, resisted, prevented or otherwise negated. And for each stack of 'Trolled' active, Trollge recovers 5 HP at the start of his turn.
Trolled: Take 2 damage each turn per stack. This debuff also has usage in other abilities. This debuff can be dispelled but does not expire on its own.
- Trollge's comment: >"We're Trollfaces! It's in our blood, if we have any, to always troll those who are unsuspecting."
[Occupies 2 Slots] [Core]
\Active Abilities/
Combo Hit: Trollge will dash and slash the target with his weapon, attempting to chain multiple attacks in one go, thus rolling a d20. If the number rolled is greater than 10, Trollge performs a bonus attack. If the number is greater than 15, Trollge performs two bonus attacks. If the target has a stack of 'Trolled', Trollge performs an adittional bonus attack and dispells 'Trolled' from the respective target. (bonus attack: Trollge makes a normal melee attack using whatever melee weapon he's holding)
The damage dealt by the first bonus attack is 75% of the damage originally dealt by Trollge.
The damage dealt by the second bonus attack is 50% of the damage originally dealt by Trollge.
The damage dealt by the 'Trolled' bonus attack is 50% of the damage originally dealt by Trollge.
If the damage dealt is in decimals, then it is rounded to the nearest whole.
This ability has a 4 turn cooldown.
- Trollge's comment: >"My master told me a few things about this particular fighting style. It's a good strategy to land multiple attacks one after the other as you can easily overwhelm your target. I even had a battle where I pulled off multiple attack combos, granting me the upper hand during the whole fight."
[Occupies 3 Slots] [Core]
Outplayed: Trollge will maneuver around the enemy in an attempt to out-troll them, getting a +2 to dexterity for the next 2 turns as well as having advantage on the next roll.
This ability has a 4 turn cooldown.
- Trollge's comment: >"My reflexes were one of the key points that I've developed while under my master's training, alongside some others like fighting, strategising and so on."
[Occupies 2 Slots] [Core]
Trapped Tiles: Another ability that Trollge learned from his master is the ability to summon various traps around the battlefield in order to give his opponents a hard time. In order for this to take effect, Trollge will snap his fingers, resulting in a random trap being summoned in a random position. For this, he must roll a D20. The roll decides the trap which is summoned (list below) with the position of the trap being decided entirely by the DM (exception to this is the Nat20 trap). If left untriggered, all of the traps mentioned except for the Nat20 one stay on the field for 2 turns before vanishing (the turn in which it was created doesn't count).
===Possible Traps===
- Mouse Trap (1-4): Just a standard mousetrap. Cheese NOT included.
- Marbles (5-9): A few ordinary marbles will appear on the ground, waiting for someone to unknownignly slip on them. Again, nothing special here.
- Vase (10-15): An above-average-sized piece of pottery with an intricate question mark design painted on it. When the vase is broken, either by Trollge or by someone else, they must flip a coin. If it lands on heads, they receive a +2 on a random stat chosen by the DM. If it lands on tails, they receive a -2 on a random stat chosen by the DM. The modifier lasts until the next vase is broken.
- Rope (16-Unnatural 20): A piece of rope will appear on the ground in a circular shape, seemingly connected to the flooground. When someone steps inside the circle area created, the rope will start emitting a blue-ish aura, tightening itself around the target's leg and forming a knot for good measure. Immediately after, the rope will be lifted up into the air, raising the target about 8ft./243.84 cm off the ground, stunning the target for their next turn. Afterwards the rope will dissappear.
- Cage (Natural 20-Unnatural Higher Than 20): A cage made out of steel will form around the target, keeping them in place for the next 3 turns unless they can destroy it or escape from it. After the 3 turns, the cage will dissappear.
This ability has a 5 turn cooldown.
- Trollge's comment: >"I have my own arsenal of traps to help me out during fights. It's a common practice in my homeland to troll people using all sorts of traps. It's not that big of a deal and everyone gets a laugh out of it. Oh, and I should probably mention, the reason as to why my rope trap gets a blue-ish glow upon activation is due to the rope being infused with a special element that detects the movement of lifeforms around it and reacts in a variety of ways. Again, this is something that my master taught me.
[Occupies 5 Slots] [Core]
Oiled Up: One of Trollge's tricks involves dousing him or his targets in oil. He came up with the idea by himself and developed it alongside his master. Trollge will summon a bucket full of olive oil above a chosen target in order to douse them in oil, making them extremely slippery, for better or for worse. When the bucket is released, the target must make a D20 dexterity saving throw, with the oil having a DC of 12. If successful, the oil is dodged, if not, the target will be doused in oil for the next 2 turns, putting them in a "doused" state (which counts as a debuff), making them very very slippery and giving them a -3 to dexterity rolls. If the target has a stack of 'Trolled', in the event that they fail the save, they get a -4 to dexterity instead and have the stack of 'Trolled' dispelled. If Trollge uses this ability on himself, he will be doused automatically, not needing to make the dexterity save. Everything mentioned also applies to him.
This ability has a 5 turn cooldown.
- Trollge's comment: >"Oil has a big reputation back in my homeland for being used in a variety of ways. Ranging from cooking to trolling to transportation and so on. I got the idea of using oil during battle myself, with my master very quickly picking up on my strategy helping me develop it to its best."
[Occupies 2 Slots] [Core]
Soulfire: Trollge is able to focus some of his spiritual energy into manifesting a blue aura around him that grants a 3xSPI % reduction to any non-elemental damage as well as a 10 HP regeneration factor for the next 2 turns. As a result of the damage reduction, if the damage recieved is in decimals, then it is rounded to the nearest whole.
This ability has a 4 turn cooldown.
- Trollge's comment: >"My master taught me not only offensive tactics and abillities, but also defensive ones. I learned from him how to use my spiritual energy in battle as a means of resisting the common types of damage and as a way to heal my wounds."
[Occupies 3 Slots] [Core]
Fate's Decision: With training from his master, Trollge has managed to implement luck into his arsenal among other things. Given this, Trollge is able to look at a target and try his luck at putting them at a disadvantage. As he does this, his right-eye will emit a spark, with the DM having to roll a D4 then flip a coin. The dice roll will be a modifier to a random stat decided by the DM, with the coin flip deciding if it's a positive or negative modifier (Heads = positive, Tails = negative). The DM then must flip one last coin, with Heads incidicating that Trollge recieves the modifier in question, and Tails going to the selected target instead. The modifier lasts 2 turns. If the modifier is negative, goes to the target, and the target has a stack of 'Trolled' , then the modifier will last 3 turns, with the stack of 'Trolled' being dispelled.
This ability has a 5 turn cooldown.
- Trollge's comment: >"Things may not always go my way. I have learned to accept this truth. In this case, things can go either way for both me and my opponent. Heh, it's a high risk, high reward situation here. I'm willing to take my chances."
[Occupies 5 Slots] [Core]
\Learned Abilities/
[For now, Trollge has not learned any abilities]
"No matter how tough someone may be, they will always have their own flaws and weak spots."
Frostbite: Back in Trollge's homeland, there are no such things as cold temperatures or cold environments. As such, Trollge is not built for low temperatures, being completely unable to withstand such conditions without some sort of heat source. Given this, while Trollge is in cold/freezing environments, he takes 1 or 2 unavoidable damage per turn (depending on the intensity of the cold temperature) unless he has a heat source on him. His dexterity is also reduced by 1 for as long as he's in such environments unless, again, he has a heat source on him.
- Trollge's comment: >"Back in TrollLand the temperature is always at a warm level, no matter the weather conditions. Because of this, I am quite literally not fit to handle low temperatures. This weakness is something that is true for all Trollfaces. And this was not something that my Sensei could help me with. He has lost this weakness over time, but it took who knows how much time to accomplish this..."
[Gives 1 Slot]
Slot Summary
- 26 Slots Given By Default (LVL 3)
- 1 Slots Given From Weaknesses (1)
- 24 Slots Occupied By Abilities (2, 3, 2, 5, 2, 3, 6)
- Total: 24/27
Health Summary
- 100 HP By Default
- 50 HP From Constitution
- 0 HP From Other Sources
- Total: 150
Take a seat, and let me tell you how I got here..."
"First of all, if it wasn't clear enough already, I'm not from this planet. My homeland isn't even a planet like yours. As I recall, it's more of a pocket dimension, but much, much bigger. Does it have an end? No one's been able to figure that out as far as I'm aware. In my dimension, however, can be found a very, very large city known only as 'TrollLand', a city where my kind can live in peace and have the best life they could ever have. Oh, what great memories I have from that place. I spent the biggest portion of my live living there."
"Speaking of living, how was I even born? Apparently Trollfaces just... manifest into existence. We just... appear. But I don't remember anything regarding how I also appeared into this world, but then again, when you've been alive for 14 centuries, you slowly start forgetting a thing or two, heh. And yes, you heard that right, I've been alive for as long as 14 centuries. You may be thinking that something special must have happened in order for me to live this long, but the truth is, Trollfaces simply cannot die of old age. You may also think that I've seen my homeland change exponentially during these 14 centuries, however that would be untrue. TrollLand barely changes over such a measly time frame, but I digress. Back to what I was saying, when we do randomly appear into this world, we don't assume a baby-like appearence as any other entity would do. Instead we appear mature, and only slightly change our appearence as we get older. We are also manifested into this world with some essential knowledge already, such knowing how to speak the language there, basic instincts and some common sense. But enough with that big tangent. let's get back on track."
"As I said, I was 'born' and grew up there. And during my time there I've met some genuineley great folks. Including a more elderly individual who taught me how to almost-perfectly speak english, which appears to be the common language on this planet. Alongside that, he has also trained me intensely for reasons which I may explain another time. That man has my gratitude."
"During my time in TrollLand, I also taught myself how to cook excellent dishes. I consider cooking a sort of hobby of mine. I was actually working as a chef for one of TrollLand's restaurants. The customers were always satisfied with the food I've prepared for them."
"And for the most part, that was that. I would've lived my life like any other Trollface. But, of course that wouldn't be it for me."
"
deep breath...Just to make it clear, I don't particularly enjoy having to talk about this spcific part of my past, but if I must, then I will do it."
"It was an ordinary day for me, or whatever is considered an ordinary day there. I was having a stroll around towards the edge of TrollLand and... well... I'm truly sorry for not remembering more clearly, but what happened next is a blur... But... I remember only one thing regarding this: I wasn't in TrollLand anymore. I was outside of the city's boundaries, that, I can guarantee. Well, either way, after whatever happened there, I regained consciousness. I looked around a little, but nothing was different. And that was when I realised I was holding an axe in my hands. The handle was wooden and the blade was made out of iron. It wasn't bloody or had anything weird about it. I, obviously, thought this was strange. But I didn't try to think about it too hard. I just kept the axe and went on with my day. And for a time, nothing else wierd happened to me."
"But a few years after that, TrollLand was attacked by an army of large and very strange-looking creatures. I have heard of such beasts before through stories and rumors, but that would be the first time I actually see them. I am unsure if these two events have any correlation or if they just happened to occur so close to each other in terms of the time period, but back to the topic at hand. They caused nothing but chaos all around. Fortunately, TrollLand has some great defensive mechanisms. Turrets rose from within the ground and started firing special lasers that would harm the beasts and only the beasts. The turrets were obliterating the invading creatures, however, some more powerful monsters started appearing as well. They were stronger and more resistant against the turrets. But turrets weren't the only defenses that TrollLand had. Multiple other mechanisms activated, making quick work of even the stronger beasts."
"Admist the chaos, one of the monsters created a portal, presumably to flee. When suddenly, a large explsion occurred nearby, its source, I do not know. The resulting blast was so strong it launched me into the portal, which promptly closed behind me before any other creature could go through it."
"That portal was how I ended up here, on this planet. I was slightly overwehelmed by these new landscapes. I've only seen very few drawings of such places back in TrollLand. I instinctively looked around, taking in the new environment. I was in a forest clearing. Then I noticed the iron axe from years ago was there as well. That was the only item that appeared to have went through the portal with me. But how did it get here? I remember having it on me and dropping it as soon as I saw the creatures that were invading my homeland. Perhaps the explosion also blasted the axe far enough to quickly reach the portal? That is certainly a possibility."
"But suddenly, I felt a sensation. A desire. A desire to troll. It was as if I was being mind controlled, as if I was possessed by some unknown force. I grabbed my axe and started moving against my own will. I eventually left the forest I was in and found a path leading to a city. Once I was there, I went on a killing spree..."
"The things I have seen, the things I have heard... No one deserves to witness what I have during my rampage. Their pleading faces, their screams for mercy... All of them have been engraved into my mind. I try to forget all of this, but the bad memories keep coming back... I would never do such a thing. "
"Eventually, I snapped out of it. I regained control over my body. But the damage was already done... Countelss innocent people, killed so mercilessly... But it wasn't my fault. I did none of this. This was against my own will. But they didn't care. I was seen as a monster everywhere. A heartless abomination."
"I tried to explain everything, but no one cared to listen to what I had to say. No one wanted to hear my perspective. Everyone saw me as a killer. Some ran away from me, others protested with torches and pitchforks. I was forced into hiding."
"And for a while, there I was, just roaming the sewers of some city. No one accepted me. No one wanted to listen to what I had to say. They only saw me as a monster. I kept telling myself it wasn't my fault as I continued roaming these dark, wet tunnels. Then I stopped to look at my reflection in the water."
"
Look at yourself. You're nothing but a monster. Who would listen to what an abomination like you has to say? Look at everything you've caused..."
"
..."
"
CURSE YOU! CURSE WHOEVER CAUSED ALL OF THIS! I yelled, punching the nearby wall in rage."
"
None of this is my fault!"
"
..."
"I took a deep breath and continued onwards. Eventually though, I did find an exit to this sewer system, with the exit hole being in a forest space, at a very long distance away from the mentioned city."
"I exited the sewers and carefully, and aimlessly, traversed the woods. Hearing the chirping of the forest's birds so clearly, unbothered by any nearby city noise, was certainly calming."
"But after a while of me walking through the forest, I started hearing something. It was the sound of multiple helicopters, getting closer and closer. I hid behind a more leafy tree in order for me to be covered up by the leaves, then I looked up."
"There were 3 helicopters flying about, but why? Were they looking for me? The answer is, yes, yes they were. I noticed that there was a logo on the underside of each helicopter. It was the logo of an organisation known as the T.C.R.A. I've heard about them a few times back in TrollLand. They're a no-good organisation who study, capture and contain my kind and do all sorts of experiments with morally questionable tactics. To them it's just research but to us it's nothing but torture. How do I know all of this? Because I met a few trollfaces who barely escaped from the T.C.R.A. All of them were deformed in one way or another. They look mistreated, abused, and so on. So I knew to always avoid these people whenever possible."
"I tried to get away from them as fast I could without being spotted. When I was a distance away from them, I started running, running away from them and going for as long as I could. Once I was sure I was away from them, I started to slow down."
"I laid down on the grass, taking everything in, one thing at a time. I may be stuck on this planet forever for all I know and it's so diffrent from my own dimension. But is that really a bad thing? I don't see it as a bad thing, I'll figure this world out, slowly but surely."
"I don't want to be seen as a monster, I don't want to be seen as a cold-hearted killer. None of this was my fault. It was all against my will. I want to make up for everything I've done. I want to be a good person."
"Well... That's everything for now. As for me? I now Iive in this nice little forest, which I learned is called
Aurora Woods. It's a calm, peaceful and relaxing area. I sometimes leave the forest to explore this world as much as I can. Just wandering around wherever fate takes me, may that be a field, another forest, a mountain. If I come across another city-like space I'll make sure to carefully sneak around in it so as to not be spotted by anyone, since... well...
sigh I think you can guess why."
"Like I said, I tried to look past everything I've done and try to make up for all of it. The sensation has sprung up other times afterwards, but it was brief, and now I'm fully freed from it. What a relief!"
"I'm making this sound way too dramatic aren't I? Well, it's just how I like to tell stories."
"I've seen some very interesting things while on this planet. Let me tell you all about it!"
See Trollge's Frontstory And Anecdotes
"You know, TrollLand is quite a unique place. I really like it for its chaotic energy. Naturally, I've had my own fair share of interesting encounters for as long I've lived there. Here, let me tell you a few them that I remember off the top of my head."
See Trollge's Frontstory And Anecdotes
"Well, I feel like some introductions are in order. Here, I'll start."
- Name: Trollge
- Gender: Male
- Age: 14 Centuries
- Species: Trollface
- Voice: "Daniel Brittish English Text-to-Speech Voice" but pitched down (Refer to the provided link)
- Level: 2 (9/10 Quests Completed) (9 BFU, 0 TOS)
- Appearance: With a height of 7ft. 2in./218.44 cm, Trollge is a purely black and white humanoid with a somewhat wrinkled, white face. He has no eyes or eye muscles, only sockets, however this does not make him blind. Trollge can still see perfectly despite clearly lacking eyes. It's currently unknown how this is possible. His body is nothing but pitch-black skin and bones. He has lanky arms and legs.
(Art Credit: The art and design used are made by MaliciousBunny)
"Here's a few things about my behaviour and such. Hope I'm not bothering you with any of this."
- Bit of a chaotic guy, but knows when to stay calm and collected
- Quiet/Shy most of the time when interacting with strangers
- Doesn't like being compared to trolls (the mythical creature) just because they have a similar name (this one is true for all trollfaces)
"Here's some things that I'm good at!"
- Excellent Cooking: Surprisingly, Trollge is a very talented chef. He knows how to make some great dishes from the most unlikely ingredients.
- Trollge's Comment: >"I taught myself how to cook excellent dishes. I consider cooking a sort of hobby of mine. I was actually working as a chef for one of the restaurants back in my homeland. The customers were always satisfied with the food I've prepared for them!"
"A list of my overall capabilities. Everyone has their unique set of pros and cons, but I feel like that's a given, no?"
Strength (STR): 2
Constitution (CON): 3
(30 HP Bonus) Dexterity (DEX): 3
Wisdom (WIS): 4
Intelligence (INT): 3
Charisma (CHA): 2
Spirit (SPI): 3
- Trollge's Comment: >"I've been trained intensely by my master, developing a variety of skills over time. He has improved my resilience, my stamina, my force, everything. I keep saying this over and over, but I am forever indebted to him for his efforts."
"My current equipment. Nothing special here, I think?"'
- Amulet of The Rainbow
- Item Description: This mystical amulet allows the user to fire a rainbow laser as an attack. The amulet also allows the user to form a rainbow laser barrage every 3 turns if they wish to do so.
- Item Giver: The Red King
- Item Source: Trials Of the Red King
- Item Author: Azerkerking
- Trollge's Comment: >"I like this amulet! On top of its rainbow powers, it also looks very stylish!"
"Everything I've gathered along the way during my time here."
(4/27 Inventory Used)
- Iron Axe
- Item Description: Trollge's main weapon, just a basic iron axe with a wooden handle. The axe, despite the materials it's made out of, is way more durable than it seems.
- Item Giver: ???
- Item Source: N/A
- Item Author: I-can-speak
- Trollge's Comment: >"This axe... It killed so many innocent people... Ugh, it hurts just thinking about it... I should clear my mind of these terrible memories... How did I even get it in the first place? I don't remember anything about it...
- Magnum Opus
- Item Description: A piece of a masterpiece. Slowly cures petrification. 20% resistance to petrification and 10% to stun. slowly fixes equipment.
- Item Giver: Unnamed White Silhouette
- Item Source: Tainted Masterpiece
- Item Author: ??? (the user deleted their account)
- Trollge's Comment: >"You know, looking back at the whole thing. I feel bad for the mysterious entity. I recklessly destroyed its masterpiece beacuse it started attacking me on its own. He had a great amount of sadness in his tone, seeing his work of art destroyed. But who's fault is it really? Mine or his?"
- Gentleman Cufflinks
- Item Description: When worn, these cufflinks allow the user to summon forth the almighty Troll Missilesâ˘, which are extremely explosive.
- Item Giver: The Red King
- Item Source: Trials Of The Red King
- Item Author: Azerkerking
- Trollge's Comment: >"This pair of cufflinks... I feel awfully drawn to them... They remind me of my homeland, but why? Is it because the previous owner was one of my kind? That is certainly an option... Either way, even though I don't have any clothes, I'll make sure to always have them on me. Not just because of their power, but also because this is one of the very few things I have that remind me of my home."
- Hatsune Miku Outfit
- Item Description: This outfit, on top of making Trollge look absolutely fabulous, also gives a +3 boost to charisma when worn.
- Appearance When Equipped (Art Credit: MaliciousBunny)
- Item Source: N/A
- Item Author: I-can-speak
- Trollge's Comment: >"Apparently this is the outfit of a popular singer. I'm not sure how to feel about this. Well, maybe I can find some uses for it."
"This is apparently called a "Hammerspace Device". How did I get it? Well, I just happened to come across it one day. It's a neat little device for sure. It's fascinating how such a small object can have an infinite amount of storage space. But, what does Hammerspace mean? Is it a company? I've never heard of it. Is it perhaps the name of the endless void that stores all of my trinkets? Or maybe it could have a whole other meaning entirely."
(0/âž HSD Used)
[Empty...]
"A list of what my powers are. Everyone has their own special abilities that they acquired some way or another."
\Racial Abillties/
[For now, Trollge has not developed any racial abilities]
\Passive Abilities/
Just Trolling: Trollge is one of the many Trollfaces out there. With him, like all the others, having the impulse to troll others. But Trollge has learned from his master to use trolling effectively during battle. As such, every 2 turns, a random target excluding Trollge must make a wisdom saving throw in order to see if they will fall for Trollge's pranks or not, with the DC being 12. If the roll is failed the target will be inflicted with a stack of 'Trolled', which can't be evaded, resisted, prevented or otherwise negated. And for each stack of 'Trolled' active, Trollge recovers 5 HP at the start of his turn.
Trolled: Take 2 damage each turn per stack. This debuff also has usage in other abilities. This debuff can be dispelled but does not expire on its own.
- Trollge's comment: >"We're Trollfaces! It's in our blood, if we have any, to always troll those who are unsuspecting."
[Occupies 2 Slots] [Core]
\Active Abilities/
Combo Hit: Trollge will dash and slash the target with his weapon, attempting to chain multiple attacks in one go, thus rolling a d20. If the number rolled is greater than 10, Trollge performs a bonus attack. If the number is greater than 15, Trollge performs two bonus attacks. If the target has a stack of 'Trolled', Trollge performs an adittional bonus attack and dispells 'Trolled' from the respective target. (bonus attack: Trollge makes a normal melee attack using whatever melee weapon he's holding)
The damage dealt by the first bonus attack is 75% of the damage originally dealt by Trollge.
The damage dealt by the second bonus attack is 50% of the damage originally dealt by Trollge.
The damage dealt by the 'Trolled' bonus attack is 50% of the damage originally dealt by Trollge.
If the damage dealt is in decimals, then it is rounded to the nearest whole.
This ability has a 4 turn cooldown.
- Trollge's comment: >"My master told me a few things about this particular fighting style. It's a good strategy to land multiple attacks one after the other as you can easily overwhelm your target. I even had a battle where I pulled off multiple attack combos, granting me the upper hand during the whole fight."
[Occupies 3 Slots] [Core]
Outplayed: Trollge will maneuver around the enemy in an attempt to out-troll them, getting a +2 to dexterity for the next 2 turns as well as having advantage on the next roll.
This ability has a 4 turn cooldown.
- Trollge's comment: >"My reflexes were one of the key points that I've developed while under my master's training, alongside some others like fighting, strategising and so on."
[Occupies 2 Slots] [Core]
Trapped Tiles: Another ability that Trollge learned from his master is the ability to summon various traps around the battlefield in order to give his opponents a hard time. In order for this to take effect, Trollge will snap his fingers, resulting in a random trap being summoned in a random position. For this, he must roll a D20. The roll decides the trap which is summoned (list below) with the position of the trap being decided entirely by the DM (exception to this is the Nat20 trap). If left untriggered, all of the traps mentioned except for the Nat20 one stay on the field for 2 turns before vanishing (the turn in which it was created doesn't count).
===Possible Traps===
- Mouse Trap (1-4): Just a standard mousetrap. Cheese NOT included.
- Marbles (5-9): A few ordinary marbles will appear on the ground, waiting for someone to unknownignly slip on them. Again, nothing special here.
- Vase (10-15): An above-average-sized piece of pottery with an intricate question mark design painted on it. When the vase is broken, either by Trollge or by someone else, they must flip a coin. If it lands on heads, they receive a +2 on a random stat chosen by the DM. If it lands on tails, they receive a -2 on a random stat chosen by the DM. The modifier lasts until the next vase is broken.
- Rope (16-Unnatural 20): A piece of rope will appear on the ground in a circular shape, seemingly connected to the flooground. When someone steps inside the circle area created, the rope will start emitting a blue-ish aura, tightening itself around the target's leg and forming a knot for good measure. Immediately after, the rope will be lifted up into the air, raising the target about 8ft./243.84 cm off the ground, stunning the target for their next turn. Afterwards the rope will dissappear.
- Cage (Natural 20-Unnatural Higher Than 20): A cage made out of steel will form around the target, keeping them in place for the next 3 turns unless they can destroy it or escape from it. After the 3 turns, the cage will dissappear.
This ability has a 5 turn cooldown.
- Trollge's comment: >"I have my own arsenal of traps to help me out during fights. It's a common practice in my homeland to troll people using all sorts of traps. It's not that big of a deal and everyone gets a laugh out of it. Oh, and I should probably mention, the reason as to why my rope trap gets a blue-ish glow upon activation is due to the rope being infused with a special element that detects the movement of lifeforms around it and reacts in a variety of ways. Again, this is something that my master taught me.
[Occupies 5 Slots] [Core]
Oiled Up: One of Trollge's tricks involves dousing him or his targets in oil. He came up with the idea by himself and developed it alongside his master. Trollge will summon a bucket full of olive oil above a chosen target in order to douse them in oil, making them extremely slippery, for better or for worse. When the bucket is released, the target must make a D20 dexterity saving throw, with the oil having a DC of 12. If successful, the oil is dodged, if not, the target will be doused in oil for the next 2 turns, putting them in a "doused" state (which counts as a debuff), making them very very slippery and giving them a -3 to dexterity rolls. If the target has a stack of 'Trolled', in the event that they fail the save, they get a -4 to dexterity instead and have the stack of 'Trolled' dispelled. If Trollge uses this ability on himself, he will be doused automatically, not needing to make the dexterity save. Everything mentioned also applies to him.
This ability has a 5 turn cooldown.
- Trollge's comment: >"Oil has a big reputation back in my homeland for being used in a variety of ways. Ranging from cooking to trolling to transportation and so on. I got the idea of using oil during battle myself, with my master very quickly picking up on my strategy helping me develop it to its best."
[Occupies 2 Slots] [Core]
Soulfire: Trollge is able to focus some of his spiritual energy into manifesting a blue aura around him that grants a 3xSPI % reduction to any non-elemental damage as well as a 10 HP regeneration factor for the next 2 turns. As a result of the damage reduction, if the damage recieved is in decimals, then it is rounded to the nearest whole.
This ability has a 4 turn cooldown.
- Trollge's comment: >"My master taught me not only offensive tactics and abillities, but also defensive ones. I learned from him how to use my spiritual energy in battle as a means of resisting the common types of damage and as a way to heal my wounds."
[Occupies 3 Slots] [Core]
\Learned Abilities/
[For now, Trollge has not learned any abilities]
"No matter how tough someone may be, they will always have their own flaws and weak spots."
[For now, Trollge does not have weaknesses]
Slot Summary
- 20 Slots Given By Default (LVL 2)
- 0 Slots Given From Weaknesses
- 17 Slots Occupied By Abilities (2, 3, 2, 5, 2, 3)
- Total: 17/20
Health Summary
- 100 HP By Default
- 30 HP From Constitution
- 0 HP From Other Sources
- Total: 130
Take a seat, and let me tell you how I got here..."
"First of all, if it wasn't clear enough already, I'm not from this planet. My homeland isn't even a planet like yours. As I recall, it's more of a pocket dimension, but much, much bigger. Does it have an end? No one's been able to figure that out as far as I'm aware. In my dimension, however, can be found a very, very large city known only as 'TrollLand', a city where my kind can live in peace and have the best life they could ever have. Oh, what great memories I have from that place. I spent the biggest portion of my live living there."
"Speaking of living, how was I even born? Apparently Trollfaces just... manifest into existence. We just... appear. But I don't remember anything regarding how I also appeared into this world, but then again, when you've been alive for 14 centuries, you slowly start forgetting a thing or two, heh. And yes, you heard that right, I've been alive for as long as 14 centuries. You may be thinking that something special must have happened in order for me to live this long, but the truth is, Trollfaces simply cannot die of old age. You may also think that I've seen my homeland change exponentially during these 14 centuries, however that would be untrue. TrollLand barely changes over such a measly time frame, but I digress. Back to what I was saying, when we do randomly appear into this world, we don't assume a baby-like appearence as any other entity would do. Instead we appear mature, and only slightly change our appearence as we get older. We are also manifested into this world with some essential knowledge already, such knowing how to speak the language there, basic instincts and some common sense. But enough with that big tangent. let's get back on track."
"As I said, I was 'born' and grew up there. And during my time there I've met some genuineley great folks. Including a more elderly individual who taught me how to almost-perfectly speak english, which appears to be the common language on this planet. Alongside that, he has also trained me intensely for reasons which I may explain another time. That man has my gratitude."
"During my time in TrollLand, I also taught myself how to cook excellent dishes. I consider cooking a sort of hobby of mine. I was actually working as a chef for one of TrollLand's restaurants. The customers were always satisfied with the food I've prepared for them."
"And for the most part, that was that. I would've lived my life like any other Trollface. But, of course that wouldn't be it for me."
"
deep breath...Just to make it clear, I don't particularly enjoy having to talk about this spcific part of my past, but if I must, then I will do it."
"It was an ordinary day for me, or whatever is considered an ordinary day there. I was having a stroll around towards the edge of TrollLand and... well... I'm truly sorry for not remembering more clearly, but what happened next is a blur... But... I remember only one thing regarding this: I wasn't in TrollLand anymore. I was outside of the city's boundaries, that, I can guarantee. Well, either way, after whatever happened there, I regained consciousness. I looked around a little, but nothing was different. And that was when I realised I was holding an axe in my hands. The handle was wooden and the blade was made out of iron. It wasn't bloody or had anything weird about it. I, obviously, thought this was strange. But I didn't try to think about it too hard. I just kept the axe and went on with my day. And for a time, nothing else wierd happened to me."
"But a few years after that, TrollLand was attacked by an army of large and very strange-looking creatures. I have heard of such beasts before through stories and rumors, but that would be the first time I actually see them. I am unsure if these two events have any correlation or if they just happened to occur so close to each other in terms of the time period, but back to the topic at hand. They caused nothing but chaos all around. Fortunately, TrollLand has some great defensive mechanisms. Turrets rose from within the ground and started firing special lasers that would harm the beasts and only the beasts. The turrets were obliterating the invading creatures, however, some more powerful monsters started appearing as well. They were stronger and more resistant against the turrets. But turrets weren't the only defenses that TrollLand had. Multiple other mechanisms activated, making quick work of even the stronger beasts."
"Admist the chaos, one of the monsters created a portal, presumably to flee. When suddenly, a large explsion occurred nearby, its source, I do not know. The resulting blast was so strong it launched me into the portal, which promptly closed behind me before any other creature could go through it."
"That portal was how I ended up here, on this planet. I was slightly overwehelmed by these new landscapes. I've only seen very few drawings of such places back in TrollLand. I instinctively looked around, taking in the new environment. I was in a forest clearing. Then I noticed the iron axe from years ago was there as well. That was the only item that appeared to have went through the portal with me. But how did it get here? I remember having it on me and dropping it as soon as I saw the creatures that were invading my homeland. Perhaps the explosion also blasted the axe far enough to quickly reach the portal? That is certainly a possibility."
"But suddenly, I felt a sensation. A desire. A desire to troll. It was as if I was being mind controlled, as if I was possessed by some unknown force. I grabbed my axe and started moving against my own will. I eventually left the forest I was in and found a path leading to a city. Once I was there, I went on a killing spree..."
"The things I have seen, the things I have heard... No one deserves to witness what I have during my rampage. Their pleading faces, their screams for mercy... All of them have been engraved into my mind. I try to forget all of this, but the bad memories keep coming back... I would never do such a thing. "
"Eventually, I snapped out of it. I regained control over my body. But the damage was already done... Countelss innocent people, killed so mercilessly... But it wasn't my fault. I did none of this. This was against my own will. But they didn't care. I was seen as a monster everywhere. A heartless abomination."
"I tried to explain everything, but no one cared to listen to what I had to say. No one wanted to hear my perspective. Everyone saw me as a killer. Some ran away from me, others protested with torches and pitchforks. I was forced into hiding."
"And for a while, there I was, just roaming the sewers of some city. No one accepted me. No one wanted to listen to what I had to say. They only saw me as a monster. I kept telling myself it wasn't my fault as I continued roaming these dark, wet tunnels. Then I stopped to look at my reflection in the water."
"
Look at yourself. You're nothing but a monster. Who would listen to what an abomination like you has to say? Look at everything you've caused..."
"
..."
"
CURSE YOU! CURSE WHOEVER CAUSED ALL OF THIS! I yelled, punching the nearby wall in rage."
"
None of this is my fault!"
"
..."
"I took a deep breath and continued onwards. Eventually though, I did find an exit to this sewer system, with the exit hole being in a forest space, at a very long distance away from the mentioned city."
"I exited the sewers and carefully, and aimlessly, traversed the woods. Hearing the chirping of the forest's birds so clearly, unbothered by any nearby city noise, was certainly calming."
"But after a while of me walking through the forest, I started hearing something. It was the sound of multiple helicopters, getting closer and closer. I hid behind a more leafy tree in order for me to be covered up by the leaves, then I looked up."
"There were 3 helicopters flying about, but why? Were they looking for me? The answer is, yes, yes they were. I noticed that there was a logo on the underside of each helicopter. It was the logo of an organisation known as the T.C.R.A. I've heard about them a few times back in TrollLand. They're a no-good organisation who study, capture and contain my kind and do all sorts of experiments with morally questionable tactics. To them it's just research but to us it's nothing but torture. How do I know all of this? Because I met a few trollfaces who barely escaped from the T.C.R.A. All of them were deformed in one way or another. They look mistreated, abused, and so on. So I knew to always avoid these people whenever possible."
"I tried to get away from them as fast I could without being spotted. When I was a distance away from them, I started running, running away from them and going for as long as I could. Once I was sure I was away from them, I started to slow down."
"I laid down on the grass, taking everything in, one thing at a time. I may be stuck on this planet forever for all I know and it's so diffrent from my own dimension. But is that really a bad thing? I don't see it as a bad thing, I'll figure this world out, slowly but surely."
"I don't want to be seen as a monster, I don't want to be seen as a cold-hearted killer. None of this was my fault. It was all against my will. I want to make up for everything I've done. I want to be a good person."
"Well... That's everything for now. As for me? I now Iive in this nice little forest, which I learned is called
Aurora Woods. It's a calm, peaceful and relaxing area. I sometimes leave the forest to explore this world as much as I can. Just wandering around wherever fate takes me, may that be a field, another forest, a mountain. If I come across another city-like space I'll make sure to carefully sneak around in it so as to not be spotted by anyone, since... well...
sigh I think you can guess why."
"Like I said, I tried to look past everything I've done and try to make up for all of it. The sensation has sprung up other times afterwards, but it was brief, and now I'm fully freed from it. What a relief!"
"I'm making this sound way too dramatic aren't I? Well, it's just how I like to tell stories."
"I've seen some very interesting things while on this planet. Let me tell you all about it!"
See Trollge's Frontstory And Anecdotes
"You know, TrollLand is quite a unique place. I really like it for its chaotic energy. Naturally, I've had my own fair share of interesting encounters for as long I've lived there. Here, let me tell you a few them that I remember off the top of my head."
See Trollge's Frontstory And Anecdotes